Difference between revisions of "Power-ups in GTA 1"

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m (Adding "information" section)
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|-
 
|-
 
|<center>[[Armor]]</center>
 
|<center>[[Armor]]</center>
|<center>[[Image:Armor_(GTA1)_(pickup).png|30px]]</center>
+
|<center>[[Image:Armor (GTA1) (pickup).png|20px]]</center>
|<center>[[Image:Armor_(GTA1)_(HUD_icon).png|30px]]</center>
+
|<center>[[Image:Armor (GTA1) (HUD icon).png|30px]]</center>
|Protection for the player against gunfire.. Each armor pickup contains 3 health points. This means the player can take 3 shoots and won't get hurt.
+
|Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits.
 
|-
 
|-
 
|<center>Get Outta Jail Free Card</center>
 
|<center>Get Outta Jail Free Card</center>
|<center>[[Image:Get_Outta_Jail_Free_Card_(GTA1) (pickup).png|30px]]</center>
+
|<center>[[Image:Get Outta Jail Free Card (GTA1) (pickup).png|22px]]</center>
|<center>[[Image:Get_Outta_Jail_Free_Card_(GTA1) (HUD icon).png|30px]]</center>
+
|<center>[[Image:Get Outta Jail Free Card (GTA1) (HUD icon).png|30px]]</center>
 
|Exempts the player from penalties imposed if the player is [[Busted|arrested]], such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time.
 
|Exempts the player from penalties imposed if the player is [[Busted|arrested]], such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time.
 
|-
 
|-
 
|<center>[[Health|Health/Life]]</center>
 
|<center>[[Health|Health/Life]]</center>
|<center>[[Image:Health_(GTA_1) (pickup).png|30px]]</center>
+
|<center>[[Image:Health (GTA1) (pickup).png|24px]]</center>
|None
+
|<center>None; indicated by life counter.</center>
|Adds an additional life to the player
+
|Adds an additional life to the player.
 
|-
 
|-
 
|<center>Cop [[Bribe]]</center>
 
|<center>Cop [[Bribe]]</center>
|<center>[[Image:Cop_Bribe_(GTA1) (pickup).png|30px]]</center>
+
|<center>[[Image:Cop Bribe (GTA1) (pickup).png|22px]]</center>
|None
+
|<center>None; indicated by disappearance of wanted level on HUD, if any.</center>
 
|Eliminates the player's [[Wanted Level in GTA 1|wanted level]].
 
|Eliminates the player's [[Wanted Level in GTA 1|wanted level]].
 
|-
 
|-
|<center>Speed up</center>
+
|<center>Speed Up</center>
|<center>[[Image:Speed_Up_(GTA1)_(pickup).png|30px]]</center>
+
|<center>[[Image:Speed Up (GTA1) (pickup).png|16px]]</center>
|<center>[[Image:Speed_Up_(GTA1)_(HUD_icon).png|30px]]</center>
+
|<center>[[Image:Speed Up (GTA1) (HUD icon).png|30px]]</center>
 
|Makes the player and his/her car faster
 
|Makes the player and his/her car faster
 
|-
 
|-
 
|<center>Multiplier</center>
 
|<center>Multiplier</center>
|<center>[[Image:Multiplier_(GTA1)_(pickup).png|30px]]</center>
+
|<center>[[Image:Multiplier (GTA1) (pickup).png|22px]]</center>
|None
+
|<center>None; indicated by multiplier counter.</center>
 
|Adds an additional point multiplier to the player.
 
|Adds an additional point multiplier to the player.
 
|-
 
|-
 
|<center>Information</center>
 
|<center>Information</center>
|<center>[[Image:Information_(GTA1)_(pickup).png|30px]]</center>
+
|<center>[[Image:Information (GTA1) (pickup).png|22px]]</center>
|None
+
|<center>None
 
|At the beginning of game adds tips, and infos about the city and in some occasions opens up new ares
 
|At the beginning of game adds tips, and infos about the city and in some occasions opens up new ares
 
|}
 
|}

Revision as of 20:42, 13 August 2011

Power-ups in Grand Theft Auto 1 encompass a variety of pickups that primarily alter the player's behavior, grant them temporary or permanent benefits that can aid the player during missions, dire situations, or simply for fun.

Power-ups can be acquired by finding them in specific locations in the cities.

Name Pickup icon HUD icon Description
Armor
20px
30px
Limited protection for the player against gunfire. Each armor pickup contains 3 health points, allowing the player to survive three hits.
Get Outta Jail Free Card
22px
30px
Exempts the player from penalties imposed if the player is arrested, such as a deduction of one score multiplier and the lost of weapons. Only one can be carried at a time.
Health/Life
24px
None; indicated by life counter.
Adds an additional life to the player.
Cop Bribe
22px
None; indicated by disappearance of wanted level on HUD, if any.
Eliminates the player's wanted level.
Speed Up
16px
30px
Makes the player and his/her car faster
Multiplier
22px
None; indicated by multiplier counter.
Adds an additional point multiplier to the player.
Information
22px
None
At the beginning of game adds tips, and infos about the city and in some occasions opens up new ares