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[[File:Grenade Launcher.jpg|thumb|303px|[[Niko Bellic]] firing the Rocket Launcher in [[Grand Theft Auto IV]]]] | [[File:Grenade Launcher.jpg|thumb|303px|[[Niko Bellic]] firing the Rocket Launcher in [[Grand Theft Auto IV]]]] | ||
[[File:Fruntalot.jpg|thumb|right|252px|Aiming with a rocket launcher in Grand Theft Auto IV.]] | [[File:Fruntalot.jpg|thumb|right|252px|Aiming with a rocket launcher in Grand Theft Auto IV.]] | ||
{{quote|"Supposedly illegal. Banned for civillian use. Have been appearing on the streets of Vice City for several years. Present extreme danger to public order. I though we had sold all of these things to corrupt dictators and people fighting the Russians?" <br>-[[Vice City Bureau of Investigation]] file description.}} | {{quote|"Supposedly illegal. Banned for civillian use. Have been appearing on the streets of Vice City for several years. Present extreme danger to public order. I though we had sold all of these things to corrupt dictators and people fighting the Russians?" <br />-[[Vice City Bureau of Investigation]] file description.}} | ||
The '''Rocket Launcher''' or '''RPG''' is a [[Weapons|weapon]] that has appeared in every [[Grand Theft Auto | The '''Rocket Launcher''' or '''RPG''' is a [[Weapons|weapon]] that has appeared in every [[Grand Theft Auto]] game. | ||
==Description== | ==Description== | ||
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=== GTA III — GTA Vice City Stories === | === GTA III — GTA Vice City Stories === | ||
In GTA III and GTA Vice City Stories, the rocket launcher resembles a US Army [[wp:M72 LAW|M72 LAW]] rocket launcher, with some aesthetic differences (the weapon is held by a handle on the bottom and fired through a scope, unlike the real life M72 LAW). In GTA Vice City, GTA San Andreas, and GTA Liberty City Stories, the rocket launcher resembles a Russian [[wp:RPG-7|RPG-7]] portable anti-tank rocket launcher. Its heavy weight will cause the protagonist to be slowed to a jogging pace and not be able to jump while the weapon is equipped except from [[Grand Theft Auto: Liberty City Stories]] and onwards. | In GTA III and GTA Vice City Stories, the rocket launcher resembles a US Army [[:wp:M72 LAW|M72 LAW]] rocket launcher, with some aesthetic differences (the weapon is held by a handle on the bottom and fired through a scope, unlike the real life M72 LAW). In GTA Vice City, GTA San Andreas, and GTA Liberty City Stories, the rocket launcher resembles a Russian [[:wp:RPG-7|RPG-7]] portable anti-tank rocket launcher. Its heavy weight will cause the protagonist to be slowed to a jogging pace and not be able to jump while the weapon is equipped except from [[Grand Theft Auto: Liberty City Stories]] and onwards. | ||
=== GTA IV — GTA Chinatown Wars === | === GTA IV — GTA Chinatown Wars === | ||
In [[Grand Theft Auto IV]], the rocket launcher again resembles the Russian RPG-7 portable anti-tank grenade launcher; however, it is not fitted with the PGO-7 optical sight usually seen on the launchers. Unlike previous games where the player was forced into a stationary first-person perspective, the player now aims the rocket launcher from the over-the-shoulder perspective, allowing the player to strafe while aiming; the rocket launcher can also be fired while behind cover. The rocket can be deflected if the tip of the rocket does not hit a solid object. The rocket self-detonates when it reaches its maximum range. This is the most powerful weapon in the game, destroying any target with a direct hit and causing heavy causalities with splash damage. The player does not need a direct hit on the fuselage of a helicopter to destroy it; the force of a detonating rocket can cause the pilot to lose control and crash. The RPG in GTA IV & EFLC is the only weapon with moving models (the rocket and the empty launcher). | In [[Grand Theft Auto IV]], the rocket launcher again resembles the Russian RPG-7 portable anti-tank grenade launcher; however, it is not fitted with the PGO-7 optical sight usually seen on the launchers. Unlike previous games where the player was forced into a stationary first-person perspective, the player now aims the rocket launcher from the over-the-shoulder perspective, allowing the player to strafe while aiming; the rocket launcher can also be fired while behind cover. The rocket can be deflected if the tip of the rocket does not hit a solid object. The rocket self-detonates when it reaches its maximum range. This is the most powerful weapon in the game, destroying any target with a direct hit and causing heavy causalities with splash damage. The player does not need a direct hit on the fuselage of a helicopter to destroy it; the force of a detonating rocket can cause the pilot to lose control and crash. The RPG in GTA IV & EFLC is the only weapon with moving models (the rocket and the empty launcher). | ||
