Heads-Up Display: Difference between revisions

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*[[Health]]
*[[Health]]
*[[Armor]]
*[[Armor]]
*[[Lung Capacity]] ([[GTA SA]])
*[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA SA]])
*[[Stamina]] ([[GTA VCS]])
*[[Stamina]] ([[Grand Theft Auto: Vice City Stories|GTA VCS]])
*[[Respect]] ([[GTA 2]])
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]])
*[[Statistics|Stats and skills]] ([[GTA SA]])
*[[Statistics|Stats and skills]] (GTA SA)
*[[Wanted level]]
*[[Wanted level]]
*The vehicle the player enters
*The district the player is enters
*The street the player enters ([[Grand Theft Auto IV|GTA IV]])


Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.

Revision as of 12:42, 3 October 2009

File:San Andreas HUD.jpg
Grand Theft Auto: San Andreas HUD.

A Heads-Up Display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like. A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD in the current GTA III Era games display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.