DeadDodo: Difference between revisions
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[[File:Deaddodo_(GTA3)_(front).png|thumb|The DeadDodo from GTA III]] | [[File:Deaddodo_(GTA3)_(front).png|thumb|The DeadDodo from GTA III]] | ||
The '''DeadDodo''' is the full-winged [[Dodo]] in [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], and appears in the handling file for [[Grand Theft Auto: Liberty City Stories]]. It is seen flying around Liberty City, and Vice City (with a flyer attached to the back.) Shooting it down gives the player a 3-star wanted level (can raise to four when it explodes.) Spawning it with third-party trainers or mods will crash the game upon appearing. | The '''DeadDodo''' is the full-winged [[Dodo]] in [[Grand Theft Auto III]], [[Grand Theft Auto: Vice City]], and appears in the handling file for [[Grand Theft Auto: Liberty City Stories]]. It is seen flying around [[Liberty City in GTA III Era|Liberty City]], and [[Vice City in GTA III Era|Vice City]] (with a flyer attached to the back.) Shooting it down gives the player a 3-star wanted level (can raise to four when it explodes.) Spawning it with third-party trainers or mods will crash the game upon appearing. | ||
==Mission Appearance== | ==Mission Appearance== |
Revision as of 07:33, 23 December 2009
The DeadDodo is the full-winged Dodo in Grand Theft Auto III, Grand Theft Auto: Vice City, and appears in the handling file for Grand Theft Auto: Liberty City Stories. It is seen flying around Liberty City, and Vice City (with a flyer attached to the back.) Shooting it down gives the player a 3-star wanted level (can raise to four when it explodes.) Spawning it with third-party trainers or mods will crash the game upon appearing.
Mission Appearance
The vehicle was used in two of GTA III's missions.
Technical Handling
Mass: 25500 (as with most unobtainable vehicles)
Top speed: 140.0 knots
Acceleration: 24.0 knots
Braking rate: 10.00 knots
Trivia
- The DeadDodo shares the same in-game name with the normal Dodo.