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(I don't think "Unless you count hot coffee all of SA's mini game sucked major dick." is an appropriate way to revole a gripe.)
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{{:GTA IV Gripes/Header}}
I miss planes, they were the only reason I bought san andreas (Well that and swimming).
:{{Rebut}} This has been mentioned at least twice before here. Number one, the game is meant to be realistic. In reality, you can't fly a plane without proper training. Number two, the game is set in NYC, where the 9/11 attacks took place, so that would have made the inclusion of flyable planes pretty awkward.
:{{Rebut}} What does 9/11 have to do with it? Actually GTA SA was made in like 2004. 9/11 was in 2001. GTAIV wasn't set in NY. It was based on NY, but wasn't actually NY;therefore,(Just learned about the ;therefore thing)it wouldn't have to do with 9/11.
{{Gripe}}If you want to be realistic play the sims or something like that,do you think its realistic to kill 13 police officers and more civilians,get locked up and walk around free the next day.Anyway 9/11 was a tragic day for everyone but that doesn't mean R* can't add planes.They did in the all the GTA 3 games, why can't they do it now.And don't say this liberty city was based upon it and GTA 3 and LCS was not.They both were based even if GTA IV was more like it.GTA 3 even had a 9/11 reference with a construction site (were you find asuka dead)were the Twin towers were supposed to be.No one sued them(atleast not for that)for that.
::{{Rebut}} Look, GTA III's LC was only loosely based on NYC, so it wasn't that likely that someone would accuse R* of copying 9/11. GTA IV's NYC, however, is ''very'' heavily based on NYC, so any 9/11 reference would be a lot more obvious. Secondly, it is unrealistic because Niko would need proper training to fly a plane, otherwise he probably wouldn't even be able to get off the ground. He mentions that he flew a chopper in the war, so it only makes sense that he'd use a chopper as air transport.
:::{{Rebut}}Ok, you’re thinking too realistic. 1. If you couldn’t fly planes than the game would suck and nobody would like it or buy it. 2. Niko and Luis have proper training (not Johnny) and 3, what does 9/11 have to do with anything at all!
{{Gripe}}Nobody's gonna sue R* because of some 16 year old redoing 9/11 in his bedroom.I don't even think there is a world trade center
building in GTA IV (I haven't found one yet).CJ got a license,how hard is it to add something that was used 4 years ago.Also you haven't responded to my first sentence.
:{{Rebut}} While I agree with you that it's time people got over 9/11, there are unfortunately still some right-wing bullshitters who would take R* to court over it, giving them bad publicity that they could do without. CJ learned to fly because Toreno forced him into it. Granted, it would be cool if U.L. Paper taught Niko how to fly a plane, but I say, if R* decided not to put planes in GTA IV, that's their prerogative.
Well I guess thats one more thing R* have to add to GTA V.


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My God, this is probably the worst thing about the game. I was playing the marathon that is the game's final mission, and after several tries I finally managed to get to the point where your helicopter crashes on Happiness Island, but then was shot by the police. Now I have to start from the very beginning and do the mission all over again. Also, why does the game not reset your ammo after you die? Once I fail a mission too many times I'm out of ammo. It's rediculous.
Thats why I just load my game back up rather than lose all my money, ammo etc. But I understand.


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{{Gripe}}What i didnt like was the fact that all of these marvelous attractions were in the game yet useless. I mean, why build a 3 AWESOME skateparks but no bikes or skateboards to use with them. Same with the roller coaster, and the go carts. It feels like this game could have been so much, Just like San Andreas in the sense that it felt organic because there was so much to do, just like a real city. The best part of 4 wasn't missions. It was stopping and walking around. Walking though Middle park with a hotdog, listening to conversations. This game could have and should have been much better
{{Gripe}}What i didnt like was the fact that all of these marvelous attractions were in the game yet useless. I mean, why build a 3 AWESOME skateparks but no bikes or skateboards to use with them. Same with the roller coaster, and the go carts. It feels like this game could have been so much, Just like San Andreas in the sense that it felt organic because there was so much to do, just like a real city. The best part of 4 wasn't missions. It was stopping and walking around. Walking though Middle park with a hotdog, listening to conversations. This game could have and should have been much better
: My guess is they filled out the city to see what the new systems could handle, GTA V will probably have a lot more "usability" throughout the new local, but the new local might not be any bigger or more detailed than Liberty City and Alderny of IV. Just my guess, who knows? / [[User:Szebrine|Szebrine]] 12:16, July 16, 2010 (UTC)
Use a Comet car in the skateparks :D


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:{{Rebut}} Firstly, that is called a story-line. Second, go do what Niko does, drive around really fast in crappy, beater cars. You will see that there is no reason to gripe.
:{{Rebut}} Firstly, that is called a story-line. Second, go do what Niko does, drive around really fast in crappy, beater cars. You will see that there is no reason to gripe.
::{{Rebut}} Okay you realize that every Grand Theft auto Game has had all the missions planned from the start. Even SA doesn't even let you choose the ending.
::{{Rebut}} Okay you realize that every Grand Theft auto Game has had all the missions planned from the start. Even SA doesn't even let you choose the ending.
In GTA IV have even let you choose between two endings, and the physics a hilarious! Funny as shit when you push a worker 300 ft down a open hole in the fence of Plumbers Skyway! And the driving is great, in SA the cars felt REALLY loose becuse they was so light! Even a dump truck, now THAT is redicolus.


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:::{{Rebut}} One time Niko took quite a long time to hotwire a car once maybe 2 mins and i know this doesnt have anythin to do with gta but in the transformers movies michaela took about 5 seconds to hotwire the cars i watched em with my friends nephew
:::{{Rebut}} One time Niko took quite a long time to hotwire a car once maybe 2 mins and i know this doesnt have anythin to do with gta but in the transformers movies michaela took about 5 seconds to hotwire the cars i watched em with my friends nephew
::::{{Rebut}} Plus how do you know how long it takes to hotwire a car? Have you had practice or something?
::::{{Rebut}} Plus how do you know how long it takes to hotwire a car? Have you had practice or something?
:::::{{Rebut}}If the cops were chasing you or you had to chase somebody you would go for the fast sports car. If it would take a long time to hotwire, then the cops would arrest easily or the victim would get away. Come on man, nobody wants that. GRIPE REMOVED.
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{{Gripe}}Parking cars often causes them to dissappear. If you have a particularly nice car, or you're driving a unique car (such as the black on black cavalcade that playboy gives you) this can be quite annoying. Perhaps either making cars not dissappear, or making designated parking spaces allover town, would remedy this problem.
{{Gripe}}Parking cars often causes them to dissappear. If you have a particularly nice car, or you're driving a unique car (such as the black on black cavalcade that playboy gives you) this can be quite annoying. Perhaps either making cars not dissappear, or making designated parking spaces allover town, would remedy this problem.
:{{Rebut}} no everything is perfect for the next GTA this wouldn't happen.
:{{Rebut}} no everything is perfect for the next GTA this wouldn't happen.
:{{Rebut}} When you enter most missions, the last car you drove will be parked somewhere nearby at the end of the cutscene (even if you originally parked it somewhere else nearby). Some do not do this, though, and I agree that the game should never "forget" the location of the last vehicle you entered (besides required mission vehicles).
