32,238
edits
No edit summary |
|||
Line 15: | Line 15: | ||
==Mission== | ==Mission== | ||
Claude goes to Joey's garage in Trenton and Joey explains that they are planning to hit a [[Securicar]] pay role van. Joey instructs Claude to find a vehicle and ram the van until the driver bails. Joey then instructs Claude to take the van to a warehouse in Portland Harbor where some guys will get to the cash. | Claude goes to Joey's garage in Trenton and Joey explains that they are planning to hit a [[Securicar]] pay role van. Joey instructs Claude to find a vehicle and ram the van until the driver bails. Joey then instructs Claude to take the van to a warehouse in [[Portland Harbor]] where some guys will get to the cash. | ||
The first objective is to damage the Securicar enough (indicated by a Damage meter) that the occupants of the vehicle bails, as the van's door are locked. Because this particular Securicar is in fact bullet-proof, the player must opt for the old fashion way of ramming the vehicle continuously until the damage meter is full; large and heavy vehicles such as the [[Bus]], [[Coach]] or [[Linerunner]] are particularly useful damaging the Securicar quicker and pinning down the van when necessary. Upon ramming the Securicar for the first time, the van will begin to flee. In addition, the player accumulates a minimum of [[Wanted Level in GTA III Era|two stars]] by only hitting the vehicle twice. | |||
When the Securicar is sufficiently damaged, its occupants exit the vehicle and flee, allowing the player to commandeer the van and take it to a garage in Portland Harbor. If the player has a maximum of three stars, the Securicar's weight should allow the vehicle to push aside any opposing police cars. Regardless of how many stars the player has, their wanted level is nullified when the Securicar reaches its final destination. | |||
==Script== | ==Script== |