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I miss planes, they were the only reason I bought san andreas (Well that and swimming).
I miss planes, they were the only reason I bought san andreas (Well that and swimming).
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:::::{{Rebut}} Because niko want's to make money so he can't get in broke and he must not waste all his money in useleess stuff, the main story line has to end by you being rich and all "useless" money it's what niko needs to live his life.
:::::{{Rebut}} Because niko want's to make money so he can't get in broke and he must not waste all his money in useleess stuff, the main story line has to end by you being rich and all "useless" money it's what niko needs to live his life.
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{{Gripe}}The ability to operate cranes (like in [[GTA: SA]]) is no longer possible, which means you can't lift vehicles with magnets, or hit vehicles or peds with wrecking balls.
{{Gripe}}The ability to operate cranes (like in [[Grand Theft Auto: San Andreas|GTA: SA]]) is no longer possible, which means you can't lift vehicles with magnets, or hit vehicles or peds with wrecking balls.
:{{Rebut}}All of which does not affect game play.
:{{Rebut}}All of which does not affect game play.
::{{Gripe}}Maybe not, but it's part of fun (not realism) where you can lift moving vehicles with magnets and drop them off stories below.
::{{Gripe}}Maybe not, but it's part of fun (not realism) where you can lift moving vehicles with magnets and drop them off stories below.
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{{Gripe}}PLANES! I'm not gonna reenact 9/11. That's impossible! You can you be a terrorist If you can't even break buildings! No planes,no destruction. I KNOW some one already said all this but goddammit this is important to me!
{{Gripe}}PLANES! I'm not gonna reenact 9/11. That's impossible! You can you be a terrorist If you can't even break buildings! No planes,no destruction. I KNOW some one already said all this but goddammit this is important to me!
:{{Rebut}}I think there are laws in the US mandating that games aren't allowed to have planes which can be flown into buildings (I THINK, I'm not sure, I'm sure I read it somewhere). As well as this, really, where would you fly to? Liberty City has a very good freeway system, and if you really want to get somewhere fast, use a taxi. Granted that's not the only reason people fly planes, but still, they're not necessary really.
:{{Rebut}}I think there are laws in the US mandating that games aren't allowed to have planes which can be flown into buildings (I THINK, I'm not sure, I'm sure I read it somewhere). As well as this, really, where would you fly to? Liberty City has a very good freeway system, and if you really want to get somewhere fast, use a taxi. Granted that's not the only reason people fly planes, but still, they're not necessary really.
::{{Gripe}}When did this law come into place? The 9/11 attacks took place in 2001 and [[GTA III]] (Released in 2001, 3 weeks or so after 9/11), [[GTA Vice City]] (Released in 2002) and [[GTA San Andreas]] (Released in 2004) all had planes in them. All of a sudden this law comes into place?
::{{Gripe}}When did this law come into place? The 9/11 attacks took place in 2001 and [[Grand Theft Auto III|GTA III]] (Released in 2001, 3 weeks or so after 9/11), [[Grand Theft Auto: Vice City|GTA Vice City]] (Released in 2002) and [[Grand Theft Auto: San Andreas|GTA San Andreas]] (Released in 2004) all had planes in them. All of a sudden this law comes into place?
:::{{Gripe}}Saints Row 2 had planes in it,had twin tower-esque buildings and had building damage and that was released recently in October '08.
:::{{Gripe}}Saints Row 2 had planes in it,had twin tower-esque buildings and had building damage and that was released recently in October '08.
::::{{Rebut}}Well, Saints Row 2 is set in the fictional city of Stilwater, which is technically based off the cities of Chicago and Detroit. Liberty City is heavily based off of New York City, where part of the 9/11 attacks took place. Rockstar didn't put planes in because they didn't want a 9/11 reenactment IN A CITY WHERE THERE WAS A TERRORIST ATTACK ON 9/11. Unfortunately, there are some idiot players who are terrorists or terrorist wannabes who would reenact 9/11, so Rockstar kept planes out. The game is already controversial enough isn't it?
::::{{Rebut}}Well, Saints Row 2 is set in the fictional city of Stilwater, which is technically based off the cities of Chicago and Detroit. Liberty City is heavily based off of New York City, where part of the 9/11 attacks took place. Rockstar didn't put planes in because they didn't want a 9/11 reenactment IN A CITY WHERE THERE WAS A TERRORIST ATTACK ON 9/11. Unfortunately, there are some idiot players who are terrorists or terrorist wannabes who would reenact 9/11, so Rockstar kept planes out. The game is already controversial enough isn't it?
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:{{Rebut}} I always thought that cardoors in GTA SA were opened in a brute way, even when GTA IV didn't exist.
:{{Rebut}} I always thought that cardoors in GTA SA were opened in a brute way, even when GTA IV didn't exist.
