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→‎Walkthrough: rewrote - it was an exact copy of [http://au.guides.ign.com/guides/827005/page_186.html IGN's Guide]
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(→‎Walkthrough: rewrote - it was an exact copy of [http://au.guides.ign.com/guides/827005/page_186.html IGN's Guide])
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==Walkthrough==
==Walkthrough==
When Niko returns to visit Jon at the hospital in [[Broker]] off of [[Cassidy Street]], he will find him accompanied by a familiar face. Remember the [[United Liberty Paper|mysterious paper company]] with the shady guy in glasses who sent Niko on all sorts of miserable missions, seemingly for no reason? Well, here he is, and he appears to know Niko's dying friend Jon pretty well. The two men tell Niko about the Russians and a rival Italian family that seem to be working together. This isn’t good for the interests these men oversee, and they dispatch you to take care of the problem.
Drive over and see [[Jon Gravelli]]. He and the [[United Liberty Paper|U L Paper contact] found out that some Russians and some [[Ancilattis]] have a buisness deal. They're selling drugs.


Just like the last job that that Niko undertook for Jon, this job takes place clear across the city in [[Alderney]]. Boost a car and head westward as the [[GPS]] on the [[HUD]] directs Niko. When Niko arrives in Alderney, he's looking for [[Farnsworth Road]], a non-discrete road in an industrial area of the overly-industrial borough. Upon arriving at the predestined location, the game will show some great shots of the compound you have to sack. There are five [[vans]] that Niko needs to destroy in their sacking of the compound (represented by red dots on the [[HUD]]), and there are a plethora of enemies guarding the compound. All-in-all, this is going to be a fairly difficult mission. But that’s to be expected, as this mission is quite near the end of the game at this point.
Drive over to [[Alderney]]. It might be a good idea to buy an [[|Rocket Launcher|RPG]] or two from the weapons shop around the corner of the destination.
There are a number of ways that the player can go about this mission, including utilizing techniques that are a bit unnecessary (such as scoping out an area around the building and killing from afar). It is recommended to use a much more straight-forward approach. Instead of holding back, simply bust through the fence blocking the only way in or out of the small compound, using a car to run over some foes and thin out the enemies on the ground. Make sure to be quick, though, because enemies here are well-armed and shooting to kill. When the player has seemingly-exhausted their ability to kill foes with the vehicle, they can park it in such a way that they can use it as a barrier, and get out with guns blazing.


Now, the options are numerous here. There are five vans in the area that must be destroyed, and making matters more difficult, the vans can be driven off, effectively eliminating your ability to destroy them and forcing the mission to end in failure. The idea, therefore, is to run around and kill all of the enemies in the area to make sure that there are no enemies left to drive those vans. Then, they can be destroyed at the player's leisure. Enemies are everywhere here, armed with all sorts of various weapons that can cause massive damage and destruction. Utilize cover wisely, and be sure to clear the roofs of the buildings of their numerous enemies as well (there are ladders and a staircase leading up to some of the roofs). From those high vantage points, the player should also be able to clear remaining enemies from the high ground if you choose to climb up to them.
Sneak in and utilise cover. Make sure that every enemy is killed before moving on, utilise cover and go around the whole area, and remember to make sure to kill the people on the roof. Just keep pressing lock on to find enemies.


When the enemies are severely thinned in numbers (or, better yet, completely eliminated), the player can then concentrate on taking out the vans. Naturally, the easiest way to destroy them is by using [[RPG|RPGs]] or [[Grenades]]. If the player has either weapon, they can get into the vans and bunch them together so only one or two rockets or grenades will eliminate them all. If the player is without explosives, they can just as easily equip a powerful weapon and pump a clip into the front of each van. A clip should make it start smoking and firing. When that happens, walk away, moving onto the next van, and watching the previous one eventually explode. If the player is too slow, someone will try to escape in one of the vans. However, he'll be too reckless in his escape and it should be easy enough to catch up to him. When the destruction is over, the player is in the clear with another completed mission under their belt.
If the player is too slow the vans can be driven off, making it harder to destroy them. Once all enemies are dead, put all the vans into a bunch and fire a [[Rocket Launcher|rocket]] (or [[grenade]]). driving them into a bunch means less rockets and less wasted money. If you don't have explosives, find another way to destroy them. The mission ends when all enemies are destroyed. Expect a phone call. The ULP contact has found [[Darko Brevic]] (the man that Niko is looking for) and has brought him in to [[Liberty City in GTA IV|Liberty City]] (see [[That Special Someone]]).


[[Category:Missions]]
[[Category:Missions]]
[[Category:Missions in GTA IV]]
[[Category:Missions in GTA IV]]
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