:{{Rebut}} When you enter most missions, the last car you drove will be parked somewhere nearby at the end of the cutscene (even if you originally parked it somewhere else nearby). Some do not do this, though, and I agree that the game should never "forget" the location of the last vehicle you entered (besides required mission vehicles).
:I know what he means, when you park
:{{Rebut}} How did you get the vehicle in the first place? Probably by stealing it, right. That's exactly what happens after you park a car. Another car thief steals it. After all the name of the game is "Grand Theft Auto."
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{{Gripe}}In San Andreas, you would be able to raise your driving skill. However in GTA IV you cannot do so, which makes driving hard and unrewarding. Obviously, if you do a lot of driving, you become more experienced in it. Not having the ability to raise your driving skill detracts from realism in the game.
{{Gripe}}In San Andreas, you would be able to raise your driving skill. However in GTA IV you cannot do so, which makes driving hard and unrewarding. Obviously, if you do a lot of driving, you become more experienced in it. Not having the ability to raise your driving skill detracts from realism in the game.
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{{Gripe}} I played SA heaps an I got my driving skill up real high, nothing improved really, I still spin out heaps with max skill, its just some stat. I dunno wtf your on, Bikestat and Cyclestat were good, but pilot stat wasnt too good.
{{Gripe}} I played SA heaps an I got my driving skill up real high, nothing improved really, I still spin out heaps with max skill, its just some stat. I dunno wtf your on, Bikestat and Cyclestat were good, but pilot stat wasnt too good.
:{{Rebut}} You keep spinning out despite your high driving skill? Congratulations! We really don't care about your lack of skill. Oh and by the way, the driving skill would be a useless feature in a game that focuses on realisim like GTA IV. The reason? Read above gripes.
:{{Rebut}} You keep spinning out despite your high driving skill? Congratulations! We really don't care about your lack of skill. Oh and by the way, the driving skill would be a useless feature in a game that focuses on realisim like GTA IV. The reason? Read above gripes.
:
:Okay, think about it for a second, driving-skill-not-in-GTA-IV-complaining-guy. You buy a car, you have never driven a car before. You are fairly shitty at it, you bump into things quite a lot (lets put aside the fact that you would never be allowed in a car without ever driven one before without supervision), you oversteer turns, spin out, lets face it, you're not that good. However, after driving a lot, you learn how to drive properly, you know when to brake during turns, you know how to parallel park etc. The CAR however, does NOT improve in performance. You may find turning easier because you have driven around a lot, but the CAR is not evolving to YOU. YOU are evolving to driving. This is why it was removed. In GTA SA, when you started driving, you were FORCED to deal with bad handling until the game believed your CHARACTER had evolved to the point which he knew how to drive, and then suddenly, cars had fantastic handling. In GTA IV this is removed so your driving skill becomes the actual skill of the player, because as the player, if you are experienced with driving in the game, driving will become easier as you will know how to handle it, but the car does not suddenly become easier to handle.
:::::::::::{{Rebut}}What the hell? Driving skill is very unrealistic. I real life, when you drive a car goodly a bar or notification does not appear next to you saying, “Driving skill increased” or whatever. Having a driving skill does not do anything and is not fun and would be useless like in San Andreas. GRIPE REMOVED.   
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{{Gripe}}The feature of opening the trunk of a car and storing items in it is not in the game, and hurts the realism of the game when the player can't open the trunk of the car.
{{Gripe}}The feature of opening the trunk of a car and storing items in it is not in the game, and hurts the realism of the game when the player can't open the trunk of the car.
:{{Rebut}}If you stored a lot of weapons in the trunk of your Infernus and it would go up in flames in a police chase, you'd be pretty angry to loose a car AND some expensive weapons. Also, it would be pretty time consuming to put the weapons in the trunk and take them out a few blocks later.
:{{Rebut}}If you stored a lot of weapons in the trunk of your Infernus and it would go up in flames in a police chase, you'd be pretty angry to loose a car AND some expensive weapons. Also, it would be pretty time consuming to put the weapons in the trunk and take them out a few blocks later.
Why would a car explode in a police chase? I am not carrying half a tone of explosives in my car. And I wold certanly not go in to a 4-star wanted level police chase with a Infernus. Maybe a Feltzer. So I would drive down the highway with the NOOSE on my tail, then I pull of the high way drive my car twords some building, get out, thake a AK-47 and start a bloody shootout. It is really unrealistic of Rockstar to give Niko to carry 1 tone of guns and ammo. Just try taking a M4 With a full ammo suply, put it in your tuxido (and the ammo) and run down Times Square. Wow, sounds kind of impossible, doesn t it? And with the M4 try putting a rocket luncher in you pocket and 8 rockets, and a Shotgun, and a Sniper Riflem and a baseball bat and a SMG and a handgun and 20 bombs. You would not attract just the NYPD, but the FBI, CIA, and Homeland Security. You colud destroy half of Manhattan. It would make much more sense and add much more realism if the player was abel to store the weapons in the trunk.
::{{Gripe}}Why would a car explode in a police chase? I am not carrying half a tone of explosives in my car. And I wold certanly not go in to a 4-star wanted level police chase with a Infernus. Maybe a Feltzer. So I would drive down the highway with the NOOSE on my tail, then I pull of the high way drive my car twords some building, get out, thake a AK-47 and start a bloody shootout. It is really unrealistic of Rockstar to give Niko to carry 1 tone of guns and ammo. Just try taking a M4 With a full ammo suply, put it in your tuxido (and the ammo) and run down Times Square. Wow, sounds kind of impossible, doesn t it? And with the M4 try putting a rocket luncher in you pocket and 8 rockets, and a Shotgun, and a Sniper Riflem and a baseball bat and a SMG and a handgun and 20 bombs. You would not attract just the NYPD, but the FBI, CIA, and Homeland Security. You colud destroy half of Manhattan. It would make much more sense and add much more realism if the player was abel to store the weapons in the trunk.
 
:::{{Gripe}}Maybe not weapons, but you can store items in the truck that contains no weapons, like shopping bags. It's unrealistic how pedestrians gets to open the turnk and look for something, while the player can't.
::{{Gripe}}Maybe not weapons, but you can store items in the truck that contains no weapons, like shopping bags. It's unrealistic how pedestrians gets to open the turnk and look for something, while the player can't.
::::{{Rebut}}Now what in the world would the shopping bags be used for? The trunk is useless to the player. If you want to store items, try your safehouse.
:::{{Rebut}}Now what in the world would the shopping bags be used for? The trunk is useless to the player. If you want to store items, try your safehouse.
:::::{{Rebut}}Who - really - cares? In what way would this feature be useful? For that matter, ask yourself, how could they make it possible to store items in a car's trunk and make it so it's not annoying in any way? What if you ''had'' to store your RPG in the trunk of the car or leave it behind, and then - once you've stopped - be forced to retrieve it before you can use it? Too bad if you're in the middle of a car chase. One game I can think of in which it was possible to store things in vehicles was Operation Flashpoint. In fact, one mission involved ambushing a convoy, collecting all the enemy weapons, stowing them in a truck and escaping with them. Collecting all those weapons and placing them in the truck, one by one, was one of the most monotonous gameplay scenarios I've ever sit through.
