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Replay: Difference between revisions

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[[File:Copy of san an. train.psd.jpg|thumb|right|300px|The "Replay" feature in use in [[Grand Theft Auto: San Andreas]].]]
[[File:Replay-GTASA.jpg|thumb|right|300px|The "Replay" feature in use in [[Grand Theft Auto: San Andreas]].]]


A '''replay''', or '''instant replay''', is a minor feature that allows the player to review the last minute of gameplay. Predominantly exclusive to [[Personal Computer|PC]] version of Grand Theft Auto games, replays are simply reconstructed using certain available data from the latest round of gameplay, such as player actions, coordinates of surrounding vehicles and pedestrians, time, and weather. As a result, the replays are not necessarily accurate recreations of actual scenes, and were considerably crude when first introduced.
A '''replay''', or '''instant replay''', is a minor feature that allows the player to review the last minute of gameplay. Predominantly exclusive to [[Personal Computer|PC]] version of Grand Theft Auto games, replays are simply reconstructed using certain available data from the latest round of gameplay, such as player actions, coordinates of surrounding vehicles and pedestrians, time, and weather. As a result, the replays are not necessarily accurate recreations of actual scenes, and were considerably crude when first introduced.
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== GTA III — GTA San Andreas ==
== GTA III — GTA San Andreas ==


The replay system employed by GTA III, GTA Vice City and GTA San Andreas basically reproduces the latest moments of gameplay that range from a minute to 20 seconds long. The length of a replay depends on the density of traffic and pedestrians; as more cars and pedestrians are recorded, the replay becomes shorter.
The replay system employed by GTA III, GTA Vice City and GTA San Andreas basically reproduces the latest moments of gameplay that range from a minute to twenty seconds long. The length of a replay depends on the density of traffic and pedestrians; as more cars and pedestrians are recorded, the replay becomes shorter.


Replays are activated by tapping the F1 key on the keyboard anytime during gameplay, showing a rough recreation of the surrounding where the player character is, and is played without the [[HUD]] other than the flashing "Replay" text. The player can leave the replay by pressing F1 again, or wait until the replay ends on its own. By default, viewpoints employed during a replay is based on where the player was looking at that moment, including where the player was viewing on foot or in a vehicle, and first person view if the player is free aiming using a rifle, rocket launcher, or sniper rifle. Moving the mouse in a replay allows the player to move around the player and view the player character's surroundings. Replays can be saved by pressing the F2 key and saved replays can be viewed by pressing the F3 key. Only one replay can be saved at a time.
Replays are activated by tapping the F1 key on the keyboard anytime during gameplay, showing a rough recreation of the surrounding where the player character is, and is played without the [[HUD]] other than the flashing "Replay" text. The player can leave the replay by pressing F1 again, or wait until the replay ends on its own. By default, viewpoints employed during a replay is based on where the player was looking at that moment, including where the player was viewing on foot or in a vehicle, and first person view if the player is free aiming using a rifle, rocket launcher, or sniper rifle. Moving the mouse in a replay allows the player to move around the player and view the player character's surroundings. Replays can be saved by pressing the F2 key and saved replays can be viewed by pressing the F3 key. Only one replay can be saved at a time.
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