Barracks Safehouse: Difference between revisions

(I know we need to keep our writing simple, but having so many short, unconnected sentences here makes the page look like a 10-year old wrote it.)
No edit summary
Line 5: Line 5:


==Description==
==Description==
Based on a standard army barracks, the barracks is depicted as a shared accommodation, with rooms for a superior officer (a personal dorm and an office, presumably for a drill instructor) in front, a recruits' dorm with several beds in the middle, and toilets and showers at the back.  
Located in [[Fort Baxter Air Base|Fort Baxter]], [[Vice City in GTA III Era|Vice City]], and based on a standard army barracks, the barracks is depicted as a shared accommodation, with rooms for a superior officer (a personal dorm and an office, presumably for a drill instructor) in front, a recruits' dorm with several beds in the middle, and toilets and showers at the back.  


Players will find their savepoint and a [[pistol]] pickup near the end of the recruits' dorm; however, the safehouse does not include a [[health]] pickup within the building, unlike later safehouses in the game, as it is already provided in front of the medic barracks just down the road.
Players will find their savepoint and a [[pistol]] pickup near the end of the recruits' dorm; however, the safehouse does not include a [[health]] pickup within the building, unlike later safehouses in the game, as it is already provided in front of the medic barracks just down the road.

Revision as of 16:06, 17 November 2011

File:Barrackssafehouse-GTAVC-exterior.jpg
Exterior of the barracks safehouse in GTA Vice City Stories.
File:Barrackssafehouse-GTAVC-interior.jpg
Interior of the barracks.

The barracks is the player's first safehouse in Grand Theft Auto: Vice City Stories.

Description

Located in Fort Baxter, Vice City, and based on a standard army barracks, the barracks is depicted as a shared accommodation, with rooms for a superior officer (a personal dorm and an office, presumably for a drill instructor) in front, a recruits' dorm with several beds in the middle, and toilets and showers at the back.

Players will find their savepoint and a pistol pickup near the end of the recruits' dorm; however, the safehouse does not include a health pickup within the building, unlike later safehouses in the game, as it is already provided in front of the medic barracks just down the road.

During his career in the army, Victor Vance hides a package of drugs under his bed under orders of his superior officer Jerry Martinez. After being discovered, Victor is kicked out of the army and can no longer use the safehouse until "Over the Top", when the player can reenter the barracks during the mission; the pistol pickup is still available inside the barracks during the mission.