::::{{Rebut}}Who - really - cares? In what way would this feature be useful? For that matter, ask yourself, how could they make it possible to store items in a car's trunk and make it so it's not annoying in any way? What if you ''had'' to store your RPG in the trunk of the car or leave it behind, and then - once you've stopped - be forced to retrieve it before you can use it? Too bad if you're in the middle of a car chase. One game I can think of in which it was possible to store things in vehicles was Operation Flashpoint. In fact, one mission involved ambushing a convoy, collecting all the enemy weapons, stowing them in a truck and escaping with them. Collecting all those weapons and placing them in the truck, one by one, was one of the most monotonous gameplay scenarios I've ever sit through.
::::::{{Gripe}} Whos going to carry an RPG-7 around in their pocket? Put it in the trunk with the other big weapons like the Carbine Rifle and the Sniper Rifle.
:::::{{Gripe}} Whos going to carry an RPG-7 around in their pocket? Put it in the trunk with the other big weapons like the Carbine Rifle and the Sniper Rifle.
:::::::{{Gripe}}Scarface The World Is Yours had a feature that stored weapons in the trunk. Granted, the cars were special vehicles that had to bought and phoned for, but the feature was helpful, and saved a lot of time. GTAIV lacking such a feature detracts from the longevity of the game.
:::::{{Gripe}}Scarface The World Is Yours had a feature that stored weapons in the trunk. Granted, the cars were special vehicles that had to bought and phoned for, but the feature was helpful, and saved a lot of time. GTAIV lacking such a feature detracts from the longevity of the game.
::::::::{{Rebut}}This isn't Scarface.
::::::{{Rebut}}This isn't Scarface.
:::::::::{{Gripe}}But a feature to store weapons on the trunk would still be useful, and not that hard to make. If I wanted to go on a killing spree, but didn't want to risk all my weapons in the event that I somehow get arrested, I could just store all my weapons in my vehicle, or maybe the safehouse.
:::::::{{Gripe}}But a feature to store weapons on the trunk would still be useful, and not that hard to make. If I wanted to go on a killing spree, but didn't want to risk all my weapons in the event that I somehow get arrested, I could just store all my weapons in my vehicle, or maybe the safehouse.
::::::::::{{Rebut}}If you want weapons from a car trunk then call Little Jacob :). As calling him and buying weapons from him is basically the same as getting weapons from your trunk in Scarface. If you look closer you'll notice that GTA IV has got many features from Scarface like the new police chase system ;}
::::::{{Rebut}}If you want weapons from a car trunk then call Little Jacob :). As calling him and buying weapons from him is basically the same as getting weapons from your trunk in Scarface. If you look closer you'll notice that GTA IV has got many features from Scarface like the new police chase system ;}
:::::::::::{{Gripe}} You should be able to buy clothes or food and put the bags in the trunk. Then have the clothes / food delivevered to the safe house to change clothes or eat.
:::::::{{Gripe}} You should be able to buy clothes or food and put the bags in the trunk. Then have the clothes / food delivevered to the safe house to change clothes or eat.
::::::::::::{{Rebut}}This is not a valid gripe. That feature would be completely useless and be a waste of money on developement as well as being useless to the player.
::::::::{{Rebut}}This is not a valid gripe. That feature would be completely useless and be a waste of money on developement as well as being useless to the player.
:::::::::::::{{Gripe}} @1up, your rebut is not a valid rebut as it is based on opinion. Get facts to back up your statement before you go around questioning the validity of gripes[[User:Gerry Spring|Gerry Spring]] 21:41, February 12, 2010 (UTC)
:{{Gripe}} @1up, your rebut is not a valid rebut as it is based on opinion. Get facts to back up your statement before you go around questioning the validity of gripes[[User:Gerry Spring|Gerry Spring]] 21:41, February 12, 2010 (UTC)
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{{Gripe}}The Packie bomb can only be put on certain cars, not motorcycles or trucks.
{{Gripe}}The Packie bomb can only be put on certain cars, not motorcycles or trucks.
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:::::{{Rebut}}Rockstar doesn't want you to cheat.
:::::{{Rebut}}Rockstar doesn't want you to cheat.
::::::{{Gripe}}If that were true, they wouldn't make cheats for us to use.
::::::{{Gripe}}If that were true, they wouldn't make cheats for us to use.
:{{Rebut}} Rockstar doesn't want you to cheat. Why do you think some cheat blocks Trophies/achievements?
:{{Rebut}} Rockstar doesn't want you to cheat. Why do you think some cheat blocks Trophies/achievements?
:::::::{{Rebut}}There's no way that R* would get away with a riot cheat in Liberty City which is really New York after 9/11
:::::::{{Rebut}}There's no way that R* would get away with a riot cheat in Liberty City which is really New York after 9/11
{{Gripe}} The game is set in 2008. How can it possibly be at 9/11?
{{Gripe}} The game is set in 2008. How can it possibly be at 9/11?
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::{{Rebut}}Rockstar has only so much to develop for a video game. When the PS4 and XBOX 360 comes in within the next five years, then more stuff like this will be possible, until then, the game can only hold so much.
::{{Rebut}}Rockstar has only so much to develop for a video game. When the PS4 and XBOX 360 comes in within the next five years, then more stuff like this will be possible, until then, the game can only hold so much.
:::{{Gripe}}I agree about the missed opportunity. Would it really take up a lot of space for the ability to click a link, have money deducted from your account and a car show up at your safe house next time you swing by (or another location, like a dealership)?
:::{{Gripe}}I agree about the missed opportunity. Would it really take up a lot of space for the ability to click a link, have money deducted from your account and a car show up at your safe house next time you swing by (or another location, like a dealership)?
:{{Rebut}} Ordering cars would kill the meaning of the game. This is Grand Theft Auto, not Grand Order Auto Online. You are supposed to jack cars.
:{{Rebut}} Ordering cars would kill the meaning of the game. This is Grand Theft Auto, not Grand Order Auto Online. You are supposed to jack cars.
::::{{Gripe}}the XBOX 360 is released
::::{{Gripe}}the XBOX 360 is released
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::::{{Rebut}}Why can't people understand that certain things won't fly in video games after 9/11? If R* let you blow up or damage buildings it would get them sued into the nexy millenium.
::::{{Rebut}}Why can't people understand that certain things won't fly in video games after 9/11? If R* let you blow up or damage buildings it would get them sued into the nexy millenium.
:::::{{Rebut}}Isn't it obvious Sherlock, you're a terrorist.
:::::{{Rebut}}Isn't it obvious Sherlock, you're a terrorist.
::::::{{Rebut}}LOL. The guy above me is AWESOME.
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{{Gripe}}You can longer respond to random comments either positively or negatively.
{{Gripe}}You can longer respond to random comments either positively or negatively.
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::::{{Rebut}}R* said that the game will be much more realistic than previous games. Have you ever seen a man done a base jump with several guns and maybe an RPG down the TImes Square, then shooting 200 people??
::::{{Rebut}}R* said that the game will be much more realistic than previous games. Have you ever seen a man done a base jump with several guns and maybe an RPG down the TImes Square, then shooting 200 people??
:::::{{Gripe}}Remove the base jump and you can do all that in GTA IV, but I've never seen anything like that in real life either. The realism they're going for is in the physics and detail. A parachute would have been a fun addition to the game.
