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== Trivia == | == Trivia == | ||
* When Carl confronts Smoke, Smoke pulls a Combat Shotgun. However, when the gunfight begins, he uses an AK-47, most likely to decrease the difficulty of the gunfight considering the extreme amounts of damage the Combat Shotgun can deal to the player. | * When Carl confronts Smoke, Smoke pulls a Combat Shotgun. However, when the gunfight begins, he uses an AK-47, most likely to decrease the difficulty of the gunfight considering the extreme amounts of damage the Combat Shotgun can deal to the player. | ||
*During the confrontation between Carl and Smoke, [[All-Terrain Take Down|the latter says to the former that he was expecting him and that he didn't care]]. This can be explained by a [[All-Terrain Take Down|cut mission in which Carl beats up a Russian mobster to discover Smoke's whereabouts, and the Russian mobster, being left alive, decides to inform Smoke about it]], perhaps explaining why Smoke isn't startled by Carl's arrival. | |||
* Another oddity with Smoke after the cutscene where Tenpenny leaves the drug lab is that Smoke's head is under the couch, regardless of where the player killed him. | * Another oddity with Smoke after the cutscene where Tenpenny leaves the drug lab is that Smoke's head is under the couch, regardless of where the player killed him. | ||
* In the | * In the cutscene after Smoke dies, Tenpenny is armed with a combat shotgun. But in the next cut scene where he shoots the generator, he is seen with a normal [[Pump Action Shotgun|shotgun]]. | ||
* An easy way to kill Smoke is to knock him down with a melee weapon and attack him repeatedly with it, to prevent him from getting up and running. | * An easy way to kill Smoke is to knock him down with a melee weapon and attack him repeatedly with it, to prevent him from getting up and running. | ||
* If the player has completed the [[Firefighter]] side missions prior to starting the mission, it will be easy for them to escape the burning crack palace by simply running through the flames. However, even if the player isn't fireproof, they can easily jump over the fire instead of spending time putting it out. | * If the player has completed the [[Firefighter]] side missions prior to starting the mission, it will be easy for them to escape the burning crack palace by simply running through the flames. However, even if the player isn't fireproof, they can easily jump over the fire instead of spending time putting it out. |
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