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* To ensure the player does not manage to gain control of an NPC Police Maverick in GTA Liberty City Stories, the helicopters are programmed to explode upon contact with the player, or fly higher than the player.
* To ensure the player does not manage to gain control of an NPC Police Maverick in GTA Liberty City Stories, the helicopters are programmed to explode upon contact with the player, or fly higher than the player.
* While all Police Mavericks have [[Police Radio|police radios]], the GTA Liberty City Stories rendition is equipped with a conventional radio.
* While all Police Mavericks have [[Police Radio|police radios]], the GTA Liberty City Stories rendition is equipped with a conventional radio.
* The Police Maverick appears in [[Rockstar North|Rockstar North's]] [[Manhunt 2]], bearing the [[Vice City Police Department|VCPD's]] color scheme.
* The Police Maverick appears in [[Rockstar North|Rockstar North's]] [[Manhunt 2]], bearing the [[VCPD in GTA III Era|VCPD's]] color scheme.
* There is a [[Glitches|Glitch]] involving the Police Maverick in [[Grand Theft Auto IV]] where once [[Niko Bellic|Niko]] gets out, the helicopter will start flying away and fall once it is realised that there is no pilot. This is because the game still reads the helicopter as AI controlled. Holding Y (Xbox 360) or Triangle (PS3) to shut off the engine will prevent this. This will no longer happen when the player goes back to the safehouse from a considerable distance away from it.
* There is a [[Glitches|Glitch]] involving the Police Maverick in [[Grand Theft Auto IV]] where once [[Niko Bellic|Niko]] gets out, the helicopter will start flying away and fall once it is realised that there is no pilot. This is because the game still reads the helicopter as AI controlled. Holding Y (Xbox 360) or Triangle (PS3) to shut off the engine will prevent this. This will no longer happen when the player goes back to the safehouse from a considerable distance away from it.
*In GTA Vice City, AI Police Mavericks can be seen flying around without a wanted level. They are not solid and do not have any engine noise, for example, when you touch it you go right through it.  They can't be destroyed. These helicopters are basically a variant of the DeadDodo, as these helicopters follow the same path. Also, the red and white lights that normally appear on the DeadDodo appear in the middle of the helicopter.
*In GTA Vice City, AI Police Mavericks can be seen flying around without a wanted level. They are not solid and do not have any engine noise, for example, when you touch it you go right through it.  They can't be destroyed. These helicopters are basically a variant of the DeadDodo, as these helicopters follow the same path. Also, the red and white lights that normally appear on the DeadDodo appear in the middle of the helicopter.
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