:::::{{Gripe}}Remove the base jump and you can do all that in GTA IV, but I've never seen anything like that in real life either. The realism they're going for is in the physics and detail. A parachute would have been a fun addition to the game.
::::::{{Gripe}}This gripe should be removed considering the fact that the Ballad of Gay Tony clears this up.
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{{Gripe}}You can't order cars from Stevie's garage once the text message missions he gives you are completed.
{{Gripe}}You can't order cars from Stevie's garage once the text message missions he gives you are completed.
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:::{{Rebut}}What would be the point of achievement points if there was no challenge after using a cheat? It dosn't prove anything except you have NO talent
:::{{Rebut}}What would be the point of achievement points if there was no challenge after using a cheat? It dosn't prove anything except you have NO talent
{{rebut}} it only blocks them temporarily after using a cheat kill yourself and you can get the achevement until you cheat again
{{rebut}} it only blocks them temporarily after using a cheat kill yourself and you can get the achevement until you cheat again
::::{{Rebut}}This has nothing to do with the gripe but I cheated throughout the whole game and never got a single achievement and I BEAT the game. Not even Off The Boat achievement (this was fixed with an update).
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{{Gripe}}The realism of the game seems extremely inconsistent, and if you want examples, just read over a good half of the previous gripes. It would seem to me that a game that sold for 500 million on the first day would have the budget (and let's face it, from the look of previous GTAs Rock* had the budget) to put some more effort and, dare I say, "polish," into the game. For me, it just felt like GTA III all over again--the exception being that some of the characters were more vivid and interesting, and the plotline kept me hooked. If there is a GTA V (and I'm assuming there will be) I really hope they put more time into it. GTA IV just felt half baked, which was a major disappointment. =/
{{Gripe}}The realism of the game seems extremely inconsistent, and if you want examples, just read over a good half of the previous gripes. It would seem to me that a game that sold for 500 million on the first day would have the budget (and let's face it, from the look of previous GTAs Rock* had the budget) to put some more effort and, dare I say, "polish," into the game. For me, it just felt like GTA III all over again--the exception being that some of the characters were more vivid and interesting, and the plotline kept me hooked. If there is a GTA V (and I'm assuming there will be) I really hope they put more time into it. GTA IV just felt half baked, which was a major disappointment. =/
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:::::{{Rebut}} Because niko want's to make money so he can't get in broke and he must not waste all his money in useleess stuff, the main story line has to end by you being rich and all "useless" money it's what niko needs to live his life.
:::::{{Rebut}} Because niko want's to make money so he can't get in broke and he must not waste all his money in useleess stuff, the main story line has to end by you being rich and all "useless" money it's what niko needs to live his life.
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{{Gripe}}The ability to operate cranes (like in [[GTA: SA]]) is no longer possible, which means you can't lift vehicles with magnets, or hit vehicles or peds with wrecking balls.
{{Gripe}}The ability to operate cranes (like in [[Grand Theft Auto: San Andreas|GTA: SA]]) is no longer possible, which means you can't lift vehicles with magnets, or hit vehicles or peds with wrecking balls.
:{{Rebut}}All of which does not affect game play.
:{{Rebut}}All of which does not affect game play.
::{{Gripe}}Maybe not, but it's part of fun (not realism) where you can lift moving vehicles with magnets and drop them off stories below.
::{{Gripe}}Maybe not, but it's part of fun (not realism) where you can lift moving vehicles with magnets and drop them off stories below.
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::::{{Gripe}} he just said FUN what games are ment to be not drive-test/murder simulators
::::{{Gripe}} he just said FUN what games are ment to be not drive-test/murder simulators
:::::{{Rebut}} If that it's fun, it's make me sad that some people like that, and this page it's about GAMEPLAY not fun.
:::::{{Rebut}} If that it's fun, it's make me sad that some people like that, and this page it's about GAMEPLAY not fun.
{{Gripe}}Isn't Gameplay supposed to be fun?
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{{Gripe}} the choppers handled better in GTA:SA
{{Gripe}} the choppers handled better in GTA:SA
:{{Rebut}}Controls are more realistic now.
:{{Rebut}}Controls are more realistic now.
::{{Rebut}}Controls are extremely easy. You suck at the game.
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{{Gripe}} The game is billed as "realistic", but some of the realistic parts of San Andreas were not included (i.e gaining weight, exercising). The game is just not as fun as previous games, and I know the game is supposed to be "realistic" but realism should not adversely affect the rest of the game. The game could have more "wacky" weapons and vehicles. All the girlfriends are either annoying or dead. The game could also use more cheats.
{{Gripe}} The game is billed as "realistic", but some of the realistic parts of San Andreas were not included (i.e gaining weight, exercising). The game is just not as fun as previous games, and I know the game is supposed to be "realistic" but realism should not adversely affect the rest of the game. The game could have more "wacky" weapons and vehicles. All the girlfriends are either annoying or dead. The game could also use more cheats.
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{{Gripe}}Niko can only pick up small objects to throw at and does not inflict any damage to vehicles, apart from peds. You don't get to use other objects (like a 2x4 plank, trash can lid, a shovel and a pickax from construction sites) as a meleé weapon to attack pedestrians.
{{Gripe}}Niko can only pick up small objects to throw at and does not inflict any damage to vehicles, apart from peds. You don't get to use other objects (like a 2x4 plank, trash can lid, a shovel and a pickax from construction sites) as a meleé weapon to attack pedestrians.
:{{Rebut}}You have guns to use. They can inflict damage onto pedestrians and cars much more faster and better than a plank of wood, a trash can, or a pickax. The shovel was featured in [[San Andreas]], but I think Carl didn't even need it when he had a lot of guns to use.
:{{Rebut}}You have guns to use. They can inflict damage onto pedestrians and cars much more faster and better than a plank of wood, a trash can, or a pickax. The shovel was featured in [[Grand Theft Auto: San Andreas|San Andreas]], but I think Carl didn't even need it when he had a lot of guns to use.
::{{Gripe}}I also feel R* dropped the ball with the interact-able items. When I discovered how useful those little gas tanks were in blowing up stuff, I was rather disappointed that I could barely push the tanks without clipping. It would have been nice to be able to pick things up and use them since this is a next-gen game. Maybe next time. Grenades have too much unpredictability, inevitable cop attention attached. You can just place a gas tank in the path of an object and watch the firework ensue. This follows with the gripe about not being able to use your car to transport items. I still love this game and I just hope I am giving someone positive ideas for the next installment.
::{{Gripe}}I also feel R* dropped the ball with the interact-able items. When I discovered how useful those little gas tanks were in blowing up stuff, I was rather disappointed that I could barely push the tanks without clipping. It would have been nice to be able to pick things up and use them since this is a next-gen game. Maybe next time. Grenades have too much unpredictability, inevitable cop attention attached. You can just place a gas tank in the path of an object and watch the firework ensue. This follows with the gripe about not being able to use your car to transport items. I still love this game and I just hope I am giving someone positive ideas for the next installment.
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{{Gripe}}PLANES! I'm not gonna reenact 9/11. That's impossible! You can you be a terrorist If you can't even break buildings! No planes,no destruction. I KNOW some one already said all this but goddammit this is important to me!
