Safehouses: Difference between revisions
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==Trivia== | ==Trivia== | ||
* Even though they are called safe | * Even though they are called safe 'houses' alot of them have the save points outside, rather than inside. | ||
[[Category:Safehouses| ]] | [[Category:Safehouses| ]] |
Revision as of 02:07, 17 May 2010
Safehouses are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, which normally consist of no more than a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing. In Grand Theft Auto: Chinatown Wars, some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.
- Safehouses in Grand Theft Auto III
- Safehouses in Grand Theft Auto: Vice City
- Safehouses in Grand Theft Auto: San Andreas
- Safehouses in Grand Theft Auto: Liberty City Stories
- Safehouses in Grand Theft Auto: Vice City Stories
- Safehouses in Grand Theft Auto IV
- Safehouses in The Lost and Damned
- Safehouses in The Ballad of Gay Tony
- Safehouses in Grand Theft Auto: Chinatown Wars
See also
- Jesus Saves in GTA 2.
- Save Points
Trivia
- Even though they are called safe 'houses' alot of them have the save points outside, rather than inside.