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Cover System: Difference between revisions

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With the introduction of crouching in GTA Vice City, the player can also take cover behind shorter objects (eg. cars, boxes, garbage, desks and benches) that are otherwise useless in [[Grand Theft Auto III|GTA III]] so the player's body is less exposed to gunfire. This is especially advantageous on the PC version where the bullets travel straight to the crosshair and not obstructed by barriers usually experienced when using the console or classic controls. Powerful weapons that can only be targeted in first-person view in the console or classic controls are extremely useful in the PC version, being able to target in third person view. GTA San Andreas added the additional ability to move, roll and dodge while crouching.
With the introduction of crouching in GTA Vice City, the player can also take cover behind shorter objects (eg. cars, boxes, garbage, desks and benches) that are otherwise useless in [[Grand Theft Auto III|GTA III]] so the player's body is less exposed to gunfire. This is especially advantageous on the PC version where the bullets travel straight to the crosshair and not obstructed by barriers usually experienced when using the console or classic controls. Powerful weapons that can only be targeted in first-person view in the console or classic controls are extremely useful in the PC version, being able to target in third person view. GTA San Andreas added the additional ability to move, roll and dodge while crouching.
The use of cover maneuvers by NPCs is also apparent with hostile police officers in GTA Vice City who crouch behind their cars or benches, as well as selected NPCs in GTA San Andreas that are hostile or friendly.


[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] and [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]] follow GTA III's cover system, as the player cannot crouch. Similarly, [[Grand Theft Auto Advance|GTA Advance]] follows the even older cover system employed in early top-down games.
[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] and [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]] follow GTA III's cover system, as the player cannot crouch. Similarly, [[Grand Theft Auto Advance|GTA Advance]] follows the even older cover system employed in early top-down games.
In [[Grand Theft Auto: Vice City]], police officers can utilise the cover system in gunfights against the player, by crouching behind their cars or benches.


=== GTA IV ===
=== GTA IV ===
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