Home Invasion: Difference between revisions
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
|name=Home Invasion | |name=Home Invasion | ||
|image=HomeInvasion-GTASA.jpg | |image=HomeInvasion-GTASA.jpg | ||
|size=300px | |||
|caption=[[Carl Johnson]] and [[Ryder]] discussing their plans to rob [[Colonel Fuhrberger]] of his ammunition | |||
|game=SA | |game=SA | ||
|for=[[Ryder]] | |for=[[Ryder]] | ||
Line 16: | Line 18: | ||
Ryder and Carl arrive in the house where Carl has sneaks into the house to get the weapons. After getting three crates, the two go to a lock-up so they load the truck. In this mission Carl must remain silent once inside the house and if he makes too much noise the veteran thinks he is having a nightmare. If this happens twice he'll wake up and call the police. | Ryder and Carl arrive in the house where Carl has sneaks into the house to get the weapons. After getting three crates, the two go to a lock-up so they load the truck. In this mission Carl must remain silent once inside the house and if he makes too much noise the veteran thinks he is having a nightmare. If this happens twice he'll wake up and call the police. | ||
==Gallery== | |||
<gallery> | |||
HomeInvasion-GTASA2.jpg|An ammunition crate inside [[Colonel Fuhrberger|Colonel Fuhrberger's]] home | |||
</gallery> | |||
== External link == | == External link == |
Revision as of 01:11, 27 January 2010
Home Invasion | |
---|---|
Carl Johnson and Ryder discussing their plans to rob Colonel Fuhrberger of his ammunition | |
Game | GTA San Andreas |
For | Ryder |
Location | Ganton/East Beach |
Reward | Respect |
Unlocks | Catalyst |
ADVERTISEMENT | |
|
Home Invasion is the first mission received from Ryder in Grand Theft Auto: San Andreas. This mission appears after Sweet's Girl.
Mission
The mission begins with Ryder asking Carl to help him get some gun crates from a war veteran. The mission takes place in the night time in order to get his weapons without waking the veteran (Colonel Fuhrberger) up.
Ryder and Carl arrive in the house where Carl has sneaks into the house to get the weapons. After getting three crates, the two go to a lock-up so they load the truck. In this mission Carl must remain silent once inside the house and if he makes too much noise the veteran thinks he is having a nightmare. If this happens twice he'll wake up and call the police.
Gallery
-
An ammunition crate inside Colonel Fuhrberger's home