Grand Theft Auto: Chinatown Wars: Difference between revisions

No edit summary
No edit summary
Line 7: Line 7:


==Game Information==
==Game Information==
* True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
* M-rating
* Isometric camera angle
* Cel-shaded polygons w/ black borders
* Good touch-screen implementation - "tasteful" minigames, streamlining interface
* UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
* Stats uploaded to Rockstar Social Club website via Wi-Fi
* Finger-sized icons
* Missions designed for shorter periods of play, arcade quality
* Aiming with control pad, auto targeting with R button
* Subtle auto steer
* If you fail a mission, you can jump back to the action sequence
* Chain gun, flamethrower
* Good portion of Liberty City is modeled in the game (different routes than console games)
* No problems with load times, draw-in or frame rate
* Lots of pedestrians, cars, etc. on screen
* Wanted System - objective is to disable police cars any way possible
* Real-time weather effects, 24-hour day/night cycle
* Lots of radio stations to listen to (more instrumentals than vocals)
* 800,000 lines of hand-optimized source code
* No details yet on multiplayer/Wi-Fi features


==See Also==
==See Also==

Revision as of 17:28, 20 September 2008

Grand Theft Auto: Chinatown Wars
GTA Chinatown Wars Boxart
GTA Chinatown Wars Boxart
DevelopersRockstar Leeds and Rockstar North
PublishersRockstar Games
Cyberfront (Japan)
Release date

Nintendo DS
United States 17th March 2009
Europe 20th March 2009

PSP
United States 20th October 2009
Europe 23rd October 2009

PlatformsNintendo DS
PlayStation Portable
Apple iPhone OS
ProtagonistHuang Lee
LocationLiberty City
Year2009

Grand Theft Auto: Chinatown Wars is a Rockstar Leeds game planned for the Nintendo DS, to be released in winter 2008. The game will be set in Liberty City, but focused on the Chinatown district. However, it has yet to be revealed whether the game will be set in the GTA III Era version of Liberty City or the GTA IV rendition of the city, however due to hardware and storage limitations, it may be set in the GTA III era of Liberty City. The storyline will revolve around the Triads.

"This is a game that will deliver a rich, fast-paced and intense 'Grand Theft Auto' experience that will be truly unique to Nintendo's handheld platform," said Sam Houser, Founder of Rockstar Games. "Rockstar Leeds, along with the team at Rockstar North, has built upon a decade of progressive design on Grand Theft Auto, and has created something fundamentally fresh and immersive."

Grand Theft Auto: Chinatown Wars is an entirely original entry into the critically acclaimed Grand Theft Auto series, and brings a new level of interactivity to its sprawling open environments. With the use of the DS touch screen, players will navigate their way through the streets as they uncover the truth behind an epic tale of crime and corruption within the Triad crime syndicate, delivering the unprecedented amount of depth that has become a true trademark of the franchise.


Game Information

  • True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
  • M-rating
  • Isometric camera angle
  • Cel-shaded polygons w/ black borders
  • Good touch-screen implementation - "tasteful" minigames, streamlining interface
  • UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
  • Stats uploaded to Rockstar Social Club website via Wi-Fi
  • Finger-sized icons
  • Missions designed for shorter periods of play, arcade quality
  • Aiming with control pad, auto targeting with R button
  • Subtle auto steer
  • If you fail a mission, you can jump back to the action sequence
  • Chain gun, flamethrower
  • Good portion of Liberty City is modeled in the game (different routes than console games)
  • No problems with load times, draw-in or frame rate
  • Lots of pedestrians, cars, etc. on screen
  • Wanted System - objective is to disable police cars any way possible
  • Real-time weather effects, 24-hour day/night cycle
  • Lots of radio stations to listen to (more instrumentals than vocals)
  • 800,000 lines of hand-optimized source code
  • No details yet on multiplayer/Wi-Fi features

See Also

Announcement of GTA Chinatown Wars