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'''Weapons in Grand Theft Auto 2''' consist of a mixture of existing equipment brought over from Grand Theft Auto 1 and additional weaponry that range from the realistic to the outlandish.


== Weapons carried over from GTA1 ==
* [[Pistol]] - A firearm that fires a small number of bullets at a time, it is considered the weakest available weapon in the game.
* [[Machine Gun]] (S-Uzi) - A firearm that fires a rapid succession of bullets, faster than the Pistol.
* [[Flamethrower]] - A fire-based weapon that releases a stream of flames, burning people and similarly damaging vehicles.
* [[Rocket Launcher]] - A rocket propelled grenade launcher that explodes on impact,
== Weapons introduced in GTA2 ==
=== Portable weapons ===
* [[Dual Pistol]] - Essentially a pair of Pistols, allowing the player to fire more bullets at a time, with a firing rate still below that of the Machine Gun.
* [[Silenced Machine Gun]] (S-Uzi) - A Machine Gun with a suppressor, designed not to attract attention from pedestrians, gang members and the police when fired.
* [[Shotgun]] - A firearm more suited for close quarter combat, the Shotgun shoot pellets that disperses as it travels further, reducing its effectiveness with increased distance.
* [[Electrogun]] - A futuristic weapon designed to fire bolts of electricity at a target. Unusually, the player must continue to fire the gun at a target for two second to kill him, or he will escape unharmed. The weapon is also weak in damaging vehicles.
* [[Grenade]] - A thrown weapon designed to explode seconds after the player tosses it, its explosion equivalent to that of the Rocket Launcher.
* [[Molotov Cocktail]] - A thrown weapon that functions similarly as the Grenade but explodes at impact. However, the Molotov Cocktail is effective in destroying Tanks.
=== Vehicle-based weapons ===
==== Upgrades ====
* [[Mine]] - Proximity mines designed to be dropped from the player's car. The mine will detonate when any vehicle is in contact, destroying it in the resulting explosion. The Mine is suited for evasive or offensive missions.
* [[Oil Slick]] - Vehicle mounted oil tanks designed to dump a trail of slippery oil behind the player's vehicle. Any vehicle in contact with the oil slick will evidently lose control, making the upgrade ideal for evasions.
* [[Bomb]] -
* Vehicle Machine Gun - Essentially two machine guns that fire two streams of bullets from the front of the player's vehicle, ideal for destroying vehicles in a chase.
==== Readily mounted weapons ====
* Land Roamer Machine Gun - A mounted gun on an [[Armed Land Roamer]], shooting only one stream of bullets as opposed to two on conventional vehicle machine guns. Each Armed Land Roamer provides 20 Machine Gun rounds.
* Water Cannon (Fire Truck) - A water cannon found only on a [[Fire Truck]]. The cannon is capable of pushing people back, killing them eventually, but is very weak in this regard.
* Flamethrower (Fire Truck) - A flamethrower mounted on a Fire Truck during the "[[Fire Truck Fruce!]]" rampage. As the weapon is exclusive to the rampage, it has unlimited ammunition.
* Rocket Launcher (Tank) - Essentially a Tank-mounted rocket launcher that passes as the Tank's turret. The Tank's Rocket Launcher functions similarly as the conventional Rocket Launcher and shares the
== Cut weapons ==
* [[Electro Baton]]

Revision as of 10:43, 21 April 2009

Weapons in Grand Theft Auto 2 consist of a mixture of existing equipment brought over from Grand Theft Auto 1 and additional weaponry that range from the realistic to the outlandish.

Weapons carried over from GTA1

  • Pistol - A firearm that fires a small number of bullets at a time, it is considered the weakest available weapon in the game.
  • Machine Gun (S-Uzi) - A firearm that fires a rapid succession of bullets, faster than the Pistol.
  • Flamethrower - A fire-based weapon that releases a stream of flames, burning people and similarly damaging vehicles.
  • Rocket Launcher - A rocket propelled grenade launcher that explodes on impact,

Weapons introduced in GTA2

Portable weapons

  • Dual Pistol - Essentially a pair of Pistols, allowing the player to fire more bullets at a time, with a firing rate still below that of the Machine Gun.
  • Silenced Machine Gun (S-Uzi) - A Machine Gun with a suppressor, designed not to attract attention from pedestrians, gang members and the police when fired.
  • Shotgun - A firearm more suited for close quarter combat, the Shotgun shoot pellets that disperses as it travels further, reducing its effectiveness with increased distance.
  • Electrogun - A futuristic weapon designed to fire bolts of electricity at a target. Unusually, the player must continue to fire the gun at a target for two second to kill him, or he will escape unharmed. The weapon is also weak in damaging vehicles.
  • Grenade - A thrown weapon designed to explode seconds after the player tosses it, its explosion equivalent to that of the Rocket Launcher.
  • Molotov Cocktail - A thrown weapon that functions similarly as the Grenade but explodes at impact. However, the Molotov Cocktail is effective in destroying Tanks.

Vehicle-based weapons

Upgrades

  • Mine - Proximity mines designed to be dropped from the player's car. The mine will detonate when any vehicle is in contact, destroying it in the resulting explosion. The Mine is suited for evasive or offensive missions.
  • Oil Slick - Vehicle mounted oil tanks designed to dump a trail of slippery oil behind the player's vehicle. Any vehicle in contact with the oil slick will evidently lose control, making the upgrade ideal for evasions.
  • Bomb -
  • Vehicle Machine Gun - Essentially two machine guns that fire two streams of bullets from the front of the player's vehicle, ideal for destroying vehicles in a chase.

Readily mounted weapons

  • Land Roamer Machine Gun - A mounted gun on an Armed Land Roamer, shooting only one stream of bullets as opposed to two on conventional vehicle machine guns. Each Armed Land Roamer provides 20 Machine Gun rounds.
  • Water Cannon (Fire Truck) - A water cannon found only on a Fire Truck. The cannon is capable of pushing people back, killing them eventually, but is very weak in this regard.
  • Flamethrower (Fire Truck) - A flamethrower mounted on a Fire Truck during the "Fire Truck Fruce!" rampage. As the weapon is exclusive to the rampage, it has unlimited ammunition.
  • Rocket Launcher (Tank) - Essentially a Tank-mounted rocket launcher that passes as the Tank's turret. The Tank's Rocket Launcher functions similarly as the conventional Rocket Launcher and shares the

Cut weapons