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== Cut content == | == Cut content == | ||
[[ | [[File:Ruralcop-GTASA-beta.png|thumb|120px|right|The cut deputy patrolling his town.]] | ||
<code>gta3.img</code>, a core GTA San Andreas model datafile, contains two files, <code>dsher.txd</code> and <code>dsher.dff</code>, which are presumably intended for rural sheriffs within the desert region of [[Bone County]] and possibly [[Tierra Robada]]; the texture map, which depicts a sheriff's uniform in a beige shirt, green pants and a different sheriff department patch, is interchangeable with the standard sheriff pedestrian model, down to the use of the sheriff's hat. The files were dummied out for unspecified reasons. | <code>gta3.img</code>, a core GTA San Andreas model datafile, contains two files, <code>dsher.txd</code> and <code>dsher.dff</code>, which are presumably intended for rural sheriffs within the desert region of [[Bone County]] and possibly [[Tierra Robada]]; the texture map, which depicts a sheriff's uniform in a beige shirt, green pants and a different sheriff department patch, is interchangeable with the standard sheriff pedestrian model, down to the use of the sheriff's hat. The files were dummied out for unspecified reasons. | ||