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[[Image:Crime Rating SA.jpg|right|thumb|200px]]
[[File:CriminalRatings-GTASA-menu.jpg|right|thumb|200px]]
The '''Criminal Rating''' is a rating level in all games in the [[GTA III Era]] based on the criminal activities of the player. In [[Grand Theft Auto: San Andreas]], the criminal rating can be viewed in the Stats section in the pause menu. A new game starts the criminal rating at 0.
The '''Criminal Rating''' is a rating level in all games in the [[GTA III Era]] based on the criminal activities of the player. In [[Grand Theft Auto: San Andreas]], the criminal rating can be viewed in the Stats section in the pause menu. A new game starts the criminal rating at 0.
GTA San Andreas did not feature the Media Attention statistic like Vice City did.
GTA San Andreas did not feature the Media Attention statistic like Vice City did.
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* The storyline missions can do you a great favor as finishing them earn points, but consider that in almost all of them, you will kill people, earn money (between end-mission money and money you might earn off your victims), destroy lots of vehicles and sometimes aircraft.
* The storyline missions can do you a great favor as finishing them earn points, but consider that in almost all of them, you will kill people, earn money (between end-mission money and money you might earn off your victims), destroy lots of vehicles and sometimes aircraft.
* After completing the storyline missions, you should be left with a nice bank account and a solid 10,000 points at the very least. Of course, doing every side-mission will help you climb higher in the criminality ranks.
* After completing the storyline missions, you should be left with a nice bank account and a solid 10,000 points at the very least. Of course, doing every [[Side mission|side mission]] will help you climb higher in the criminality ranks.
* Sadly, though, completing everything, even with keeping all the money, won't make you go to the million points. You must know that maxed money alone is worth 199,999 points only in the score, you'll need obviously more to attain the million.
* Sadly, though, completing everything, even with keeping all the money, won't make you go to the million points. You must know that maxed money alone is worth 199,999 points only in the score, you'll need obviously more to attain the million.
* If you're worried about your accuracy, note that you will get points from killing with vehicle weapons (the [[Hunter]]'s minigun, the [[Rhino]]'s cannon, etc...) without effect on your accuracy as you didn't fire bullets from your own weapons. Using explosives do not count either - rockets, grenades, satchels each are counted in the "Kgs of explosives used", not in "bullets fired". Blast away!
* If you're worried about your accuracy, note that you will get points from killing with vehicle weapons (the [[Hunter]]'s minigun, the [[Rhino]]'s cannon, etc...) without effect on your accuracy as you didn't fire bullets from your own weapons. Using explosives do not count either - rockets, grenades, satchels each are counted in the "Kgs of explosives used", not in "bullets fired".


If you wish to increase your criminal rating using other ways, your only solution is to get into a fight with the system and start making a killing spree. Here are a few tips if you want to "start a one-man war".<!--Arcade-like fun IMHO, as you have one chance at a time to score lots of points and "cash" them by using the checkpoint methods.-->
If you wish to increase your criminal rating using other ways, your only solution is to get into a fight with the system and start making a killing spree. Here are a few tips if you want to "start a one-man war".<!--Arcade-like fun IMHO, as you have one chance at a time to score lots of points and "cash" them by using the checkpoint methods.-->
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*Homelands Method
*Homelands Method
This method is pretty simple. It consists in choosing a secluded place with narrow access, such as a backstreet, or anywhere far away enough from roads, so you can take out easily any intruder coming in, leaving you with clear shots to aircraft incoming.<br>
This method is pretty simple. It consists in choosing a secluded place with narrow access, such as a backstreet, or anywhere far away enough from roads, so you can take out easily any intruder coming in, leaving you with clear shots to aircraft incoming.<br>
Weapons recommended: [[Minigun]], [[AR-15|M4]], Any shotgun except the sawn-off (in case the intruders come close to you), [[satchel charges]] (if the shotgun is ineffective).<br>
Weapons recommended: [[Minigun]], [[M16|M4]], Any shotgun except the sawn-off (in case the intruders come close to you), [[Satchel Charges]] (if the shotgun is ineffective).<br>
Escape methods: If you need to get out, I would suggest keeping a fast vehicle (preferably a [[NRG-500|fast]] [[FCR-900|motorbike]] to get out of your hiding place and rush to the Pay'n'Spray.<br>
Escape methods: If you need to get out, I would suggest keeping a fast vehicle (preferably a [[NRG-500|fast]] [[FCR-900|motorbike]] to get out of your hiding place and rush to the [[Pay'n'Spray]])).<br>
Advantages: Natural defense, and possibility to take out intruders quickly<br>
Advantages: Natural defense, and possibility to take out intruders quickly<br>
Drawbacks: It happens often, helicopters blasted down can block your way out, if they don't come blasting right next to you.
