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Cover System: Difference between revisions

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Virtually any firearm can be utilized while covering; players can even throw or fire/blind fire projectile weapons and explosives (including the [[Rocket Launcher]] and [[Grenade Launcher]]) while in cover, protecting themselves from splash damage. It is also important to note that the player will not be able to blind fire using a scoped weapon like the [[Sniper Rifle]], although the player can still fire the weapon while emerging from cover; additionally, the usage of scoped weapons while emerging from cover does not employ scoped first person aiming, allowing the player to use the weapon like any other regular firearm, but renders it less useful when it is necessary to deal with long-range targets. The only weapons that are ineffective while the player is in cover is when the player is [[Fist|unarmed]] or wielding a melee weapon; in these instances, the player will only be able to perform basic covering moves and will not be able to attack in any way.
Virtually any firearm can be utilized while covering; players can even throw or fire/blind fire projectile weapons and explosives (including the [[Rocket Launcher]] and [[Grenade Launcher]]) while in cover, protecting themselves from splash damage. It is also important to note that the player will not be able to blind fire using a scoped weapon like the [[Sniper Rifle]], although the player can still fire the weapon while emerging from cover; additionally, the usage of scoped weapons while emerging from cover does not employ scoped first person aiming, allowing the player to use the weapon like any other regular firearm, but renders it less useful when it is necessary to deal with long-range targets. The only weapons that are ineffective while the player is in cover is when the player is [[Fist|unarmed]] or wielding a melee weapon; in these instances, the player will only be able to perform basic covering moves and will not be able to attack in any way.


It is still possible to resort to the traditional crouch-and-shoot tactic effective in GTA Vice City and GTA San Andreas. Similar to GTA San Andreas, the ability to roll dodge is possible in GTA IV when the player simply crouches in the open.
It is still possible to resort to the traditional crouch-and-shoot tactic effective in GTA Vice City and GTA San Andreas. Similar to GTA San Andreas, the ability to roll dodge is possible in GTA IV when the player aims their weapon (standing or crouching) by moving left or right and issuing the jump command.<!--"When aiming use [A][D] and press [SPACE] to roll."-->


<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left" widths="250" heights="200">
<gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left" widths="250" heights="200">
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