{{Gripe}}PLANES! I'm not gonna reenact 9/11. That's impossible! You can you be a terrorist If you can't even break buildings! No planes,no destruction. I KNOW some one already said all this but goddammit this is important to me!
:{{Rebut}}I think there are laws in the US mandating that games aren't allowed to have planes which can be flown into buildings (I THINK, I'm not sure, I'm sure I read it somewhere). As well as this, really, where would you fly to? Liberty City has a very good freeway system, and if you really want to get somewhere fast, use a taxi. Granted that's not the only reason people fly planes, but still, they're not necessary really.
:{{Rebut}}I think there are laws in the US mandating that games aren't allowed to have planes which can be flown into buildings (I THINK, I'm not sure, I'm sure I read it somewhere). As well as this, really, where would you fly to? Liberty City has a very good freeway system, and if you really want to get somewhere fast, use a taxi. Granted that's not the only reason people fly planes, but still, they're not necessary really.
::{{Gripe}}When did this law come into place? The 9/11 attacks took place in 2001 and [[GTA III]] (Released in 2001, 3 weeks or so after 9/11), [[GTA Vice City]] (Released in 2002) and [[GTA San Andreas]] (Released in 2004) all had planes in them. All of a sudden this law comes into place?
::{{Gripe}}When did this law come into place? The 9/11 attacks took place in 2001 and [[Grand Theft Auto III|GTA III]] (Released in 2001, 3 weeks or so after 9/11), [[Grand Theft Auto: Vice City|GTA Vice City]] (Released in 2002) and [[Grand Theft Auto: San Andreas|GTA San Andreas]] (Released in 2004) all had planes in them. All of a sudden this law comes into place?
:::{{Gripe}}Saints Row 2 had planes in it,had twin tower-esque buildings and had building damage and that was released recently in October '08.
:::{{Gripe}}Saints Row 2 had planes in it,had twin tower-esque buildings and had building damage and that was released recently in October '08.
::::{{Rebut}}Well, Saints Row 2 is set in the fictional city of Stilwater, which is technically based off the cities of Chicago and Detroit. Liberty City is heavily based off of New York City, where part of the 9/11 attacks took place. Rockstar didn't put planes in because they didn't want a 9/11 reenactment IN A CITY WHERE THERE WAS A TERRORIST ATTACK ON 9/11. Unfortunately, there are some idiot players who are terrorists or terrorist wannabes who would reenact 9/11, so Rockstar kept planes out. The game is already controversial enough isn't it?
::::{{Rebut}}Well, Saints Row 2 is set in the fictional city of Stilwater, which is technically based off the cities of Chicago and Detroit. Liberty City is heavily based off of New York City, where part of the 9/11 attacks took place. Rockstar didn't put planes in because they didn't want a 9/11 reenactment IN A CITY WHERE THERE WAS A TERRORIST ATTACK ON 9/11. Unfortunately, there are some idiot players who are terrorists or terrorist wannabes who would reenact 9/11, so Rockstar kept planes out. The game is already controversial enough isn't it?
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{{Rebut}} Okay you two dumbasses, time to settle this. Planes were taken out because of 2 things, their irrelevancy to the size of Liberty City (small), and 9/11 controversy. Griper, you're a retard for even griping about 9/11 in the first place, and also for wanting the ever so nonexistant longest gripe record. I live in NYC and I know about 9/11 and it was a horrible thing. Also about your people dieing and banning, they banned use of planes in videogames, not planes in general jackass. Nobody is being overdramatic here but you. Shut the fuck up and play your game. Don't like your game? Then fuck off and don't play it, but please for the love of god dont come on here with your crybaby bullshit because noone wants to hear it. Moving on to realism, if I happened to walk onto JFK's runway and walk into a Boeing jet and fly it around New York what would happen? You better believe I'd have a full squadron of F-16's shooting me down so what the fuck? You are completely stupid and have no idea what the hell youre talking about, please get the hell out of here. [[User:Gerry Spring|Gerry Spring]] 22:23, February 12, 2010 (UTC)
{{Rebut}} Okay you two dumbasses, time to settle this. Planes were taken out because of 2 things, their irrelevancy to the size of Liberty City (small), and 9/11 controversy. Griper, you're a retard for even griping about 9/11 in the first place, and also for wanting the ever so nonexistant longest gripe record. I live in NYC and I know about 9/11 and it was a horrible thing. Also about your people dieing and banning, they banned use of planes in videogames, not planes in general jackass. Nobody is being overdramatic here but you. Shut the fuck up and play your game. Don't like your game? Then fuck off and don't play it, but please for the love of god dont come on here with your crybaby bullshit because noone wants to hear it. Moving on to realism, if I happened to walk onto JFK's runway and walk into a Boeing jet and fly it around New York what would happen? You better believe I'd have a full squadron of F-16's shooting me down so what the fuck? You are completely stupid and have no idea what the hell youre talking about, please get the hell out of here. [[User:Gerry Spring|Gerry Spring]] 22:23, February 12, 2010 (UTC)
{{Rebut}} Where did you find your legal information about the US banning the use of planes from crashing into buildings in video games? I'm fairly sure that would be deemed unconstitutional, reguardless if some people found it offensive. Games are a form of art, and are protected by Freedom of Speech. The only system that is in place for "banning" games is the ESRB, and the Adult rating, as most stores won't even stock the item and thus, greatly limiting the sales, but an all out ban is illegal and unconstitutional. Next, people do use planes for things other than traveling if you believe it or not. I wouldn't mind R* adding in a sea plane for you to fly around the city in, because, in real life, people do own private planes and like to fly around cities and sight see. Honestly, how much different is crashing a helicopter into a building than a plane?
{{Rebut}} To add to this really, really long gripe, on the PC version of GTA IV, there are mods so you can fly planes. However, like the many rebutters who have rebutted this gripe, it really is true. '''There is no room to fly in Liberty City. It takes, at maximum, 1 minute to fly from one end of the city to the other.''' Also, if Rockstar really wanted to keep planes out due to the 9/11 controversy, they wouldn't have put handling data for planes in the files.
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{{Gripe}}Any mission that involves a car/bike chase has all of the traffic pre-generated and has whoever is being chased on rails. It's extremely annoying not to mention boring after a few playthroughs having every car in sight look like they're on a Scalextric track. I think it's supposed to create "suspense" or something but all it does is create frustration. And you can't kill opponents until you're SUPPOSED to? Where's the realism in that? i.e. To Live and Die in Alderney, if you manage to shoot the fed's car enough before it leaves the dirt track it will burst into flames, all the occupants will jump out, yet the car itself will still stick to Phil as though there was someone at the wheel. No Way on the Subway, I emptied about 800 bullets into the biker and he still wouldn't die until a specific point. And other missions where you can't shoot the wheels, the driver etc, where the car you're chasing can make impossible turns given the speed they're going at... It's one of the most annoying aspects of the game.
{{Gripe}}Any mission that involves a car/bike chase has all of the traffic pre-generated and has whoever is being chased on rails. It's extremely annoying not to mention boring after a few playthroughs having every car in sight look like they're on a Scalextric track. I think it's supposed to create "suspense" or something but all it does is create frustration. And you can't kill opponents until you're SUPPOSED to? Where's the realism in that? i.e. To Live and Die in Alderney, if you manage to shoot the fed's car enough before it leaves the dirt track it will burst into flames, all the occupants will jump out, yet the car itself will still stick to Phil as though there was someone at the wheel. No Way on the Subway, I emptied about 800 bullets into the biker and he still wouldn't die until a specific point. And other missions where you can't shoot the wheels, the driver etc, where the car you're chasing can make impossible turns given the speed they're going at... It's one of the most annoying aspects of the game.
