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== Extent of use == | == Extent of use == | ||
Top-down perspective was evidently featured in GTA1 and GTA2, but fell out of use when GTA III introduced an improved graphics engine and freeform camera view that enabled players to better move around and explore the environment. GTA III retained top-down perspective as a camera option, but as an alternate view. A year later, the view was dropped in GTA Vice City. | Top-down perspective was evidently featured in GTA1 and GTA2, but fell out of use when GTA III introduced an improved [[RenderWare|graphics engine]] and freeform camera view that enabled players to better move around and explore the environment. GTA III retained top-down perspective as a camera option, but as an alternate view. A year later, the view was dropped in GTA Vice City. | ||
Only two titles since GTA III have featured top-down perspective as a camera option. [[Grand Theft Auto Advance]], developed by [[Digital Eclipse]], opted for top-down perspective as its camera view due to hardware limitations on the Game Boy Advance. The PC version of [[Grand Theft Auto IV]] also features an "overhead" view as one of its camera views on its Video Editor, but does not adopt it in actual gameplay. | Only two titles since GTA III have featured top-down perspective as a camera option. [[Grand Theft Auto Advance]], developed by [[Digital Eclipse]], opted for top-down perspective as its camera view due to hardware limitations on the Game Boy Advance. The PC version of [[Grand Theft Auto IV]] also features an "overhead" view as one of its camera views on its Video Editor, but does not adopt it in actual gameplay. | ||
[[Category:Terminology]] | [[Category:Terminology]] |