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== GTA 2 == | == GTA 2 == | ||
[[Image:Respectmeter-GTA2.png|frame|The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any [[Communication|payphones]] the player has access to. As indicated in the image, the player can take [[Scientist]] jobs from green phones and [[Zaibatsu]] jobs from green and yellow phones, but is an enemy of the [[Rednecks]].]] | |||
In ''GTA 2'', respect is a fundamental aspect of the [[Grand Theft Auto 2#Gangs|gang]] system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay. | In ''GTA 2'', respect is a fundamental aspect of the [[Grand Theft Auto 2#Gangs|gang]] system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay. | ||
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* When the player completes one of its missions or kills members of opposing gangs, respect from a gang will rise. | * When the player completes one of its missions or kills members of opposing gangs, respect from a gang will rise. | ||
* When the player fails one of its missions or kills its members, respect from a gang will drop. | * When the player fails one of its missions or kills its members, respect from a gang will drop. | ||
A neutral-to-positive respect level from a gang will grant the player the ability to receive missions from the mentioned gang via [[Communication|payphones]]. The respect meter further provides indications on which payphones the player can access via a series of three color-coded lights (each assigned to phones with the same colors, including, in ascending order, green, yellow and red) that light up in accordance to the level of respect the player has from the gang. The higher the respect level, the more phones the player can access. | |||
Gangs with a negative respect level will be hostile toward the player, firing at the player upon entering their territories. In addition, gangs that view the player unfavorably do not trust the player, and refuse to associate themselves. Missions will not be available from gangs with negative respect. | Gangs with a negative respect level will be hostile toward the player, firing at the player upon entering their territories. In addition, gangs that view the player unfavorably do not trust the player, and refuse to associate themselves. Missions will not be available from gangs with negative respect. | ||
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[[nl:Respect]] | [[nl:Respect]] | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
[[Category:Features in GTA 2]] | |||
[[Category:Features in GTA San Andreas]] | [[Category:Features in GTA San Andreas]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Gangs| ]] | [[Category:Gangs| ]] | ||
[[Category:Gangs in GTA 2| ]] | [[Category:Gangs in GTA 2| ]] | ||
[[Category:Gangs in GTA San Andreas| ]] | [[Category:Gangs in GTA San Andreas| ]] |