The Rocket Launcher can be purchased at the back-alley gun shops for $15,000 plus $5,000 for each additional rocket. The Rocket Launcher cannot be bought from [[Little Jacob]] in GTA IV; however, the player can buy a Rocket Launcher from [[Terry Thorpe]] in [[The Lost and Damned]] or from [[Armando Torres]] in [[The Ballad of Gay Tony]] for $10,000 plus $3,500 for each additional rocket. The player is limited to a carrying capacity of 8 rockets. This weapon is available in multiplayer via helicopters, which instantly give players a RPG and full RPG ammo upon entry. The rocket launcher's scarcity, late availability, low carrying capacity, and high price means that the player should use the weapon with discretion. | The Rocket Launcher can be purchased at the back-alley gun shops for $15,000 plus $5,000 for each additional rocket. The Rocket Launcher cannot be bought from [[Little Jacob]] in GTA IV; however, the player can buy a Rocket Launcher from [[Terry Thorpe]] in [[The Lost and Damned]] or from [[Armando Torres]] in [[The Ballad of Gay Tony]] for [[Money|$]]10,000 plus $3,500 for each additional rocket. The player is limited to a carrying capacity of 8 rockets. This weapon is available in multiplayer via helicopters, which instantly give players a RPG and full RPG ammo upon entry. The rocket launcher's scarcity, late availability, low carrying capacity, and high price means that the player should use the weapon with discretion. | ||
==Gallery== | ==Gallery== | ||
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|<gallery width="auto" perrow="5" style="font-size:95%; padding:0;"> | |<gallery width="auto" perrow="5" style="font-size:95%; padding:0;"> | ||
File:M1 Bazooka.jpg|The M1 Bazooka seen in GTA London | File:M1 Bazooka.jpg|The M1 Bazooka seen in GTA London | ||
File:M72A2 LAW.jpg|The M72 LAW featured in [[GTA III]] and [[Grand Theft Auto: Vice City Stories]] | File:M72A2 LAW.jpg|The M72 LAW featured in [[Grand Theft Auto III|GTA III]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] | ||
File:Rpg-7.jpg|The RPG-7 seen in the rest of the GTA instalments | File:Rpg-7.jpg|The RPG-7 seen in the rest of the GTA instalments | ||
</gallery> | </gallery> | ||
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(''To show your coordinates you have to enter a [[Cheats in GTA 2|cheat code]].'') | (''To show your coordinates you have to enter a [[Cheats in GTA 2|cheat code]].'') | ||
[[Residential District]]: | ;[[Residential District]]: | ||
*Southwest corner of the building with gardens placed west of the asylum (Sunnyside) (19,5 16,5 2) | *Southwest corner of the building with gardens placed west of the asylum (Sunnyside) (19,5 16,5 2) | ||
*Go the J-lab. Use the stairs on the west side to get to the roof. Use the second set of stairs to get to the east side, then drop down and jump over the boxes (Laboratory) (51,5 201,5 3) | *Go the J-lab. Use the stairs on the west side to get to the roof. Use the second set of stairs to get to the east side, then drop down and jump over the boxes (Laboratory) (51,5 201,5 3) | ||
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*Between the hospital and the bank near Flotsam docks (Flotsam) (234,5 198,5 2) | *Between the hospital and the bank near Flotsam docks (Flotsam) (234,5 198,5 2) | ||
*Awarded when a [[Miara]] is [[Crusher|crushed]] | *Awarded when a [[Miara]] is [[Crusher|crushed]] | ||
[[Downtown District]]: | ;[[Downtown District]]: | ||
*Go to the area with the underground train tracks east of the entrance towards the elevated platform over the RV Park (Xenoton) (122,5 73,5 2) | *Go to the area with the underground train tracks east of the entrance towards the elevated platform over the RV Park (Xenoton) (122,5 73,5 2) | ||
