NOOSE: Difference between revisions
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==Armaments== | ==Armaments== | ||
NOOSE are typically armed with [[Carbine Rifle]]s, [[Pump Action Shotgun]]s and [[SMG]]s. In [[The Ballad of Gay Tony]] some NOOSE units are also armed with [[Assault SMG]]s and [[Automatic Shotgun]]s. This weapon combination is very deadly; Carbine Rifles to take the player out at long range, Shotguns for short range and SMGs for medium range. If NOOSE agents have their weapons shot out of their hands then they will pull out [[Pistol]]s and continue to engage the player. NOOSE units are protected with [[Body Armor]] nearly doubling their endurance. In [[Grand Theft Auto: Chinatown Wars]] NOOSE agents are equipped with [[Micro | NOOSE are typically armed with [[Carbine Rifle]]s, [[Pump Action Shotgun]]s and [[SMG]]s. In [[The Ballad of Gay Tony]], some NOOSE units are also armed with [[Assault SMG]]s and [[Automatic Shotgun]]s. This weapon combination is very deadly; Carbine Rifles to take the player out at long range, Shotguns for short range and SMGs for medium range. If NOOSE agents have their weapons shot out of their hands, then they will pull out [[Pistol]]s and continue to engage the player. NOOSE units are protected with [[Body Armor]] nearly doubling their endurance. In [[Grand Theft Auto: Chinatown Wars]], NOOSE agents are equipped with [[Micro SMG]]s. In helicopters NOOSE units will fire on the player with Carbine Rifles. In The Ballad of Gay Tony however, they will use the [[Advanced MG]] instead. In The Ballad of Gay Tony missions [[Corner Kids]] and [[Not So Fast]], they are also known to use [[Rocket Launcher]]s. | ||
==Basic Behavior== | ==Basic Behavior== | ||
*After the suspect is killed or arrested, NOOSE Officers will remain in the area combat readied for at least 5 minutes real-time. This is true to reality, as SWAT Officers and other law enforcements are trained to remain at crime scenes in case there is another potentially dangerous suspect. | *After the suspect is killed or arrested, NOOSE Officers will remain in the area combat readied for at least 5 minutes real-time. This is true to reality, as SWAT Officers and other law enforcements are trained to remain at crime scenes in case there is another potentially dangerous suspect. | ||
* Tactical Response officers are well protected with [[Body Armor|body armor]] and don't lose [[health]] very quickly. Despite being more resilient to damage, Tactical Response officers are slightly less accurate than [[Federal Bureau of Investigation|FIB Agents]]. Even with body armor, like all pedestrians, a single headshot | * Tactical Response officers are well protected with [[Body Armor|body armor]] and don't lose [[health]] very quickly. Despite being more resilient to damage, Tactical Response officers are slightly less accurate than [[Federal Bureau of Investigation|FIB Agents]]. Even with body armor, like all pedestrians, a single headshot instantly kills them. | ||
* Agents always use good cover (e.g. behind a [[car]], behind a wall, inside their [[Annihilator|helicopter]]). | * Agents always use good cover (e.g. behind a [[car]], behind a wall, inside their [[Annihilator|helicopter]]). | ||
* Tactical Response officers usually move together as a unit and pursue the player more aggressively than LCPD officers on foot. | * Tactical Response officers usually move together as a unit and pursue the player more aggressively than LCPD officers on foot. | ||
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* Like the FIB, NOOSE Units will sometimes disappear off camera when the player has no wanted level. | * Like the FIB, NOOSE Units will sometimes disappear off camera when the player has no wanted level. | ||
* Even after the player has lost his or her wanted level, NOOSE Tactical Response Unit officers will remain in a crouched position, and will position their hands as if they were holding a gun, specifically a Carbine Rifle. | * Even after the player has lost his or her wanted level, NOOSE Tactical Response Unit officers will remain in a crouched position, and will position their hands as if they were holding a gun, specifically a Carbine Rifle. | ||
* NOOSE teams will also hide in unseen places to capture the suspect when he/she is off | * NOOSE teams will also hide in unseen places to capture the suspect when he/she is off guard. | ||
== Gallery == | == Gallery == | ||
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* Although the APC in TBOGT bears "NOOSE Tactical Response Unit" labeling, it is never actually used by the NOOSE, apart from the mission [[Frosting on the Cake]]. | * Although the APC in TBOGT bears "NOOSE Tactical Response Unit" labeling, it is never actually used by the NOOSE, apart from the mission [[Frosting on the Cake]]. | ||
* If the player throws a grenade under or near a NOOSE Enforcer it will not even try to move away from that area, which the normal Police cars would do. | * If the player throws a grenade under or near a NOOSE Enforcer it will not even try to move away from that area, which the normal Police cars would do. | ||
[[Category:Law Enforcement]] | [[Category:Law Enforcement]] | ||
[[Category:Police]] | [[Category:Police]] |