Jump to content

Radar: Difference between revisions

429 bytes added ,  19 September 2013
added more features of the GTA V radar (sound indicator, police field of vision indicator)
No edit summary
(added more features of the GTA V radar (sound indicator, police field of vision indicator))
Line 23: Line 23:
From GTA IV onwards, the [[Health]] and [[Body Armor]] indicators, which were initially located on the upper right side of the [[Heads-Up Display|heads-up display]], are integrated into the radar, warping around the radar's circular border; the health bar and armor bar each take up half of the radar's circumference, and the health bar will become red and blink if the player's health is low. In addition, the radar from GTA IV onwards also indicates the extent in which law enforcement scouts for the player whenever they have a [[Wanted Level in GTA IV Era|wanted level]].
From GTA IV onwards, the [[Health]] and [[Body Armor]] indicators, which were initially located on the upper right side of the [[Heads-Up Display|heads-up display]], are integrated into the radar, warping around the radar's circular border; the health bar and armor bar each take up half of the radar's circumference, and the health bar will become red and blink if the player's health is low. In addition, the radar from GTA IV onwards also indicates the extent in which law enforcement scouts for the player whenever they have a [[Wanted Level in GTA IV Era|wanted level]].


In GTA V, the radar has been overhauled. It is now rectangular in shape, and the map within the radar is shown in a pseudo-3D perspective whenever the player is in any vehicle. Also, if the player is inside a building, the radar will show the interior layout. As with San Andreas and The Ballad of Gay Tony, the radar displays an altimeter whenever the player is operating any aircraft or parachuting. The health and armor meters are still integrated with the radar, however, they are now located at the very bottom of the radar, with the left side indicating health and the right side indicating armor. In single player, a third meter is present, representing [[Michael]], [[Franklin]], or [[Trevor Phillips|Trevor's]] special ability.
In GTA V, the radar has been overhauled. It is now rectangular in shape, and the map within the radar is shown in a pseudo-3D perspective whenever the player is in any vehicle. Also, if the player is inside a building, the radar displays the interior layout. As with San Andreas and The Ballad of Gay Tony, the radar displays an altimeter whenever the player is operating any aircraft or parachuting. The radar has a sound indicator for stealth purposes; the indicator is blue when the player is either sprinting or talking loudly, and the indicator is red whenever the player discharges a firearm or causes an explosion. Whenever the player is [[Wanted Level in GTA V|wanted by the police]] and the police has lost sight of the player, the radar displays field of vision indicators on police blips. The health and armor meters are still integrated with the radar, however, they are now located at the very bottom of the radar, with the left side indicating health and the right side indicating armor. In single player, a third meter is present, representing [[Michael De Santa]], [[Franklin Clinton]], or [[Trevor Philips]]'s [[Special Abilities|special ability]].


==Gallery==
==Gallery==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.