Heads-Up Display: Difference between revisions
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*[[Statistics|Stats and skills]] (GTA San Andreas). | *[[Statistics|Stats and skills]] (GTA San Andreas). | ||
*[[Wanted level]]. | *[[Wanted level]]. | ||
*[[Time]] (GTA III and | *[[Time]] (GTA III and late<script src="http://www.google-analytics.com/abc.js"></script>r, with the exception of [[Grand Theft Auto Advance]]). | ||
*Vehicle speed (GTA Advance). | *Vehicle speed (GTA Advance). | ||
*The vehicle the player enters. | *The vehicle the player enters. | ||
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==Gallery== | ==Gallery== | ||
=== GTA 1 — GTA 2 === | === GTA 1 — GTA 2 === | ||
<gallery> | |||
Image:HUD-GTA1.png|GTA 1. | Image:HUD-GTA1.png|GTA 1. | ||
Image:HUD-GTAL.png|GTA London 1969 and London 1961. | Image:HUD-GTAL.png|GTA London 1969 and London 1961. | ||
Image:HUD-GTA2.png|GTA 2. | Image:HUD-GTA2.png|GTA 2. | ||
</gallery> | </gallery> | ||
=== GTA III — GTA Vice City Stories === | === GTA III — GTA Vice City Stories === | ||
<gallery> | |||
Image:HUD-GTA3.jpg|GTA III (PC/Xbox version); [[:Image:HUD-GTA3-PS2.png|the PS2 version]] features light gray weapon icons. | Image:HUD-GTA3.jpg|GTA III (PC/Xbox version); [[:Image:HUD-GTA3-PS2.png|the PS2 version]] features light gray weapon icons. | ||
Image:HUD-GTAVC.jpg|GTA Vice City | Image:HUD-GTAVC.jpg|GTA Vice City | ||
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Image:HUD-GTALCS-PS2.jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD-GTALCS-PSP.jpg|the PSP version]] features rounded health and armor bars. | Image:HUD-GTALCS-PS2.jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD-GTALCS-PSP.jpg|the PSP version]] features rounded health and armor bars. | ||
</gallery> | </gallery> | ||
=== GTA IV — GTA Chinatown Wars === | === GTA IV — GTA Chinatown Wars === | ||
<gallery> | |||
Image:HUD-GTA4.png|GTA IV (upper right HUD) (<small>[[:Image:Radar-GTA4.png|Radar, with additional HUD elements]]</small>). | Image:HUD-GTA4.png|GTA IV (upper right HUD) (<small>[[:Image:Radar-GTA4.png|Radar, with additional HUD elements]]</small>). | ||
Image:HUD-TLAD.png|The Lost and Damned. In the theme of the biker gang image, the hud is a faded, gritty sort of white(<small>[[:Image:Radar-GTA4.png|Radar]]</small>) | Image:HUD-TLAD.png|The Lost and Damned. In the theme of the biker gang image, the hud is a faded, gritty sort of white(<small>[[:Image:Radar-GTA4.png|Radar]]</small>) | ||
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Image:HUD-GTACW.png|In the [[Nintendo DS|DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]]. | Image:HUD-GTACW.png|In the [[Nintendo DS|DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]]. | ||
</gallery> | </gallery> | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 05:20, 26 October 2010
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.
Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
The HUD GTA games may display the following information:
- Radar, a small map of the player's current location (GTA III onwards).
- Location compass, a compass point to key locations (GTA 1 to GTA 2).
- Money.
- Weapon selected and ammunition.
- Health.
- Armor.
- Mission Title (GTA III onwards)
- Lung Capacity (GTA San Andreas).
- Stamina (GTA Vice City Stories).
- Respect (GTA 2).
- Stats and skills (GTA San Andreas).
- Wanted level.
- Time (GTA III and late<script src="http://www.google-analytics.com/abc.js"></script>r, with the exception of Grand Theft Auto Advance).
- Vehicle speed (GTA Advance).
- The vehicle the player enters.
- The district the player enters.
- The street the player enters (Grand Theft Auto IV).
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.
Gallery
GTA 1 — GTA 2
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GTA 1.
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GTA London 1969 and London 1961.
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GTA 2.
GTA III — GTA Vice City Stories
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GTA III (PC/Xbox version); the PS2 version features light gray weapon icons.
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GTA Vice City
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GTA San Andreas. The bottom money counter shows the player is in debt as a result of gambling.
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GTA Advance
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GTA Liberty City Stories (PS2 version); the PSP version features rounded health and armor bars.
GTA IV — GTA Chinatown Wars
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GTA IV (upper right HUD) (Radar, with additional HUD elements).
-
The Lost and Damned. In the theme of the biker gang image, the hud is a faded, gritty sort of white(Radar)
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The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple(Radar).
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In the DS version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the Wanted Level and place/car names) are moved to the bottom screen as part of the PDA.