Heads-Up Display: Difference between revisions

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A '''Heads-Up Display''', often abbreviated as '''HUD''', is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like. A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
[[Image:San Andreas HUD.jpg|thumb|250px|Illustrated example of a HUD as seen in GTA San Andreas.]]


The HUD in the current [[GTA III Era]] games display the following information:
A '''heads-up display''', often abbreviated as '''HUD''', is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.


*[[Radar]] - a small map of the player's current location
== Description ==
*[[Money]] - always in US Dollars
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
*[[Weapons|Weapon]] selected and ammunition
 
*[[Health]]
The HUD GTA games may display the following information:
*[[Armor]]
 
*[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA SA]])
*[[Radar]], a small map of the player's current location (GTA III onwards).
*[[Stamina]] ([[Grand Theft Auto: Vice City Stories|GTA VCS]])
*[[Location Compass|Location compass]], a compass point to key locations (GTA 1 to GTA 2).
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]])
*[[Money]].
*[[Statistics|Stats and skills]] (GTA SA)
*[[Weapons|Weapon]] selected and ammunition.
*[[Wanted level]]
*[[Health]].
*The vehicle the player enters
*[[Armor]].
*The district the player is enters
*[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]).
*The street the player enters ([[Grand Theft Auto IV|GTA IV]])
*[[Stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]).
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]).
*[[Statistics|Stats and skills]] (GTA SA).
*[[Wanted level]].
*The vehicle the player enters.
*The district the player is enters.
*The street the player enters ([[Grand Theft Auto IV|GTA IV]]).


Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.
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HUD (GTAVC).jpg|GTA Vice City.
HUD (GTAVC).jpg|GTA Vice City.
San Andreas HUD.jpg|GTA San Andreas
San Andreas HUD.jpg|GTA San Andreas
HUD (GTALCS) (PSP).jpg|GTA Liberty City Stories (PSP version).
HUD (GTALCS) (PS2).jpg|GTA Liberty City Stories (PS2 version); the PSP version features rounded health and armor bars (<small>[[:Image:HUD (GTALCS) (PSP).jpg|PSP version]]</small>).
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Revision as of 13:02, 18 January 2010

File:San Andreas HUD.jpg
Illustrated example of a HUD as seen in GTA San Andreas.

A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.

Description

A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.

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