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[[File:Money_GTA_IV.jpg|thumb|Money in GTA IV.]]
'''Money''' is an integral element in the [[Grand Theft Auto|Grand Theft Auto series]], with its importance varying game by game. It is a [[Statistics|statistic]] primarily represented by a counter on the player's [[HUD]] as the amount of money in hand. [[Missions]] are often emphasized as a reliable source of income, but the player may resort to other means of obtaining money in the game.
'''Money''' is an integral element in the [[Grand Theft Auto|Grand Theft Auto series]], with its importance varying game by game. It is a [[Statistics|statistic]] primarily represented by a counter on the player's [[HUD]] as the amount of money in hand. [[Missions]] are often emphasized as a reliable source of income, but the player may resort to other means of obtaining money in the game.
[[File:Money_GTA_IV.jpg|thumb|Money in GTA IV]]


In early GTA games, money is emphasized as the key to unlocking new areas in the game, but it may also be used in various other activities. The formula was dramatically modified after [[Grand Theft Auto III]], when money was only important for specific missions as the completion of missions unlocks new area instead; the former was removed entirely after [[Grand Theft Auto: San Andreas]]. Since GTA III, the purchase of items and services becomes the primary use of money.
In early GTA games, money is emphasized as the key to unlocking new areas in the game, but it may also be used in various other activities. The formula was dramatically modified after [[Grand Theft Auto III]], when money was only important for specific missions as the completion of missions unlocks new area instead; the former was removed entirely after [[Grand Theft Auto: San Andreas]]. Since GTA III, the purchase of items and services becomes the primary use of money.
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== GTA1 — GTA2 ==
== GTA1 — GTA2 ==
For progression into new cities or areas and storyline in [[Grand Theft Auto 1]] and [[Grand Theft Auto 2]], money must be earned to the point a certain amount is fulfilled, often in millions.
For progression into new cities or areas and storyline in [[Grand Theft Auto 1]] and [[Grand Theft Auto 2]], money must be earned to the point a certain amount is fulfilled, often in millions.


Money in the two games are relatively easy to obtain. Acts of crimes, murder and traffic violations often award players with scores, giving the player small quantities of cash. Missions, however, grant players larger amounts of money, in addition to score multipliers that increases the aforementioned monetary award from street crimes by one fold for each mission. This formula, assuming the player continues to successfully complete missions, will result in the player obtaining progressively larger amounts of money until a certain amount is reached and the player may progress to the next city or area.
Money in the two games are relatively easy to obtain. Acts of crimes, murder and traffic violations often award players with scores, giving the player small quantities of cash. Missions, however, grant players larger amounts of money, in addition to score multipliers that increases the aforementioned monetary award from street crimes by one fold for each mission. This formula, assuming the player continues to successfully complete missions, will result in the player obtaining progressively larger amounts of money until a certain amount is reached and the player may progress to the next city or area.


The use of money for other purposes was explored in GTA 2. With the ability to save games, the player must have a certain amount of money in hand to enter [[Save Points|save points]] (comically represented by a "Jesus Saves" evangelical place of worship which demands donations in order for the player to "save" his "soul"). The game also offers several drive-in shops where the player may remove their [[Wanted Level in GTA 2|wanted level]], upgrade their [[Vehicles in GTA2|vehicle]] with equipment, or install bombs, all at a cost.
The use of money for other purposes was explored in GTA 2. With the ability to save games, the player must have a certain amount of money in hand to enter [[Save Points|save points]] (comically represented by a "[[Jesus Saves]]" evangelical place of worship which demands donations in order for the player to "save" his "soul"). The game also offers several drive-in shops where the player may remove their [[Wanted Level in GTA 2|wanted level]], upgrade their [[Vehicles in GTA2|vehicle]] with equipment, or install bombs, all at a cost.


== GTA III — GTA Vice City Stories ==
== GTA III — GTA Vice City Stories ==
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