HIER (IDE section)| Supported games: |  |
|---|
| Short description: | Defines cutscene objects |
|---|
| IDE Sections:
|
hier is a section in the item definition file in Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas. It is used to define cutscene objects. Opcode 02F3 depends on objects being defined within this section.
GTA III — GTA San Andreas
hier
Id, ModelName, TxdName
end
|
|
Identifier
|
Type
|
Description
|
| A |
Id |
integer |
Unique object identifier.
|
| B |
ModelName |
string |
Cutscene object name. The model does not have to exist; the name is merely a placeholder for the script file to use.
|
| C |
TxdName |
string |
Cutscene object texture. The texture does not have to exist for the same reason.
|
Statistics
Total number of hier entries in:
- GTA III: 5 (max 5)
- Vice City: 5 (max 5)
- San Andreas: 35