Health: Difference between revisions

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'''Health''' is the measurement of your character's physical condition. It's default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.
In [[GTA]] games, '''health''' is the measurement of the physical condition of the game's [[protagonist]]. Its default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.


Many things can damage the player; being shot, stabbed or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a motorcycle or bicycle, and falling from heights are all dangers. When your health is depleted, you are [[wasted]], you fail any mission that you may have been undertaking at the time and are taken to the nearest hospital. Health can be replenished by picking up a health power-up, employing the services of a prostitute, or - in [[GTA VC]], [[GTA SA]] and [[GTA IV]] - by eating food or visiting a [[Safehouse]] to save your game.
Many things can damage the player: being shot, stabbed or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a motorcycle, bicycle, or car, and falling from heights. When the player's health is completely depleted, the protagonist is considered "[[wasted]]", and is then transported to the nearest [[Hospitals|hospital]], after which a fee for healthcare will be assessed, and all weapons confiscated. Any mission that may have been in progress at the time is considered as failed. Health can be replenished by picking up a health [[pickup]], employing the services of a prostitute, or - in [[GTA San Andreas]] and [[GTA IV]] - by eating food or visiting a [[Save Point]] to save the game.


Health power-ups restores the player's health to the maximum level.  The health power-up is a heart within a circle, and can always be found at the [[Hospitals|hospitals]].
Health pickups restore the player's health to the maximum level.  The health pickup appears in each separate game as a unique variaton on a general theme (a red heart), and can always be found at hospitals.


*'''[[GTA III]]''' The health power-up can be found in front of all hospitals and are also scattered around the city, often in recreational areas such as rest stops and in parks and shopping centers.  Employing the services of a prostitute also replenishes health to a possible total of 125%.
==[[GTA III]]==
*Health pickups can be found in front of all hospitals and scattered throughout [[Liberty City in GTA III|Liberty City]], often in recreational areas such as rest stops, parks, and shopping centers.  Employing the services of a prostitute also replenishes health to a possible total of 125%.


*'''[[GTA Vice City]]:''' The health power-up appears in [[Vice City]] primarily in front of [[Hospitals|hospitals]] and replenishes your Health to maximum (default 100%, but can be extended to 200%).
==[[GTA Vice City]]==
Health pickups appear in [[Vice City]] primarily in front of [[Hospitals|hospitals]] and replenish the player's health to maximum (default 100%, which can be extended to 200%).  The player's maximum health can be increased by performing [[ambulance]] side missions.


*'''[[GTA San Andreas]]:''' The health power-up appears in [[San Andreas]] during [[Gang Warfare]] and also during some long missions such as [[The Da Nang Thang]].
==[[GTA San Andreas]]==
Health pickups appear in [[San Andreas]] during [[Gang Warfare]] and also during some long missions such as [[The Da Nang Thang]].  Health is replenished to maximum, which is a variable scale that can be increased by performing ambulance side missions and excercising (sprinting, swimming, or visiting a [[Gyms|gym]]).


*'''[[GTA IV]]:''' Health packs are found all over [[Liberty City in GTA IV|Liberty City]].  Generally in out of the way places.
==[[GTA IV]]==
Health packs are found all over [[Liberty City in GTA IV|Liberty City]], generally in out-of-the-way locales.


[[Category:Pickups]]
[[Category:Pickups]]

Revision as of 05:29, 9 July 2008

In GTA games, health is the measurement of the physical condition of the game's protagonist. Its default maximum is 100%, but in some of the games in the series this can be extended, usually as a reward for completing some side mission.

Many things can damage the player: being shot, stabbed or beaten, fire, explosives, being struck by a vehicle, drowning, being thrown from a motorcycle, bicycle, or car, and falling from heights. When the player's health is completely depleted, the protagonist is considered "wasted", and is then transported to the nearest hospital, after which a fee for healthcare will be assessed, and all weapons confiscated. Any mission that may have been in progress at the time is considered as failed. Health can be replenished by picking up a health pickup, employing the services of a prostitute, or - in GTA San Andreas and GTA IV - by eating food or visiting a Save Point to save the game.

Health pickups restore the player's health to the maximum level. The health pickup appears in each separate game as a unique variaton on a general theme (a red heart), and can always be found at hospitals.

GTA III

  • Health pickups can be found in front of all hospitals and scattered throughout Liberty City, often in recreational areas such as rest stops, parks, and shopping centers. Employing the services of a prostitute also replenishes health to a possible total of 125%.

GTA Vice City

Health pickups appear in Vice City primarily in front of hospitals and replenish the player's health to maximum (default 100%, which can be extended to 200%). The player's maximum health can be increased by performing ambulance side missions.

GTA San Andreas

Health pickups appear in San Andreas during Gang Warfare and also during some long missions such as The Da Nang Thang. Health is replenished to maximum, which is a variable scale that can be increased by performing ambulance side missions and excercising (sprinting, swimming, or visiting a gym).

GTA IV

Health packs are found all over Liberty City, generally in out-of-the-way locales.