Heads-Up Display: Difference between revisions

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*[[Statistics|Stamina]] ([[Grand Theft Auto: Vice City Stories]]).
*[[Statistics|Stamina]] ([[Grand Theft Auto: Vice City Stories]]).
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]).
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]).
*[[Statistics|Stats and skills]] (GTA SA).
*[[Statistics|Stats and skills]] (GTA San Andreas).
*[[Wanted level]].
*[[Wanted level]].
*[[Time]]
*[[Time]] (GTA III and later, with the exception of [[Grand Theft Auto Advance]]).
*Vehicle speed ([[Grand Theft Auto Advance]])
*Vehicle speed (GTA Advance).
*The vehicle the player enters.
*The vehicle the player enters.
*The district the player enters.
*The district the player enters.

Revision as of 18:22, 24 July 2010

Illustrated example of a HUD as seen in GTA San Andreas.

A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.

Description

A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.

Gallery

GTA 1 — GTA 2

GTA III — GTA Vice City Stories

GTA IV — GTA Chinatown Wars