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Missions: Difference between revisions

220 bytes removed ,  28 August 2012
All missions are scripted to some extent - not worth its own section.
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(All missions are scripted to some extent - not worth its own section.)
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'''Missions''' are storyline objective tasks given to the [[protagonist]] in the [[Grand Theft Auto|Grand Theft Auto series]] by other characters in order to further advance the storyline. Missions act as a modern version of levels in video games, and the equivalent of quests in role-playing games. The completion of missions will often unlock other missions, [[safehouses]] and new [[locations]].
'''Missions''' are storyline objective tasks given to the [[protagonist]] in the [[Grand Theft Auto|Grand Theft Auto series]] by other characters in order to further advance the storyline. Missions act as a modern version of levels in video games, and the equivalent of quests in role-playing games. The completion of missions will often unlock other missions, [[safehouses]] and new [[locations]].


Missions are usually given to the [[protagonist]] by contacts such as gang leaders, friends, or basically anyone in need of help in exchange for pay, either directly in person or through mediums such as [[Mobile Phone|phone calls]], or [[email|e-mails]]. However some missions are taken on by the protagonist themselves in response to a changing situation or sudden event.
Missions are usually given to the [[protagonist]] by contacts such as gang leaders, friends, or basically anyone in need of help in exchange for pay, either directly in person or through mediums such as [[Mobile Phone|phone calls]], or [[email|e-mails]]. However some missions are taken on by the protagonist themselves in response to a changing situation or sudden event.
Missions often contain scripted events designed specifically for that particular mission, such as pre-planned chase sequences and unique NPC actions to create a 'cinematic' feel.


Missions make up the most part of [[completion]] of the game, not least because they introduce and encapsulate many aspects of the game, including controls, vehicles, locations, weapons, food, clothing etc. Completion of the game is entirely optional, and only used as a personal statistic. However, most people prefer to complete the story missions so they can advance the storyline and see what happens next.
Missions make up the most part of [[completion]] of the game, not least because they introduce and encapsulate many aspects of the game, including controls, vehicles, locations, weapons, food, clothing etc. Completion of the game is entirely optional, and only used as a personal statistic. However, most people prefer to complete the story missions so they can advance the storyline and see what happens next.
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==Random Characters==
==Random Characters==
{{Main|Random Characters}}
{{Main|Random Characters}}
In [[Grand Theft Auto IV]], [[The Lost and Damned]], [[The Ballad of Gay Tony]], and [[Grand Theft Auto: Chinatown Wars]], side missions are triggered when the player gets close to a [[Random Characters|"random" character]]. These characters are out at certain times of day. Some have more then one side mission, that build up to create a mini story. Others branch off the main story to explain the results of certain events. They wait for the player to walk up to them at the sidewalk so they can "talk business".
In [[Grand Theft Auto IV]], [[The Lost and Damned]], [[The Ballad of Gay Tony]], and [[Grand Theft Auto: Chinatown Wars]], side missions are triggered when the player gets close to a [[Random Characters|"random" character]]. These characters are out at certain times of day. Some have more then one side mission, that build up to create a mini story. Others branch off the main story to explain the results of certain events. They wait for the player to walk up to them at the sidewalk so they can "talk business".   
 
==Scripted Missions==
 
Since the beginning of [[Grand Theft Auto III]] scripted events in many missions started to occur to make the gameplay more realistic or fun, weather it was police showing up at a random crime scene or gang war, the scripted events lasted all the way to [[The Ballad of Gay Tony]] and will likely continue in next and latest [[Grand Theft Auto]] game, [[Grand Theft Auto V]].   


[[Category:Missions]]
[[Category:Missions]]
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