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Modifications: Difference between revisions

Also replaced P1 image with better one from the front.
Tag: LINKS
(Also replaced P1 image with better one from the front.)
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* '''Maps''' - Modifications of this type add buildings, islands, towns and other objects to an existent landscape of the GTA game. They consist of the added model description with corresponding textures and collision data. Examples are Pleasure Island mod for [[Grand Theft Auto: Vice City|GTA Vice City]] and WTC Modification for [[Grand Theft Auto: San Andreas|GTA San Andreas]].
* '''Maps''' - Modifications of this type add buildings, islands, towns and other objects to an existent landscape of the GTA game. They consist of the added model description with corresponding textures and collision data. Examples are Pleasure Island mod for [[Grand Theft Auto: Vice City|GTA Vice City]] and WTC Modification for [[Grand Theft Auto: San Andreas|GTA San Andreas]].
* '''Missions''' - Modifications of this type alter or replace the mission script (''main.scm'' in all of the [[GTA III Era]] games) of GTA game. These could alter details of missions or even add entirely new missions. The mission script file is responsible for what-happens-when, so modifying it can achieve almost any effect.
* '''Missions''' - Modifications of this type alter or replace the mission script (''main.scm'' in all of the [[GTA III Era]] games) of GTA game. These could alter details of missions or even add entirely new missions. The mission script file is responsible for what-happens-when, so modifying it can achieve almost any effect.
* '''Patches''' (Fixes) - Modifications of this type do not change anything appreciable but only correct errors present in the original GTA game, like [[DFT30]] missing rear wheel in [[Grand Theft Auto: San Andreas|GTA San Andreas]] and wrong placed [[Little Havana Streetwear & Tattoo Parlour|Cuban Outfit]] in [[Grand Theft Auto: Vice City|GTA Vice City]]. Some of modifications attempt to restore hidden features in game: [[Ghost Town]] in [[Grand Theft Auto III|GTA III]], [[Hot Coffee Modification|scenes for adults]] in [[Grand Theft Auto: San Andreas|GTA San Andreas]].
* '''Patches''' (Fixes) - Modifications of this type do not change anything appreciable but only correct errors present in the original GTA game, like [[DFT30]] missing rear wheel in [[Grand Theft Auto: San Andreas|GTA San Andreas]] and wrong placed [[Little Havana Streetwear & Tattoo Parlour|Havana]] [[Havana|Outfit]] in [[Grand Theft Auto: Vice City|GTA Vice City]]. Some of modifications attempt to restore hidden features in game: [[Ghost Town]] in [[Grand Theft Auto III|GTA III]], [[Hot Coffee Modification|scenes for adults]] in [[Grand Theft Auto: San Andreas|GTA San Andreas]].
* '''Player''' - Modifications of this type change the [[protagonist]] model in game, add or replace available clothing items, sometimes also offer new animation or voice data for the player. Creation of modifications of the given type began after release of the [[Grand Theft Auto III|GTA III]], the first GTA game contained an appreciable protagonist model. [[Pedestrians]] modifications also often appoint to the given category.
* '''Player''' - Modifications of this type change the [[protagonist]] model in game, add or replace available clothing items, sometimes also offer new animation or voice data for the player. Creation of modifications of the given type began after release of the [[Grand Theft Auto III|GTA III]], the first GTA game contained an appreciable protagonist model. [[Pedestrians]] modifications also often appoint to the given category.
* '''Vehicles''' - Modifications of this type add a new cars, boats, planes & helicopters to a GTA game, or change existent vehicles colors and handling, sometimes even replace certain cars with new ''hi-poly'' modeled and textured version of them. This is a most popular kind of modifications (as also the lungs for realization), often united in large thematic packages.
* '''Vehicles''' - Modifications of this type add a new cars, boats, planes & helicopters to a GTA game, or change existent vehicles colors and handling, sometimes even replace certain cars with new ''hi-poly'' modeled and textured version of them. This is one of the most popular kinds of modifications (as also the lungs for realization), often united in large thematic packages.
** As a side note, the majority of vehicle mods are real-life vehicles, usually ripped from other games with vehicles (e.g. ''Need for Speed'' series).
* '''Weapons''' - modifications of this type alter weapons models and data, like accuracy or rate of fire, and sound of shooting. They also usually provided as thematic packages.
* '''Weapons''' - modifications of this type alter weapons models and data, like accuracy or rate of fire, and sound of shooting. They also usually provided as thematic packages.


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File:Ammu-Nation-GTASA-freeweapons-modification.jpeg|An "All weapons for free at Ammu-Nation" Mod.
File:Ammu-Nation-GTASA-freeweapons-modification.jpeg|An "All weapons for free at Ammu-Nation" Mod.
File:Nitro-GTASA-modification.jpeg|A car-nitro mod in GTA San Andreas.
File:Nitro-GTASA-modification.jpeg|A car-nitro mod in GTA San Andreas.
File:InsaneStuntBonus-GTASA.png|A [[wp:McLaren P1|McLaren P1]] mod, replacing the [[ZR-350]].<br /><small>(Mod by [https://www.youtube.com/user/iVIC675 iVIC675])</small>
File:McLarenP1-GTASA-modification.png|A [[wp:McLaren P1|McLaren P1]] mod, replacing the [[ZR-350]].<br /><small>(Mod by [https://www.youtube.com/user/iVIC675 iVIC675])</small>
File:Euro-GTASA-modification.jpeg|A Euro mod in GTA San Andreas.
File:Euro-GTASA-modification.jpeg|A Euro mod in GTA San Andreas.
File:Car-GTASA-modification.jpeg
File:Car-GTASA-modification.jpeg
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