Drawbacks: It happens often, helicopters blasted down can block your way out, if they don't come blasting right next to you.
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Similar to the Homelands Method, except your main advantage is not in narrow access, but in height itself. Take advantage of your opponents by shooting them from a height.<br>
Similar to the Homelands Method, except your main advantage is not in narrow access, but in height itself. Take advantage of your opponents by shooting them from a height.<br>
<b>Recommended area: The pueblo reconstitution in [[Las Barrancas]]</b> <br>
<b>Recommended area: The pueblo reconstitution in [[Las Barrancas]]</b> <br>
Weapons recommended: Minigun, [[AR-15|M4]], [[grenades]] or satchel charges to drop on your enemies, [[sniper rifle]] (Optional only, but it's a fun and challenging weapon, especially in high wanted level situations)<br>
Weapons recommended: Minigun, [[M16|M4]], [[grenades]] or satchel charges to drop on your enemies, [[sniper rifle]] (Optional only, but it's a fun and challenging weapon, especially in high wanted level situations)<br>
Escape methods: If you need to get out from a high place, the solution is simple: use a helicopter, the Hydra, a Jetpack, anything that allowed you or helped you to come to your shooting area.<br>
Escape methods: If you need to get out from a high place, the solution is simple: use a helicopter, the Hydra, a Jetpack, anything that allowed you or helped you to come to your shooting area.<br>
Advantages: Natural defense, possibility to snipe on your intruders quickly as well.<br>
Advantages: Natural defense, possibility to snipe on your intruders quickly as well.<br>
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*Brown Thunder
*Brown Thunder
Similar in methods and means than Deadly Storm except it requires the [[Hunter]], the Brown Thunder [[Vigilante Mission]], and a high wanted level for the possibility of taking down helicopters.<br>
Similar in methods and means than Deadly Storm except it requires the [[Hunter]], the Brown Thunder [[Vigilante|Vigilante Mission]], and a high wanted level for the possibility of taking down helicopters.<br>
The method is simple, you mix up vigilantism and killing spree. Killing the criminals in Vigilante mission rewards you with extra health for your helicopter, money, 1 point per criminal killed, and extra time to keep going. Nothing of course stops you from pummeling pedestrians and vehicles on the ground while you chase criminals, it's even recommended if you want to rack extra points.<br>
The method is simple, you mix up vigilantism and killing spree. Killing the criminals in Vigilante mission rewards you with extra health for your helicopter, money, 1 point per criminal killed, and extra time to keep going. Nothing of course stops you from pummeling pedestrians and vehicles on the ground while you chase criminals, it's even recommended if you want to rack extra points.<br>
Advantages: Your helicopter can go as far as being nearly invincible, as your health is refilled by huge chunks each time you complete a vigilante level. It allows you to endure more hits from possible enemy Hydras, making them less of a threat - with a bit of skill you can even take them down!<br>
Advantages: Your helicopter can go as far as being nearly invincible, as your health is refilled by huge chunks each time you complete a vigilante level. It allows you to endure more hits from possible enemy Hydras, making them less of a threat - with a bit of skill you can even take them down!<br>
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* Obviously, load yourself up with powerful weaponry. The [[Minigun]] will be your best tool as it can be used for multiple purposes, from killing clumps of running pedestrians to destroying aircraft swiftly and easily, if you go for an on-foot method  
* Obviously, load yourself up with powerful weaponry. The [[Minigun]] will be your best tool as it can be used for multiple purposes, from killing clumps of running pedestrians to destroying aircraft swiftly and easily, if you go for an on-foot method  
* Take down aircraft in priority! Each of those will grant you instantly 30 points each without having to "cash them" using the checkpoint method. In case you die during your killing spree, you will have at least the aircraft takedown points. The [[The Helicopter Sniping Trick|heli sniping trick]] might get useful if you're really accurate and don't want to waste Minigun ammo, in case you go for an on-foot method.
* Take down aircraft in priority! Each of those will grant you instantly 30 points each without having to "cash them" using the checkpoint method. In case you die during your killing spree, you will have at least the aircraft takedown points. The [[The Helicopter Sniping Trick|heli sniping trick]] might get useful if you're really accurate and don't want to waste Minigun ammo, in case you go for an on-foot method.
