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Weapons in GTA San Andreas: Difference between revisions

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==Smart Aim==
==Smart Aim==
Smart aim{{?}} involves computer-assisted auto-aiming, which occurs when pedestrian targets are within the weapon's range. The range is determined by the type of weapon and the player's proficiency with that weapon (''Weapon Skill'' stat). Smart aiming is an improvement upon the auto-aim available in previous games where the computer will cycle between auto-aim and manual aim, depending upon the proximity of possible targets. Furthermore, when multiple targets are within range, smart aim selects the closest target first. Another key feature of smart aim is the targeting lock that changes color as the target's health decreases. Green progresses to orange, which progresses to red, and finally black upon the target's death. The smart aim feature is available on every weapon except the [[Rifle]], the [[Sniper Rifle]], projectiles, or any of the heavy weapons.
Smart aim{{?}} involves computer-assisted auto-aiming, which occurs when pedestrian targets are within the weapon's range. The range is determined by the type of weapon and the player's proficiency with that weapon (''Weapon Skill'' stat). Smart aiming is an improvement upon the auto-aim available in previous games where the computer will cycle between auto-aim and manual aim, depending upon the proximity of possible targets. Furthermore, when multiple targets are within range, smart aim selects the closest target first. Another key feature of smart aim is the targeting lock that changes color as the target's health decreases. Green progresses to orange, which progresses to red, and finally black upon the target's death. The smart aim feature is available on every weapon except the [[Rifle]], the [[Sniper Rifle]], projectiles, or any of the heavy weapons.
The Smart Aim also seems to bear a strong resemblance to the execution system in Rockstar's Manhunter where the darker the color or the target,the more gruesome the execution while in San Andreas the darker the color of the target,the less health of the target.


==Dual-Wield==
==Dual-Wield==
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