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:{{Rebut}} I always thought that cardoors in GTA SA were opened in a brute way, even when GTA IV didn't exist.
:{{Rebut}} I always thought that cardoors in GTA SA were opened in a brute way, even when GTA IV didn't exist.
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{{Gripe}} Street names aren't displayed on the in-game map, so when you're told to look for something on/near a certain street (as you often are), if you're not already familiar with the street name (and who ''does'' recognize more than a dozen or so street names, even after playing the game to completion?) there's no way to find out where it is except by ''driving'' on it. This is a shame, as street names would be even more useful as a navigational aid if you could read them on the map. I realise street names might clutter the map up, but if that really was a problem the street names could be an option you can toggle on or off (In [[GTA SA]]'s in-game map, you could turn the various types of blips on or off if you wanted. For example, I turn off the gang territory overlay after I take all of the turf.).
{{Gripe}} Street names aren't displayed on the in-game map, so when you're told to look for something on/near a certain street (as you often are), if you're not already familiar with the street name (and who ''does'' recognize more than a dozen or so street names, even after playing the game to completion?) there's no way to find out where it is except by ''driving'' on it. This is a shame, as street names would be even more useful as a navigational aid if you could read them on the map. I realise street names might clutter the map up, but if that really was a problem the street names could be an option you can toggle on or off (In [[Grand Theft Auto: San Andreas|GTA SA]]'s in-game map, you could turn the various types of blips on or off if you wanted. For example, I turn off the gang territory overlay after I take all of the turf.).
:{{Rebut}} Street names would be pointless, since the minimap always puts a blip on the map on the place you need to go to on a mission and marks a path to it the moment you enter any car (which arent that hard to find). Plus you can put your own waypoint to remember places. You shouldn’t ever be lost.
:{{Rebut}} Street names would be pointless, since the minimap always puts a blip on the map on the place you need to go to on a mission and marks a path to it the moment you enter any car (which arent that hard to find). Plus you can put your own waypoint to remember places. You shouldn’t ever be lost.
::{{Gripe}} Well that's being a little too presumptious, isn't it? That's not always the case. Just the other day I got a text message car request from Stevie telling me to look for a car on a particular road I'd never heard of ''somewhere near middle park'', I spent 15 frigging minutes driving around Algonquin to find it. The fact is street names are in the game, there's no reason it shouldn't be an option to show them on the map so you can find a street without having to drive around staring at the HUD hoping to get lucky.
::{{Gripe}} Well that's being a little too presumptious, isn't it? That's not always the case. Just the other day I got a text message car request from Stevie telling me to look for a car on a particular road I'd never heard of ''somewhere near middle park'', I spent 15 frigging minutes driving around Algonquin to find it. The fact is street names are in the game, there's no reason it shouldn't be an option to show them on the map so you can find a street without having to drive around staring at the HUD hoping to get lucky.
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:{{rebut}}I assume you're talking about the PC version here. Most people in the developed word DO have an Internet connection. It clearly specifies on the box that one is required for registration. Most people at least have dial-up. The multiplayer is not part of the main game. This should be a separate gripe in the [[GTA IV Gripes/Multiplayer|Multiplayer gripes]] page. As for the second part, that's also not relevant to gameplay. How many people actually care about those things? The majority of users are console gamers anyway
:{{rebut}}I assume you're talking about the PC version here. Most people in the developed word DO have an Internet connection. It clearly specifies on the box that one is required for registration. Most people at least have dial-up. The multiplayer is not part of the main game. This should be a separate gripe in the [[GTA IV Gripes/Multiplayer|Multiplayer gripes]] page. As for the second part, that's also not relevant to gameplay. How many people actually care about those things? The majority of users are console gamers anyway
::{{Rebut}} Why would Xbox focus all their attention on 10% of the gaming population that uses their game. The cost benefit analysis just wouldn't be worth it.
::{{Rebut}} Why would Xbox focus all their attention on 10% of the gaming population that uses their game. The cost benefit analysis just wouldn't be worth it.
:::{{Rebut}}Dude, mine works perfect. No offense but yours must be shit.
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{{Gripe}} You don't get enough time to deliver the packages (Little Jacobs side Mission)
{{Gripe}} You don't get enough time to deliver the packages (Little Jacobs side Mission)
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{{Gripe}} Has anybody noticed how difficult pool is in this game?! I mean, the AI in the rest of the game isn't terrible, but when you're playing pool, everyone in the city becomes a professional hustler! I wouldn't complain about this, but you need to win a game of pool to get 100%, which in itself is ridiculous. I wish Rockstar would stop putting useless crap like this in their GTA games. While they took a step forward in eliminating most of these useless activities, they only added new ones that are even more frustrating. Anyway...the point is, pool is wayyy too hard for a game that has no focus on pool at all. {{Gripe}} Yes I noticed that pool was much better in GTA SA. In GTAIV pool is actually easy if you just let the game auto-aim the ball, then you just have to decide how hard you wanna hit, which isn't really hard. My complaint about pool is that if you move the cue and try to hit a different ball, it is really hard to score it in. In SA if you hit the ball towards the hole on a close enough angle, the ball would go in, but in IV the angle has to be perfect and if it's just slightly wrong, you are going to miss. I also find it sometimes hard to distinguish between striped balls and whole, because even the whole ones have a white circle on them and if the are positioned on a specific angle then the white circle can be taken as a white stripe. I don't find all the activites that existed in SA frustrating, I think GTA IV should have had more mini games like San Andreas as I really enjoyed them.
{{Gripe}} Has anybody noticed how difficult pool is in this game?! I mean, the AI in the rest of the game isn't terrible, but when you're playing pool, everyone in the city becomes a professional hustler! I wouldn't complain about this, but you need to win a game of pool to get 100%, which in itself is ridiculous. I wish Rockstar would stop putting useless crap like this in their GTA games. While they took a step forward in eliminating most of these useless activities, they only added new ones that are even more frustrating. Anyway...the point is, pool is wayyy too hard for a game that has no focus on pool at all. {{Gripe}} Yes I noticed that pool was much better in GTA SA. In GTAIV pool is actually easy if you just let the game auto-aim the ball, then you just have to decide how hard you wanna hit, which isn't really hard. My complaint about pool is that if you move the cue and try to hit a different ball, it is really hard to score it in. In SA if you hit the ball towards the hole on a close enough angle, the ball would go in, but in IV the angle has to be perfect and if it's just slightly wrong, you are going to miss. I also find it sometimes hard to distinguish between striped balls and whole, because even the whole ones have a white circle on them and if the are positioned on a specific angle then the white circle can be taken as a white stripe. I don't find all the activites that existed in SA frustrating, I think GTA IV should have had more mini games like San Andreas as I really enjoyed them.
:{{Rebut}} I dont play pool cause its a waste of time!
