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Cover System: Difference between revisions

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Cover-GTA4-basics.jpg|The cover system in GTA IV allows the player to cling behind nearly any solid object, minimizing the player's injuries from gunfire. The player can then emerge from cover, aim and shoot, and take cover again.
Cover-GTA4-basics.jpg|The cover system in GTA IV allows the player to cling behind nearly any solid object, minimizing the player's injuries from gunfire. The player can then emerge from cover, aim and shoot, and take cover again.
Cover-GTA4-blindfire.jpg|Players can also blind fire while in cover, providing suppressing fire.
Cover-GTA4-blindfire.jpg|Players can blind fire while in cover, providing suppressing fire.
Cover-GTA4-thrownweapon.jpg|Thrown weapons can also be tossed from cover, as seen here with the player throwing a [[Molotov Cocktail|Molotov cocktail]] at two homeless people around the entrance to a dilapidated apartment.
Cover-GTA4-thrownweapon.jpg|Thrown weapons can also be tossed from cover, as seen here with the player throwing a [[Molotov Cocktail|Molotov cocktail]] at two homeless people around the entrance to a dilapidated apartment.
Cover-GTA4-melee.jpg|However, players will have little in the way of abilities while taking cover wielding a melee weapon (such as the pictured [[knife]]) or being unarmed; players will only be able to move around cover, peek out of cover, or center their camera at a close target. Note also the tree the player takes cover has no corners (acting more like a cylinder column).
Cover-GTA4-melee.jpg|However, players will have little in the way of abilities while taking cover wielding a melee weapon (such as the pictured [[knife]]) or being unarmed; players will only be able to move around cover, peek out of cover, or center their camera at a close target. Note also the tree the player takes cover has no corners (acting more like a cylinder column).
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