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Bonus Level I: the objective is to kill as many Krishnas as you can. When you have killed 30 Krishnas the multiplier increases by one. The more Krishnas you kill, the less respect you have, and therefore the more powerful weapons they use. There are weapons and power-ups on the towers. The level resembles the Vedic Temple.
Bonus Level I: the objective is to kill as many Krishnas as you can. When you have killed 30 Krishnas the multiplier increases by one. The more Krishnas you kill, the less respect you have, and therefore the more powerful weapons they use. There are weapons and power-ups on the towers. The level resembles the Vedic Temple.


[[Image:Hidden Surprises.png|thumb|right|Map of Hidden Surprises]]
Multiplayer Level Hidden Surprises: it consists to a large extent transformed from the Zarelli area in the Downtown District. The level owes its name from the fact that the more powerful weapons are somewhat remote. The main things in the level are the vehicle machine guns in the middle of an increase, the vehicle mines and invisibility top of a building, which is accessible via a long detour and the two Rocket launchers, one in a tunnel in a building, and one at the top of the level in the courtyard of a building. It is also important to know that at this level no Health can be found.
Multiplayer Level Hidden Surprises: it consists to a large extent transformed from the Zarelli area in the Downtown District. The level owes its name from the fact that the more powerful weapons are somewhat remote. The main things in the level are the vehicle machine guns in the middle of an increase, the vehicle mines and invisibility top of a building, which is accessible via a long detour and the two Rocket launchers, one in a tunnel in a building, and one at the top of the level in the courtyard of a building. It is also important to know that at this level no Health can be found.


[[Image:Face Off.png|thumb|right|Map of Face Off]]
Multiplayer Level Face Off: this level is a large extent based on the Funabashi and Ukita areas in the Downtown District in Anywhere City, but with the Residential District tiles. It is the largest multiplayer level. The level owes its name from the fact that all players begin with only a pistol in the area. The trick is to look for a machine gun. This lets you at the beginning of the level with a big advantage.
Multiplayer Level Face Off: this level is a large extent based on the Funabashi and Ukita areas in the Downtown District in Anywhere City, but with the Residential District tiles. It is the largest multiplayer level. The level owes its name from the fact that all players begin with only a pistol in the area. The trick is to look for a machine gun. This lets you at the beginning of the level with a big advantage.


[[Image:Tiny Town.png|thumb|right|Map of Tiny Town]]
Multiplayer Level Tiny Town: as the name suggests, it is the smallest multiplayer level. Nevertheless, the level has all normal weapons.Important are the rocket launcher, which is entirely right of the level, the vehicle machine guns, slightly above in a side road, the vehicle mines, which in the middle of the level of a building, which is the flame thrower, and finally the electrogun which is accessible via a jump on the top of the water level. The level is not based on a field in Anywhere City.  
Multiplayer Level Tiny Town: as the name suggests, it is the smallest multiplayer level. Nevertheless, the level has all normal weapons.Important are the rocket launcher, which is entirely right of the level, the vehicle machine guns, slightly above in a side road, the vehicle mines, which in the middle of the level of a building, which is the flame thrower, and finally the electrogun which is accessible via a jump on the top of the water level. The level is not based on a field in Anywhere City.  




[[Category: Cities]]
[[Category: Cities]]
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