Grand Theft Auto: Vice City

Grand Theft Auto: Vice City
File:GTA Vice City Box Art.jpg
GTA: Vice City Cover
DeveloperRockstar North
PublisherRockstar Games
EngineRenderWare
Release datesPS2

United States 27th October 2002
Europe 8th November 2004
PC
United States 12th May 2003
Europe 15th May 2003
Xbox
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PlatformsPlaystation 2, Xbox, PC
Ratings

ESRB: M (Mature)
BBFC: 18
OFLC: MA 15+

ProtagonistTommy Vercetti
LocationVice City
Year1986


This article is about the game. For the city please see Vice City, and for the PSP game please see Grand Theft Auto: Vice City Stories.


Grand Theft Auto: Vice City, also referred to as just Vice City and GTAVC, is a game in the Grand Theft Auto III series.

Although it was released after GTAIII, it was set 15 years earlier.

Grand Theft Auto: Vice City (GTA:VC) is the fourth computer and video game in the Grand Theft Auto franchise. Designed by Rockstar North (formerly DMA Design) and published by Rockstar Games, it debuted in North America on October 27, 2002 for the PlayStation 2 and quickly became the best-selling video game for that year. As of July 2006, Vice City is, in the American market, the best-selling PlayStation 2 game of all time. Vice City also appeared on Japanese magazine Famitsu's readers' list of all-time favorite 100 videogames in 2006 [1]. Following this success, Vice City saw releases in Europe, Australia and Japan, and became available on the PC. Rockstar Vienna also packaged the game with its predecessor, Grand Theft Auto III, and sold it as Grand Theft Auto: Double Pack for the Xbox.

It uses a tweaked version of the game engine used by its predecessor, Grand Theft Auto III, and similarly presents a huge cityscape, fully populated with buildings (from hotels to skyscrapers), vehicles (cars, motocycles, boats, helicopters, and planes) and people.

Characters

See: Characters in Vice City

Radio Stations

See: Vice City Radio Stations