Heads-Up Display: Difference between revisions
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[[ | [[File:HUD-GTASA.jpg|thumb|250px|Illustrated example of a HUD as seen in GTA San Andreas.]] | ||
A '''heads-up display''', often abbreviated as '''HUD''', is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like. | A '''heads-up display''', often abbreviated as '''HUD''', is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like. | ||
== Description == | == Description == | ||
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations. | A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race), maps with blips, and subtitles of conversations. | ||
The HUD in GTA games may display the following information: | |||
* [[Money]]. | |||
*[[Money]]. | * [[Weapons|Weapon]] selected and amount of ammunition. | ||
*[[Weapons|Weapon]] selected and ammunition. | * Amount of [[health]]. | ||
*[[ | * Amount of [[Body Armor|armor]]. | ||
*[[Body Armor| | * [[Mission]] title (GTA III onwards) when starting a mission. | ||
*[[Mission]] | * [[Lung Capacity|Oxygen remaining]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]) or [[Statistics|stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]) when in water. | ||
*[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]) | * [[Respect|Gang respect]] ([[Grand Theft Auto 2|GTA 2]]). | ||
* [[Statistics|Player character stats and skills]] (GTA San Andreas). | |||
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]). | * [[Wanted Level]]. Starting with GTA San Andreas (except GTA Advance), the wanted level interface does not appear until the player has a wanted level. | ||
*[[Statistics| | * [[Time]] (GTA III and later, with the exception of [[Grand Theft Auto Advance]]), indicated by a 24-hour clock. | ||
*[[Wanted | * Vehicle speed (GTA Advance), in kilometers per hour. | ||
*[[Time]] (GTA III and later, with the exception of [[Grand Theft Auto Advance]]). | * The vehicle the player enters. | ||
*Vehicle speed (GTA Advance). | * The district the player enters. | ||
*The vehicle the player enters. | * The street the player enters ([[Grand Theft Auto IV]]). | ||
*The district the player enters. | * [[Location Compass]]es, compass points to key locations ([[Grand Theft Auto 1|GTA 1]] to [[Grand Theft Auto 2|GTA 2]]). | ||
*The street the player enters ([[Grand Theft Auto IV]]). | * A [[radar]], a small map of the player's current location ([[Grand Theft Auto III|GTA III]] onwards). Altitude meters are also integrated into the radar for GTA San Andreas and The Ballad of Gay Tony. | ||
*Altitude | |||
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively. | Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively. | ||
== Gallery == | |||
==Gallery== | |||
=== GTA 1 — GTA 2 === | === GTA 1 — GTA 2 === | ||
<gallery> | <gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left;" widths="160"> | ||
File:HUD-GTA1.png|GTA 1. | |||
File:HUD-GTAL.png|GTA London 1969 and London 1961. | |||
File:HUD-GTA2.png|GTA 2. | |||
</gallery> | </gallery> | ||
=== GTA III — GTA Vice City Stories === | === GTA III — GTA Vice City Stories === | ||
<gallery> | <gallery width="auto" perrow="3" style="font-size:95%; padding:0; text-align:left;" widths="160"> | ||
File:HUD-GTAIII.jpg|GTA III (PC/Xbox version) (<small>[[:File:HUD-GTAIII-PS2.png|PS2 version]], [[:File:HUD-GTAIII-iOS-Android.png|iOS/Android version]]</small>). | |||
File:HUD-GTAVC.jpg|GTA Vice City (PC version) (<small>[[:File:HUD-GTAVC-iOS-Android.png|iOS/Android version]]</small>). | |||
File:HUD-GTASA.png|GTA San Andreas (PC version) (<small>[[:File:HUD-GTASA-iOS-Android.png|iOS/Android/Remastered version]]</small>).<br />The bottom money counter shows the player is in debt as a result of [[gambling]]. | |||
File:HUD-GTAA.jpg|GTA Advance. | |||
File:HUD-GTALCS-PS2.jpg|GTA Liberty City Stories (PS2 version) (<small>[[:File:HUD-GTALCS-PSP.jpg|PSP version]]</small>). | |||
File:HUD-GTAVCS-PS2.jpg|GTA Vice City Stories (PS2 version). | |||
</gallery> | </gallery> | ||
=== GTA IV — GTA Chinatown Wars === | === GTA IV — GTA Chinatown Wars === | ||
<gallery> | <gallery width="auto" perrow="4" style="font-size:95%; padding:0; text-align:left;" widths="160"> | ||
File:HUD-GTAIV.png|GTA IV (upper right HUD) (<small>[[:File:Radar-GTAIV.png|Radar, with additional HUD elements]]</small>). | |||
File:HUD-TLAD.png|The Lost and Damned. In the theme of the biker gang image, the HUD is faded and grittier (<small>[[:File:Radar-GTAIV.png|Radar]]</small>) | |||
File:HUD-TBOGT.png|The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple (<small>[[:File:Radar-GTAIV.png|Radar]]</small>). | |||
File:HUD-GTACW.png|In the [[Nintendo DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]]. | |||
</gallery> | </gallery> | ||
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[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Features]] | [[Category:Features]] | ||
Latest revision as of 00:03, 25 June 2015
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.

Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race), maps with blips, and subtitles of conversations.
The HUD in GTA games may display the following information:
- Money.
- Weapon selected and amount of ammunition.
- Amount of health.
- Amount of armor.
- Mission title (GTA III onwards) when starting a mission.
- Oxygen remaining (GTA San Andreas) or stamina (GTA Vice City Stories) when in water.
- Gang respect (GTA 2).
- Player character stats and skills (GTA San Andreas).
- Wanted Level. Starting with GTA San Andreas (except GTA Advance), the wanted level interface does not appear until the player has a wanted level.
- Time (GTA III and later, with the exception of Grand Theft Auto Advance), indicated by a 24-hour clock.
- Vehicle speed (GTA Advance), in kilometers per hour.
- The vehicle the player enters.
- The district the player enters.
- The street the player enters (Grand Theft Auto IV).
- Location Compasses, compass points to key locations (GTA 1 to GTA 2).
- A radar, a small map of the player's current location (GTA III onwards). Altitude meters are also integrated into the radar for GTA San Andreas and The Ballad of Gay Tony.
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Gallery
GTA 1 — GTA 2
-
GTA 1.
-
GTA London 1969 and London 1961.
-
GTA 2.
GTA III — GTA Vice City Stories
-
GTA III (PC/Xbox version) (PS2 version, iOS/Android version).
-
GTA Vice City (PC version) (iOS/Android version).
-
GTA San Andreas (PC version) (iOS/Android/Remastered version).
The bottom money counter shows the player is in debt as a result of gambling. -
GTA Advance.
-
GTA Liberty City Stories (PS2 version) (PSP version).
-
GTA Vice City Stories (PS2 version).
GTA IV — GTA Chinatown Wars
-
GTA IV (upper right HUD) (Radar, with additional HUD elements).
-
The Lost and Damned. In the theme of the biker gang image, the HUD is faded and grittier (Radar)
-
The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple (Radar).
-
In the Nintendo DS version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the Wanted Level and place/car names) are moved to the bottom screen as part of the PDA.