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Vehicle Damage: Difference between revisions

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* For road vehicles in [[Grand Theft Auto: Vice City]], front windscreens may now be shattered and tires can be punctured using a firearm (the latter also allows for the inclusion of spike strips) and melee weapons may be effectively used to damage vehicles, while trunk lids may detach from a vehicle at a certain speed if ajar; [[Motorcycles|motorbikes]] and [[helicopter]]s, which were introduced in the game, have only smoke from the engine to show. Smoke effects and color from the engine have also been improved to better depict the condition of a damaged vehicle (from white, to a mix of white and black, to black). Destroyed boats may also sink in the water, as are aircraft and road vehicles.
* For road vehicles in [[Grand Theft Auto: Vice City]], front windscreens may now be shattered and tires can be punctured using a firearm (the latter also allows for the inclusion of spike strips) and melee weapons may be effectively used to damage vehicles, while trunk lids may detach from a vehicle at a certain speed if ajar; [[Motorcycles|motorbikes]] and [[helicopter]]s, which were introduced in the game, have only smoke from the engine to show. Smoke effects and color from the engine have also been improved to better depict the condition of a damaged vehicle (from white, to a mix of white and black, to black). Destroyed boats may also sink in the water, as are aircraft and road vehicles.


* [[Grand Theft Auto: San Andreas]] forgoes removable front quarter panels altogether (although headlights may still be broken if the same area is damaged), but allows bumpers to dangle before detaching. Doors, trunk lids and boot lids may also be closed shut by physical force (i.e. swaying a vehicle side by side), making detachment of these parts far more difficult. Road vehicles may also explode if its fuel intake cap is shot at. Fixed-wing aircraft in the game now possess the ability to emit smoke from damage parts (such as the wings and fuselage), while flaps on the tail and wings may dangle for similar reasons. Airplanes may also explode on impact with any surface. [[Bicycles]], which were introduced in the game, is invulnerable to damage.
* [[Grand Theft Auto: San Andreas]] forgoes removable front quarter panels altogether (although headlights may still be broken if the same area is damaged), but allows bumpers to dangle before detaching. Doors, trunk lids and boot lids may also be closed shut by physical force (i.e. swaying a vehicle side by side), making detachment of these parts far more difficult. Road vehicles may also explode if its fuel intake cap is shot at. Fixed-wing aircraft in the game may degrade performance-wise with increasing damage, and possess the ability to emit smoke from damage parts (such as the wings and fuselage), while flaps on the tail and wings may dangle for similar reasons. Airplanes may also explode on impact with any surface. [[Bicycles]], which were introduced in the game, is invulnerable to damage.


* As [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]] reuse GTA Vice City's game engine, their damage engines are exactly the same as in GTA Vice City. However, like GTA San Andreas, quarter panels are not detachable.
* As [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]] reuse GTA Vice City's game engine, their damage engines are exactly the same as in GTA Vice City. However, like GTA San Andreas, quarter panels are not detachable.
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