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{{Gripe}} Street names aren't displayed on the in-game map, so when you're told to look for something on/near a certain street (as you often are), if you're not already familiar with the street name (and who ''does'' recognize more than a dozen or so street names, even after playing the game to completion?) there's no way to find out where it is except by ''driving'' on it. This is a shame, as street names would be even more useful as a navigational aid if you could read them on the map. I realise street names might clutter the map up, but if that really was a problem the street names could be an option you can toggle on or off (In [[GTA SA]]'s in-game map, you could turn the various types of blips on or off if you wanted. For example, I turn off the gang territory overlay after I take all of the turf.).
{{Gripe}} Street names aren't displayed on the in-game map, so when you're told to look for something on/near a certain street (as you often are), if you're not already familiar with the street name (and who ''does'' recognize more than a dozen or so street names, even after playing the game to completion?) there's no way to find out where it is except by ''driving'' on it. This is a shame, as street names would be even more useful as a navigational aid if you could read them on the map. I realise street names might clutter the map up, but if that really was a problem the street names could be an option you can toggle on or off (In [[Grand Theft Auto: San Andreas|GTA SA]]'s in-game map, you could turn the various types of blips on or off if you wanted. For example, I turn off the gang territory overlay after I take all of the turf.).
:{{Rebut}} Street names would be pointless, since the minimap always puts a blip on the map on the place you need to go to on a mission and marks a path to it the moment you enter any car (which arent that hard to find). Plus you can put your own waypoint to remember places. You shouldn’t ever be lost.
:{{Rebut}} Street names would be pointless, since the minimap always puts a blip on the map on the place you need to go to on a mission and marks a path to it the moment you enter any car (which arent that hard to find). Plus you can put your own waypoint to remember places. You shouldn’t ever be lost.
::{{Gripe}} Well that's being a little too presumptious, isn't it? That's not always the case. Just the other day I got a text message car request from Stevie telling me to look for a car on a particular road I'd never heard of ''somewhere near middle park'', I spent 15 frigging minutes driving around Algonquin to find it. The fact is street names are in the game, there's no reason it shouldn't be an option to show them on the map so you can find a street without having to drive around staring at the HUD hoping to get lucky.
::{{Gripe}} Well that's being a little too presumptious, isn't it? That's not always the case. Just the other day I got a text message car request from Stevie telling me to look for a car on a particular road I'd never heard of ''somewhere near middle park'', I spent 15 frigging minutes driving around Algonquin to find it. The fact is street names are in the game, there's no reason it shouldn't be an option to show them on the map so you can find a street without having to drive around staring at the HUD hoping to get lucky.
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{{Gripe}} In ''[[GTA: San Andreas]]'', the [[Carl Johnson|player character]] attempts to hop a tall fence even if it's too tall for him to mount on it. At least he tries. But in ''[[Grand Theft Auto IV|GTA 4]]'', if [[Niko Bellic|the main char]] can't climb a tall fence, he just jumps up and down with his arms immobile like a retard. At least they could make him reach his arms and try to hop the fence even if he can't!
{{Gripe}} In ''[[Grand Theft Auto: San Andreas|GTA: San Andreas]]'', the [[Carl Johnson|player character]] attempts to hop a tall fence even if it's too tall for him to mount on it. At least he tries. But in ''[[Grand Theft Auto IV|GTA 4]]'', if [[Niko Bellic|the main char]] can't climb a tall fence, he just jumps up and down with his arms immobile like a retard. At least they could make him reach his arms and try to hop the fence even if he can't!


{{Rebut}} That's because Niko KNOWS he won't be able to climb it. I always thought it very unrealistic that CJ would try to scale a 70-foot building in GTA SA.
{{Rebut}} That's because Niko KNOWS he won't be able to climb it. I always thought it very unrealistic that CJ would try to scale a 70-foot building in GTA SA.
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{{Gripe}} What's the point of having a camera phone in [[GTA IV]] if you can only take pictures and not look at them?
{{Gripe}} What's the point of having a camera phone in [[Grand Theft Auto IV|GTA IV]] if you can only take pictures and not look at them?
:{{Rebut}} The camera is meant for missions like [[Photo Shoot]]
:{{Rebut}} The camera is meant for missions like [[Photo Shoot]]
::{{Gripe}}Too bad it's nowhere close as useful on outside of missions. R* could've included the camera, like in GTA San Andreas, which allows you to take the picture and save it in the game, whereas the camera phone, is pretty unrealistic in GTA IV, as you can only take a picture and not save it and use it as a screenshot.
::{{Gripe}}Too bad it's nowhere close as useful on outside of missions. R* could've included the camera, like in GTA San Andreas, which allows you to take the picture and save it in the game, whereas the camera phone, is pretty unrealistic in GTA IV, as you can only take a picture and not save it and use it as a screenshot.
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