Vehicle Damage: Difference between revisions

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[[File:Vehicledamage-GTAIV-Intruder.jpg|thumb|305px|A heavily damaged [[Intruder]] in GTA IV.]]
[[File:Vehicledamage-GTAIV-Intruder.jpg|thumb|305px|A heavily damaged [[Intruder]] in GTA IV.]]


For [[Grand Theft Auto IV]], vehicle damage has improved in leaps and bounds. Imminent destruction is now represented by either a burning engine, a burning gas tank or both, and clunking engine noises are reintroduced for vehicles with damaged engines. Alternately, the engines of severely damaged vehicles may simply cut off (this can be rectified by calling any number on the player's [[Phone|mobile phone]]); in addition, flipped vehicles no longer burn and explode. Also, most vehicles feature no gascaps as San Andreas had, eliminating the factor of exploding vehicles instantly with a single gun shot to the cap, however, very few cars feature such a cap, although it is merely for cosmetic purposes, such as on the [[Infernus]] or the [[Bullet GT]].
For [[Grand Theft Auto IV]], vehicle damage has improved in leaps and bounds. Imminent destruction is now represented by either a burning engine, a burning gas tank or both, and clunking engine noises are reintroduced for vehicles with damaged engines. Alternately, the engines of severely damaged vehicles may simply cut off (this can be rectified by calling any number on the player's [[Phone|mobile phone]]); in addition, flipped vehicles no longer burn and explode. Also, most vehicles feature no gascaps as San Andreas had, eliminating the factor of exploding vehicles instantly with a single gun shot to the cap, however, very few cars feature such a cap, although it is merely for cosmetic purposes, such as on the [[Infernus]] or the [[Bullet GT]]. Sometimes, if players bail from any vehicles that is airborne at considerable great height, they may explode instantaneously on impact, with more chances if the vehicle lands around the engine or fuel tank area, although this also has the consequence of the player's death. 


Instead of using readily modeled parts, GTA IV uses a more flexible, but not necessarily realistic, damage engine that allows any part of a vehicle's body to flex and distort based on the force and direction of an impact; the body of boats and helicopters may now be damaged in this manner, while motorcycles still do not. Essentially limitless on the extent on damage that can be done, players can literally flatten or crush any vehicle using extreme force; close contact with explosions may also damage a vehicle's bodywork severely. In addition, should a road vehicle sustain severe frontal or rear damage, its axle may also bend to a point when it can no longer function, locking and dragging its wheel along the ground as the vehicle moves, greatly affecting performance.
Instead of using readily modeled parts, GTA IV uses a more flexible, but not necessarily realistic, damage engine that allows any part of a vehicle's body to flex and distort based on the force and direction of an impact; the body of boats and helicopters may now be damaged in this manner, while motorcycles still do not. Essentially limitless on the extent on damage that can be done, players can literally flatten or crush any vehicle using extreme force; close contact with explosions may also damage a vehicle's bodywork severely. In addition, should a road vehicle sustain severe frontal or rear damage, its axle may also bend to a point when it can no longer function, locking and dragging its wheel along the ground as the vehicle moves, greatly affecting performance.