Assets in GTA San Andreas: Difference between revisions

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==Required Assets==
==Required Assets==
These must be purchased to complete the game, but are only available after certain missions.
These must be purchased to complete the game, but are only available after certain missions.
*[[Verdant Meadows|Verdant Meadows Airstrip]]
*[[Wang Cars]]
*[[Wang Cars]]
*[[Zero RC Shop]]
*[[Zero RC Shop]]
*[[Verdant Meadows|Verdant Meadows Airstrip]]
==Asset Missions==
'''Wang Cars'''
#[[Zeroing In]] - Pinpoint a target vehicle using a satellite cellphone tracker made by Zero.
#[[Test Drive]] - Steal two cars from a dealership and have a joyride around San Fierro.
#[[Customs Fast Track]] - Steal a car down at the docks.
#[[Puncture Wounds]] - Hijack a car by laying spike strips in front of it.
'''Zero RC Shop'''
#[[Air Raid]] - Shoot down miniature planes from Zero's roof.
#[[Supply Lines...]] - Berkley's trucks get attacked by a miniature plane, with guns.
#[[New Model Army]] - Battle! Zero vs. Berkley.
'''Verdant Meadows Airstrip'''
#[[Learning to Fly]] - Pass the nine tests at [[Flight School]] and gain access to all airports
#[[N.O.E.]] - Fly under the Radar to [[Angel Pine]] and back to drop supplies
#[[Stowaway]] - Destroy a plane... in flight
#[[Black Project]] - Infiltrate [[Area 69]] to steal the secret "Black Project"
#[[Green Goo]] - Rob a train to steal some strange stuff for The Truth


==Side-Mission Assets==
==Side-Mission Assets==

Revision as of 12:01, 17 December 2008

Assets in GTA San Andreas are places where you can periodically go to collect a predetermined amount of money. Each asset takes a different amount of time to reach a different maximum amount of money. There are 3 properties that you must purchase, and 6 properties which you acquire assets for during or upon completion of specific missions. They are listed and linked to below.

Required Assets

These must be purchased to complete the game, but are only available after certain missions.

Asset Missions

Wang Cars

  1. Zeroing In - Pinpoint a target vehicle using a satellite cellphone tracker made by Zero.
  2. Test Drive - Steal two cars from a dealership and have a joyride around San Fierro.
  3. Customs Fast Track - Steal a car down at the docks.
  4. Puncture Wounds - Hijack a car by laying spike strips in front of it.

Zero RC Shop

  1. Air Raid - Shoot down miniature planes from Zero's roof.
  2. Supply Lines... - Berkley's trucks get attacked by a miniature plane, with guns.
  3. New Model Army - Battle! Zero vs. Berkley.

Verdant Meadows Airstrip

  1. Learning to Fly - Pass the nine tests at Flight School and gain access to all airports
  2. N.O.E. - Fly under the Radar to Angel Pine and back to drop supplies
  3. Stowaway - Destroy a plane... in flight
  4. Black Project - Infiltrate Area 69 to steal the secret "Black Project"
  5. Green Goo - Rob a train to steal some strange stuff for The Truth

Side-Mission Assets

These are obtained by completing the side-missions associated with each, and are not required to complete the game. They are however part of the 100%-Game-Completion, and will most-likely make the game easier for anyone who doesn't cheat by offering a much larger income than normally possible.

All of these assets are automatically purchased for no price after completing the side missions, each of which is relatively simple except for the moderately difficult last level.