*Building north of the east section of the Scientist Research Center (Stromberg) (230,5 203,5 2) | *Building north of the east section of the Scientist Research Center (Stromberg) (230,5 203,5 2) | ||
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*Get a car. Look for some stairs at the east side of the free access section of the Scientist Research Center. Follow them, use a platform above the train tracks until you reach a long platform. Take the west direction and drop down to the train tracks. Use the ramp to jump to the next roof (Morton) (112,5 237,5 6) | *Get a car. Look for some stairs at the east side of the free access section of the Scientist Research Center. Follow them, use a platform above the train tracks until you reach a long platform. Take the west direction and drop down to the train tracks. Use the ramp to jump to the next roof (Morton) (112,5 237,5 6) | ||
*Awarded when a [[Hachura]] is [[Crusher|crushed]] | *Awarded when a [[Hachura]] is [[Crusher|crushed]] | ||
[[Industrial District]]: | ;[[Industrial District]]: | ||
*Head to the westernmost pier of Azeri Heights Docks (Azeri Heights Docks) (63,5 13,5 2) | *Head to the westernmost pier of Azeri Heights Docks (Azeri Heights Docks) (63,5 13,5 2) | ||
*Head to the third (from left) pier of Azeri Heights Docks (Azeri Heights Docks) (114,5 10 2) | *Head to the third (from left) pier of Azeri Heights Docks (Azeri Heights Docks) (114,5 10 2) | ||
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===GTA III=== | ===GTA III=== | ||
*[[Rockford]], [[Staunton Island]] - Available to buy from [[Phil Cassidy | *[[Rockford]], [[Staunton Island]] - Available to buy from [[Phil Cassidy's Army Surplus]] after completion of [[Arms Shortage]]. ($25,000) | ||
*[[Cedar Grove]], [[Shoreside Vale]] - On the west side of the roof of the large pink house at the west end of The Homes (closest to [[Cochrane Dam]]). To get this weapon icon, wedge an [[Ambulance]] under the lowest part of the roof on the east side of the house, climb the Ambulance then to the roof, then go west along the south side of the roof to reach it. | *[[Cedar Grove]], [[Shoreside Vale]] - On the west side of the roof of the large pink house at the west end of The Homes (closest to [[Cochrane Dam]]). To get this weapon icon, wedge an [[Ambulance]] under the lowest part of the roof on the east side of the house, climb the Ambulance then to the roof, then go west along the south side of the roof to reach it. | ||
*Spawns at every [[ | *Spawns at every [[Hideouts in GTA III|hideout]] after collecting all 100 [[Hidden Packages|hidden packages]]. | ||
=== GTA Vice City === | === GTA Vice City === | ||
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=== GTA San Andreas === | === GTA San Andreas === | ||
*[[Downtown Los Santos|Downtown]], [[Los Santos]] - On roof of a building with large radio antenna. | *[[Downtown Los Santos|Downtown]], [[Los Santos in GTA III Era|Los Santos]] - On roof of a building with large radio antenna. | ||
*[[Downtown San Fierro|Downtown]], [[San Fierro]] - On the helipad of the [[San Fierro Police Headquarters]]. | *[[Downtown San Fierro|Downtown]], [[San Fierro]] - On the helipad of the [[San Fierro Police Headquarters]]. | ||
*[[Tierra Robada]] - Inside [[Mike Toreno|Mike Toreno's]] [[Mike Toreno's Ranch|ranch]] upon completion of [[Vertical Bird]]. | *[[Tierra Robada]] - Inside [[Mike Toreno|Mike Toreno's]] [[Mike Toreno's Ranch|ranch]] upon completion of [[Vertical Bird]]. | ||
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=== GTA Liberty City Stories === | === GTA Liberty City Stories === | ||
*[[Francis International Airport | *[[Francis International Airport in GTA III Era|Francis International Airport]], [[Shoreside Vale]] - Underneath the [[Shoreside Lift Bridge]]. | ||
*[[Bedford Point]], [[Staunton Island]] - Can be bought from [[Phil Cassidy's Fully Cocked Gun Shop]] after completing [[False Idols]]. ($9,000) | *[[Bedford Point]], [[Staunton Island]] - Can be bought from [[Phil Cassidy's Fully Cocked Gun Shop]] after completing [[False Idols]]. ($9,000) | ||
*Spawns at each safehouse after collecting 90 hidden packages. | *Spawns at each safehouse after collecting 90 hidden packages. |