* Choose your paths wisely. Plan how you're gonna do the killing spree, make an escape plan, make sure you can respond to any threat or retreat if needed. Whatever you do, try to survive. Don't waste time on health recovery, as spending time in front of a Sprunk dispenser will make you lose than what you'll recover, and most importantly: do NOT go in a fast-food, unless you're fast, because upon exiting, a lot of cops will be waiting for you, guns ready of course.
* Choose your paths wisely. Plan how you're gonna do the killing spree, make an escape plan, make sure you can respond to any threat or retreat if needed. Whatever you do, try to survive. Don't waste time on health recovery, as spending time in front of a Sprunk dispenser will make you lose more than what you'll recover, and most importantly: do NOT go into a fast-food restaurant, unless you're fast, because upon exiting, a lot of cops will be waiting for you, guns ready of course.
* A good place to start a killing spree would be in south [[San Fierro]]. Lots of people spawn on the streets of Doherty, especially those one block north from the [[Wang Cars]] and is an excellent place to do massive kills. It is also the perfect retreat place, as if you are too low on health, all you have to do is to run to the garage, pick a car upstairs and race the few feet separating you from the Pay'n'spray that will make you cash in your points. Even better, there is a Sprunk dispenser near the [[Cranberry Station]] to quickly restore your health before starting a new killing spree.<br>
* A good place to start a killing spree would be in south [[San Fierro]]. Lots of people spawn on the streets of Doherty, especially those one block north from the [[Wang Cars]] and is an excellent place to do massive kills. It is also the perfect retreat place, as if you are too low on health, all you have to do is to run to the garage, pick a car upstairs and race the few feet separating you from the [[Pay'n'Spray]] that will make you cash in your points. Even better, there is a Sprunk dispenser near the [[Cranberry Station]] to quickly restore your health before starting a new killing spree.<br>
* Optimize your chances of surviving by planning an escape route. Be sure there's always next to you a way for you to escape, be it a fast vehicle, an aircraft, back-alleys, spawn points of body armor or weapons or even [[Police Bribes|bribes]], just so you get the few extra protection needed to run your way to a checkpoint, provided you're close to one. Learn the streets, and don't plan a city-scale rampage. Instead, stay around your favorite places, those you know the best. Remember, a checkpoint can be any safehouse, and any Pay'n'Spray.
* Optimize your chances of surviving by planning an escape route. Be sure there's always next to you a way for you to escape, be it a fast vehicle, an aircraft, back-alleys, spawn points of body armor or weapons or even [[Police Bribes|bribes]], just so you get the few extra protection needed to run your way to a checkpoint, provided you're close to one. Learn the streets, and don't plan a city-scale rampage. Instead, stay around your favorite places, those you know the best. Remember, a checkpoint can be any safehouse, and any Pay'n'Spray.
* Avoid getting surrounded. In the case this happens, and you need at any costs to get out of the place you've been trapped in (such as a back-alley, a rooftop, or anywhere in the likes), try sniping your way out. A good shot in the head or in the gas tanks can gift you an escape route, especially in higher wanted level situations.
* Avoid getting surrounded. In the case this happens, and you need at any costs to get out of the place you've been trapped in (such as a back-alley, a rooftop, or anywhere), try sniping your way out. A good shot in the head or in the gas tanks can give you an escape route, especially in higher wanted level situations.
* There is no limit to how long a killing spree can go. It can be interesting to make a long one and do a big jump up to your stats, but (unless you use mods or have a stats editor) don't forget that dying can happen at any instant. Don't bite off more than you can chew, set yourself thresholds or time limits. Better to take down a few and get away with it, than to do lots of casualties and die doing more.
* There is no limit to how long a killing spree can go. It can be interesting to make a long one and do a big jump up to your stats, but (unless you use mods or have a stats editor) don't forget that dying can happen at any instant. Don't bite off more than you can chew, set yourself thresholds or time limits. Better to take down a few and get away with it, than to do lots of casualties and die doing more.


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|-
|-
|Playa
|Playa
|1000
|1,000-1,005
|-
|-
|Playa Partner
|Playa Partner
|1,001-1,149
|1,006-1,299
|-
|Mack
|1,150-1,299
|-
|-
|Pimp
|Pimp
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|1,000,000 and above
|1,000,000 and above
|}
|}
[[Category:GTA San Andreas]]
[[Category:GTA San Andreas]]
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
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