Heads-Up Display: Difference between revisions
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The HUD GTA games may display the following information: | The HUD GTA games may display the following information: | ||
*[[Radar]], a small map of the player's current location ([[Grand Theft Auto III|GTA III]] onwards). | *[[Radar]], a small map of the player's current location ([[Grand Theft Auto III|GTA III]] onwards). Altitude meters are also integrated into the radar for GTA San Andreas and The Ballad of Gay Tony. | ||
*[[Location Compass|Location compass]], a compass point to key locations ([[Grand Theft Auto 1|GTA 1]] to [[Grand Theft Auto 2|GTA 2]]). | *[[Location Compass|Location compass]], a compass point to key locations ([[Grand Theft Auto 1|GTA 1]] to [[Grand Theft Auto 2|GTA 2]]). | ||
*[[Money]]. | * [[Money]]. | ||
*[[Weapons|Weapon]] selected and ammunition. | * [[Weapons|Weapon]] selected and amount of ammunition. | ||
*[[ | * Amount of [[health]]. | ||
*[[Body Armor| | * Amount of [[Body Armor|armor]]. | ||
*[[Mission]] | * [[Mission]] title (GTA III onwards) when starting a mission. | ||
*[[Lung Capacity]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]) | * [[Lung Capacity|Oxygen remaining]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]) or [[Statistics|stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]) when in water. | ||
* [[Respect|Gang respect]] ([[Grand Theft Auto 2|GTA 2]]). | |||
*[[Respect]] ([[Grand Theft Auto 2|GTA 2]]). | * [[Statistics|Player character stats and skills]] (GTA San Andreas). | ||
*[[Statistics| | * [[Wanted level]]. Starting with GTA San Andreas (except GTA Advance), the wanted level interface does not appear until the player has a wanted level. | ||
*[[Wanted level]]. | * [[Time]] (GTA III and later, with the exception of [[Grand Theft Auto Advance]]), indicated by a 24-hour clock. | ||
*[[Time]] (GTA III and later, with the exception of [[Grand Theft Auto Advance]]). | * Vehicle speed (GTA Advance), in kilometers per hour. | ||
*Vehicle speed (GTA Advance). | * The vehicle the player enters. | ||
*The vehicle the player enters. | * The district the player enters. | ||
*The district the player enters. | * The street the player enters ([[Grand Theft Auto IV]]). | ||
*The street the player enters ([[Grand Theft Auto IV]]). | |||
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively. | Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively. |
Revision as of 15:10, 18 November 2012
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.
Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
The HUD GTA games may display the following information:
- Radar, a small map of the player's current location (GTA III onwards). Altitude meters are also integrated into the radar for GTA San Andreas and The Ballad of Gay Tony.
- Location compass, a compass point to key locations (GTA 1 to GTA 2).
- Money.
- Weapon selected and amount of ammunition.
- Amount of health.
- Amount of armor.
- Mission title (GTA III onwards) when starting a mission.
- Oxygen remaining (GTA San Andreas) or stamina (GTA Vice City Stories) when in water.
- Gang respect (GTA 2).
- Player character stats and skills (GTA San Andreas).
- Wanted level. Starting with GTA San Andreas (except GTA Advance), the wanted level interface does not appear until the player has a wanted level.
- Time (GTA III and later, with the exception of Grand Theft Auto Advance), indicated by a 24-hour clock.
- Vehicle speed (GTA Advance), in kilometers per hour.
- The vehicle the player enters.
- The district the player enters.
- The street the player enters (Grand Theft Auto IV).
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.
Gallery
GTA 1 — GTA 2
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GTA 1.
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GTA London 1969 and London 1961.
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GTA 2.
GTA III — GTA Vice City Stories
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GTA III (PS2 version).
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GTA III (PC/Xbox version).
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GTA Vice City.
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GTA San Andreas. The bottom money counter shows the player is in debt as a result of gambling.
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GTA Advance.
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GTA Liberty City Stories (PS2 version) (PSP version).
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GTA Vice City Stories (PS2 version).
GTA IV — GTA Chinatown Wars
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GTA IV (upper right HUD) (Radar, with additional HUD elements).
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The Lost and Damned. In the theme of the biker gang image, the HUD is faded and grittier (Radar)
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The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple (Radar).
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In the DS version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the Wanted Level and place/car names) are moved to the bottom screen as part of the PDA.