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TOBJ: Difference between revisions

21 bytes added ,  22 January 2010
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| description = Used to define timed map objects
| description = Used to define timed map objects
}}
}}
'''TOBJ''' is a section in the [[item definition]] file. It is used to define timed map objects. Objects will be visible at during specific time. They can be made to appear to change from one object to another on a specific time of day.
'''TOBJ''' is a section in the [[IDE|item definition]] file. It is used to define timed map objects. Objects will be visible at during specific time. They can be made to appear to change from one object to another on a specific time of day.


==GTA III - San Andreas==
==GTA III - San Andreas==
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|<center>ID</center>||unique object ID (integer)
|<center>ID</center>||unique object ID (integer)
|-
|-
|<center>ModelName</center>||name of the .dff [[model file]], without extension (string)
|<center>ModelName</center>||name of the .dff [[DFF|model file]], without extension (string)
|-
|-
|<center>TextureName</center>||name of the .txd [[texture dictionary]], without extension (string)
|<center>TextureName</center>||name of the .txd [[TXD|texture dictionary]], without extension (string)
|-
|-
|<center>ObjectCount</center>||amount of sub objects, e.g. damaged parts, usually 1 (integer) - '''''optional for SA, default 1'''''
|<center>ObjectCount</center>||amount of sub objects, e.g. damaged parts, usually 1 (integer) - '''''optional for SA, default 1'''''
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!Description
!Description
|-
|-
|<center>ModelName</center>||name of the .wdr [[model file]], without extension (string)
|<center>ModelName</center>||name of the .wdr [[DFF|model file]], without extension (string)
|-
|-
|<center>TextureName</center>||name of the .wtd [[texture dictionary]], without extension (string)
|<center>TextureName</center>||name of the .wtd [[TXD|texture dictionary]], without extension (string)
|-
|-
|<center>DrawDistance</center>||[[draw distance]] in [[unit]]s, one for each sub object (float)
|<center>DrawDistance</center>||[[draw distance]] in [[unit]]s, one for each sub object (float)
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|}
|}


[[Category:GTA III Modifications]][[Category:GTA VC]]
{{fdl}}
{{fdl}}
[[Category:GTA III Modifications]]
[[Category:GTA VC]]
[[Category:Modifications]]
[[Category:Modifications]]
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