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[[File: | [[File:ARideinthePark-GTAIII.jpg|thumb|250px|An effective route to take across [[Belleville Park]] during "A Ride in the Park" in GTA III.]] | ||
'''A Ride in the Park''' is a side mission in [[Grand Theft Auto III]] which is triggered when entering the parked [[Landstalker]] near the barn in [[Belleville Park]]. It is a checkpoint mission like '''[[Patriot Playground]]''' and '''[[Gripped!]]''', except for the fact you're in a Landstalker which is a lot less stable on bumps than the [[Patriot|Patriots]] in the other off-road missions. There are 12 checkpoints in this mission, which may be collected in any order. A timer starts once you've gone through the first checkpoint. Each checkpoint gives you a 10 second bonus, giving you a theoretical two minutes (120 seconds) to complete the mission. As with the other two missions, you will fail the mission if you run out of time, if you exit the vehicle, or if your vehicle is destroyed (most likely flipped on its roof). | '''A Ride in the Park''' is a side mission in [[Grand Theft Auto III]] which is triggered when entering the parked [[Landstalker]] near the barn in [[Belleville Park]]. It is a checkpoint mission like '''[[Patriot Playground]]''' and '''[[Gripped!]]''', except for the fact you're in a Landstalker which is a lot less stable on bumps than the [[Patriot|Patriots]] in the other off-road missions. There are 12 checkpoints in this mission, which may be collected in any order. A timer starts once you've gone through the first checkpoint. Each checkpoint gives you a 10 second bonus, giving you a theoretical two minutes (120 seconds) to complete the mission. As with the other two missions, you will fail the mission if you run out of time, if you exit the vehicle, or if your vehicle is destroyed (most likely flipped on its roof). |