Grand Theft Auto World: Difference between revisions

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The '''Grand Theft Auto World''' is a fictional world containing the settings or otherwise-mentioned locations of all the GTA games (for example, [[Liberty City]], [[Vice City]], [[Carcer City]], and the State of [[San Andreas]]). It is assumed that the rest of the real world exists within the fictional world, although possibly without some of the major cities to which the GTA locations are analogous (Liberty City may replace New York City, for example).  Continuity is generally retained throughout the games, creating a coherent [[wp:fictional universe|fictional universe]].
The '''Grand Theft Auto World''' is a fictional world containing the settings or otherwise-mentioned locations of all the GTA games (for example, [[Liberty City]], [[Vice City]], [[Carcer City]], and the [[State of San Andreas]]). It is assumed that the rest of the real world exists within the fictional world, although possibly without some of the major cities to which the GTA locations are analogous (Liberty City may replace New York City, for example).  Continuity is generally retained throughout the games, creating a coherent [[wp:fictional universe|fictional universe]].


A map selection screen in the first [[Grand Theft Auto]] game reveals that the contemporary renditions of Liberty City, San Andreas, and Vice City are located in or near New York, California, and Florida respectively. It is unclear whether these locations are canon with the rest of the series, however it is known that Vice City is located in Florida. Furthermore, during [[Saint Mark's Bistro|one mission]] in GTA San Andreas, the player could fly a plane eastwards and arrive, after a cutscene, in Liberty City. This relationship is similar to the real-world geographical placing of the states of [[:wp:California|California]] and [[:wp:Nevada|Nevada]] (upon which San Andreas is based) to [[:wp:New York City|New York]] (upon which Liberty City is based).  This does involve crossing a vast body of water, but bodies of water are used to isolate game-worlds in the GTA series, and do not necessarily indicate that these game-worlds are truly islands.
A map selection screen in the first [[Grand Theft Auto]] game reveals that the contemporary renditions of Liberty City, San Andreas, and Vice City are located in or near New York, California, and Florida respectively. It is unclear whether these locations are canon with the rest of the series, however it is known that Vice City is located in Florida. Furthermore, during [[Saint Mark's Bistro|one mission]] in GTA San Andreas, the player could fly a plane eastwards and arrive, after a cutscene, in Liberty City. This relationship is similar to the real-world geographical placing of the states of [[:wp:California|California]] and [[:wp:Nevada|Nevada]] (upon which San Andreas is based) to [[:wp:New York City|New York]] (upon which Liberty City is based).  This does involve crossing a vast body of water, but bodies of water are used to isolate game-worlds in the GTA series, and do not necessarily indicate that these game-worlds are truly islands.