Blue Hell

Revision as of 16:25, 15 April 2009 by gtw>C-d-rom (Just added some entrances. Probably needs some cleanup and general unity, as well as for other games)

Blue Hell is the name given to the area found underneath the landmass in all Grand Theft Auto games. The player is not supposed to enter Blue Hell, but several game glitches can occur which will result in the player ending up there. When the player enters Blue Hell, they will fall for a few seconds before respawning on the nearest "solid" landmass.

Blue Hell is comprised of a bottomless pit, and there are several "entrances" (though they may vary for each game), though these "entrances" are most likely overlooked glitches in the game and not intended to be there.

Entrances

San Andreas

  • In Esplanade North, San Fierro. The player can find several docks strutting out into the San Fierro Bay and warehouses situated on them. Next to one of these docks is a submarine called the "U.S.S. Numnutz". If the player swims directly down from the submarine to the bottom of the waterway next to the dock, they will notice a greyish color that does not match the color or texture of the surrounding rock. The greyish area is actually a hole that the player can swim through and enter Blue Hell.
  • Also in San Fierro, there is a large clothing store in Doherty, opposite the tract of wasteland. The top portion of wall, between the top floor and roof, is not solid and allows entry if used in a jetpack.
  • In Mulholland there is a newspaper shop with a roof which is not entirely solid. If the correct place is found, the player can drop through to the interior of the building and from there blue hell itself.
  • At Las Venturas Airport, one of the walls of the main building has a glitch wherein running at it enough will pop the player out into blue hell. The wall is located where the fence around the runway meets the building.