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{{Gripe}}Some of the trophies are hard to obtain it, even if you have met the objective. The "Join The Midnight Club" trophy is seemingly bad, because even if you win 1st place without much damage, you still did not win a trophy for no reason. Also, getting a score of 180 in darts is complicated. There is no possible way of getting a score of 180. Also, the "Finish Him" is hard to obtain it, thanks to poor combat physics caused by R*.
{{Gripe}}Some of the trophies are hard to obtain it, even if you have met the objective. The "Join The Midnight Club" trophy is seemingly bad, because even if you win 1st place without much damage, you still did not win a trophy for no reason. Also, getting a score of 180 in darts is complicated. There is no possible way of getting a score of 180. Also, the "Finish Him" is hard to obtain it, thanks to poor combat physics caused by R*.
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:::::::{{Rebut}}No flame wars, they said. Eh, well.. I had 1st gen X360 (The one without HDMI) from June 2006 till May 2009, when it went RRoD. Sent it to MS, got a new one from service (Codenamed OPUS, it's just Jasper without HDMI). What is so hard in the process of sending a console to repair?I remember that story, where service of Sony refused to repair the console of one guy, because it had DUST in it.. For God's sake, how could he clean it up, when opening console equals warranty void?
:::::::{{Rebut}}No flame wars, they said. Eh, well.. I had 1st gen X360 (The one without HDMI) from June 2006 till May 2009, when it went RRoD. Sent it to MS, got a new one from service (Codenamed OPUS, it's just Jasper without HDMI). What is so hard in the process of sending a console to repair?I remember that story, where service of Sony refused to repair the console of one guy, because it had DUST in it.. For God's sake, how could he clean it up, when opening console equals warranty void?
::::::::{{Gripe}}I finally broke down and bought Episodes from Liberty City for 360 (I'm fortunate enough to have gotten both consoles as birthday gifts), but PS3 owners still ''should'' get something, even if it's just a weapon/vehicle add-on pack.
::::::::{{Gripe}}I finally broke down and bought Episodes from Liberty City for 360 (I'm fortunate enough to have gotten both consoles as birthday gifts), but PS3 owners still ''should'' get something, even if it's just a weapon/vehicle add-on pack.
::::::::{{Gripe}}No they won't: DLCs were licensed only for Microsoft. And yes, they are trying to kill PS3, which they did, and I personally think it's good (I hate the PS3). You Sony fans have to admit PS3 is dead the same way we MS have to admit Windows is dead.--[[User:Panther64|--Panther64]] 21:53, 26 April 2011 (BST)
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{{Gripe}}Kate's ugly face makes me always choose the revenge end :P
{{Gripe}}Kate's ugly face makes me always choose the revenge end :P
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{{gripe}} ya it chalenging plus they colud of added that peds runa away with cops trying there best but get eaten well you cloud make it live some were an only attack if something disturbs or if its hungry or if it just wants to fight like you colud put the sea monster uner a cave and you have to go out by boat to trigger it think how fun it would be lol.
{{gripe}} ya it chalenging plus they colud of added that peds runa away with cops trying there best but get eaten well you cloud make it live some were an only attack if something disturbs or if its hungry or if it just wants to fight like you colud put the sea monster uner a cave and you have to go out by boat to trigger it think how fun it would be lol.
::{{Rebut}}Once upon a time, somebody invented PUNCTUATION. Learn to use it. Also, I find boss battles kind of stupid.
::{{Rebut}}Once upon a time, somebody invented PUNCTUATION. Learn to use it. Also, I find boss battles kind of stupid.
:::{{Rebut}} Boss fights are not a Grand Theft Auto thing. In fact, boss fights sound completely unrealistic. If you can't accept that, GTA is not for you!
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{{Gripe}} they should of put some natural disasters here like tidal waves hurricanes, tornados floods, in this game with make it realistic they in real life for instance, scientist predictd that they wull be a tidal wavein NY so why no t put some things like that into the game withpeople screaiming and some alarm sytems to warn peopl or that sometime little a or no warning maybe not all the time but just random disasters they should also have blizards NY gets them and R* did not put them in the game which makes it unrealikstics
{{Gripe}} they should of put some natural disasters here like tidal waves hurricanes, tornados floods, in this game with make it realistic they in real life for instance, scientist predictd that they wull be a tidal wavein NY so why no t put some things like that into the game withpeople screaiming and some alarm sytems to warn peopl or that sometime little a or no warning maybe not all the time but just random disasters they should also have blizards NY gets them and R* did not put them in the game which makes it unrealikstics
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:::{{Rebut}} Natural disasters in a mid city scene... I don't know. [[2008]] already happened and we know that nothing happen in New York City at that time. And tidal waves? The game would have to be on a quadruple-[[Wikipedia:Blu-Ray Disc|Bluray disc]] for the game to fit. And for what? For a feature that doesn't affect gameplay and barely touches realism. Tornadoes, maybe. Floods, sure. Everything else, just weird.
:::{{Rebut}} Natural disasters in a mid city scene... I don't know. [[2008]] already happened and we know that nothing happen in New York City at that time. And tidal waves? The game would have to be on a quadruple-[[Wikipedia:Blu-Ray Disc|Bluray disc]] for the game to fit. And for what? For a feature that doesn't affect gameplay and barely touches realism. Tornadoes, maybe. Floods, sure. Everything else, just weird.
:{{Rebut}} Did you see The Day After Tomorrow?
:{{Rebut}} Did you see The Day After Tomorrow?
::{{Rebut}} I would be pretty annoyed if I woke up one day after a tornado and my car or all my money was gone. I would be annoyed period being stuck in a freaking natural disaster. In fact, natural disasters are too realistic. They can prevent missions or tornados would rip off your house. I would sue Rockstar for making me waste my money on shit like that. NO NATURAL DISASTER. 
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{{Gripe}} When you're on a tailing mission, the AI stupidly complains (or just screws you over) when you're too close to the target car even when you SHOULD be that close (eg. stopping at traffic lights). Personally I think it looks even more suspicious (not to mention ridiculous) if you're waiting 5 car lengths away from the target with nothing in between; when an ordinary driver would never do that. By right, you'd be attracting even more attention than if you just waited directly behind him at a traffic junction. I can't believe this hasn't been griped about yet.
{{Gripe}} When you're on a tailing mission, the AI stupidly complains (or just screws you over) when you're too close to the target car even when you SHOULD be that close (eg. stopping at traffic lights). Personally I think it looks even more suspicious (not to mention ridiculous) if you're waiting 5 car lengths away from the target with nothing in between; when an ordinary driver would never do that. By right, you'd be attracting even more attention than if you just waited directly behind him at a traffic junction. I can't believe this hasn't been griped about yet.
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{{Gripe}} In ''[[GTA: San Andreas]]'', the [[Carl Johnson|player character]] attempts to hop a tall fence even if it's too tall for him to mount on it. At least he tries. But in ''[[Grand Theft Auto IV|GTA 4]]'', if [[Niko Bellic|the main char]] can't climb a tall fence, he just jumps up and down with his arms immobile like a retard. At least they could make him reach his arms and try to hop the fence even if he can't!
{{Gripe}} In ''[[Grand Theft Auto: San Andreas|GTA: San Andreas]]'', the [[Carl Johnson|player character]] attempts to hop a tall fence even if it's too tall for him to mount on it. At least he tries. But in ''[[Grand Theft Auto IV|GTA 4]]'', if [[Niko Bellic|the main char]] can't climb a tall fence, he just jumps up and down with his arms immobile like a retard. At least they could make him reach his arms and try to hop the fence even if he can't!


{{Rebut}} That's because Niko KNOWS he won't be able to climb it. I always thought it very unrealistic that CJ would try to scale a 70-foot building in GTA SA.
{{Rebut}} That's because Niko KNOWS he won't be able to climb it. I always thought it very unrealistic that CJ would try to scale a 70-foot building in GTA SA.
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{{Gripe}} What's the point of having a camera phone in [[GTA IV]] if you can only take pictures and not look at them?
{{Gripe}} What's the point of having a camera phone in [[Grand Theft Auto IV|GTA IV]] if you can only take pictures and not look at them?
:{{Rebut}} The camera is meant for missions like [[Photo Shoot]]
:{{Rebut}} The camera is meant for missions like [[Photo Shoot]]
::{{Gripe}}Too bad it's nowhere close as useful on outside of missions. R* could've included the camera, like in GTA San Andreas, which allows you to take the picture and save it in the game, whereas the camera phone, is pretty unrealistic in GTA IV, as you can only take a picture and not save it and use it as a screenshot.
::{{Gripe}}Too bad it's nowhere close as useful on outside of missions. R* could've included the camera, like in GTA San Andreas, which allows you to take the picture and save it in the game, whereas the camera phone, is pretty unrealistic in GTA IV, as you can only take a picture and not save it and use it as a screenshot.
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:{{Gripe}}I tried that with Massive B, didn't work too well, Liberty Rock, goood but got old , and LCHC, couldn't understand it too well and Interigity 2.0, ok but got bored fast.I'll try it though
:{{Gripe}}I tried that with Massive B, didn't work too well, Liberty Rock, goood but got old , and LCHC, couldn't understand it too well and Interigity 2.0, ok but got bored fast.I'll try it though
::{{Rebut}} LCHC is a death metal station. Your not supposed to understand.
::{{Rebut}} LCHC is a death metal station. Your not supposed to understand.
:{{Rebut}} Do you play PC version? Try Independece FM.
:::{{Rebut}} Do you play PC version? Try Independece FM.
 
::::{{Rebut}}GTA SA is based in 1992 in the Westside you dumb butt. GTA IV is based in 2008 in New York (east I think). But I do like the hip hop in GTA SA.
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{{Gripe}} There should be some sort of book mark function
{{Gripe}} There should be some sort of book mark function
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{{Gripe}} Why is there no menu system? I really hate the fact that when I get on GTA to play with my friends (doesn't have any DLC), I get forced to load up my TBoGT save, only to have to load up regular game save so I can load up Party Mode and invite my friends, and then when they get off I leave party mode and it makes me load up a NEW game in the original game, then make me load up the save I want to play. I hated it that I had to load up the single player game, so that I could then go to multiplayer, but now that there are two episodes plus the main game and friends trying to play multiplayer on the different episodes it is extremely annoying. For instance, today I was playing Party Mode in the core game and we decided to go back to single player so we could search at the same time to have hope at finding a match of Cops and Crooks, it sent me to a new game of TBoGT, which meant I had to load the episode, then the opening cutscene and finally the first mission, before I could load up my completed core game. WTF?
{{Gripe}} Why is there no menu system? I really hate the fact that when I get on GTA to play with my friends (doesn't have any DLC), I get forced to load up my TBoGT save, only to have to load up regular game save so I can load up Party Mode and invite my friends, and then when they get off I leave party mode and it makes me load up a NEW game in the original game, then make me load up the save I want to play. I hated it that I had to load up the single player game, so that I could then go to multiplayer, but now that there are two episodes plus the main game and friends trying to play multiplayer on the different episodes it is extremely annoying. For instance, today I was playing Party Mode in the core game and we decided to go back to single player so we could search at the same time to have hope at finding a match of Cops and Crooks, it sent me to a new game of TBoGT, which meant I had to load the episode, then the opening cutscene and finally the first mission, before I could load up my completed core game. WTF?
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{{Gripe}} What is the deal with watching TV within the game your playing on your TV
[[Category:GTA IV Gripes]]
[[Category:GTA IV Gripes]]
[[Category:{{Gripe}}, I'm not sure if this is for gameplay  or multi player,but it feels like it qualifies in both catergorys.Why coludn't they make offline  multiplayer,like a split screen with all players in a shared world,but without having to be close to eachother like in SA.It would be fun to be trying to jump the Hudson in a Hummer full of hookers as my best friend tries blowing me up into a thousand pieces.Sorry for all typos,typing  with  my off hand because I broke my right arm.]]
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{{Gripe}} There is no theatre mode to record epic one time things.
:{{Rebut}} There is the Video Editor on PC. Just press F2 to record and you can edit your videos in the Video Editor. If you're on console, well, you're shit out of luck then I guess.
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{{Gripe}} During some missions which involve a chase part of it, there will be cars which are set to spawn during the chase, I guess to give it a more cinematic feel? This would be fine and all, but the problem is that if you accidently hit one of these cars, you will stop dead in your tracks because the car is rock solid and sort of anchored to the ground. This makes it annoying when you hit them because in most cases it means you are going to lose the person you were chasing.
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{{Gripe}}This is not a gripe, more of a question, but I really need to know. What is Independence FM, whose the DJ, what kind of music does it play and why isn’t it in GTA IV and its episodes on single player. 
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{{Gripe}}I am a big GTA IV fan but let’s admit it: GTA IV can get extremely boring once you beat the game. But that’s not the gripe. This Is the gripe: there are almost no places, buildings or houses to go into, there’s only a few. Now nobody better say “that’s your opinion” because everybody knows this.
:: {{Rebut}} Hmm, it's kind of impossible to make every building accessible. The first thing you said, is well in every GTA game... no open-ended game I can think of. You can't do anything about it other than add tons of mini-games that get boring after a while, the second thing(the actual gripe) would just be impossible on consoles and computers to date. What's the point to add interiors with nothing to do in them anyway? It's unneeded and just useless.
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{{Gripe}}Im gonna gripe about how people are giping about the most inane things. Its like they have never played a single GTA game appart from IV. They go "Ooo i wish this was more realistic coz it aint realistic" or "Why cant i Do this". GTA games have always been like that been like that, and thats what made them so good, now people complain about it, its like people now want the game to be OOOOBER boring - you have to fill up with petrol, u cant hotwire a car in 5 seconds, u cant hold guns bla bla bla. If you change too muck in a game series it doesnt make it better, it ruins a great series. Like being able to have rockets on your car in Gran Turismo, or not having guns in COD but pillows. And i love this one: "Rockstar say that IV is in a different world" "so that must mean that there is no Vice City or San Andreas any more, but its still like got Liberty City in it" idiots right the "GTA world" is in its own Parody World, and each city is a parody of the real wans and the world of GTA is beutiful it dont need changing, so thats why liberty city is kinda the same except it has been given a new lease of life and they talk about San andreas and vice city in it DUH. LOVE THE CLASSICS PEOPLE OK. peace
{{Rebut}} 1st of all the reason why people are complaining is because this page was meant for that so thats why you will see people complaining and second of all you sould be wriuting this in a [[Community talk:GTA IV Gripes/Gameplay|dicussion page]]
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