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{{infobox mission
{{infobox mission
|name = Get Lost
|name = Get Lost
|image = Prison Alderney.png
|image = Get_Lost_1.jpg
|caption = [[Alderney State Correctional Facility]]
|caption = <small>Stubbs and Klebitz discussing Billy Grey.</small>
|game = TLAD
|game = TLAD
|for = [[Thomas Stubbs]]
|for = [[Thomas Stubbs]]
|location = [[Alderney State Correctional Facility]], [[Alderney]]
|location = Alderney State Correctional Facility, [[Alderney]]
|target = [[Billy Grey]]
|objective = Infiltrate the [[Alderney State Correctional Facility]] and execute [[Billy Grey]]
|unlocks = Credits, [[Achievements in GTA IV|Achievement/Trophy]]
|unlocks = Credits, [[Achievements in GTA IV|Achievement/Trophy]]
|unlockedby = [[Was It Worth It?]]
|unlockedby = [[Was It Worth It?]] and [[Off Route]]
}}
}}
'''Get Lost''' is the final storyline mission in [[GTA IV]] DLC [[The Lost and Damned]]. It is given by [[Thomas Stubbs]] to [[Johnny Klebitz]] but is for the Alderney Chapter of the [[Lost MC]].
'''Get Lost''' is a mission and the [[Climax|finale]] of [[Grand Theft Auto: The Lost and Damned]]. It is given by [[Thomas Stubbs]] to [[Johnny Klebitz]] but is for the Alderney Chapter of the [[The Lost Brotherhood]] .
 
By matching up the time lines it can be assumed this mission takes place around the same time [[Niko Bellic]] encounters [[Bernie Crane]] in [[Weekend at Florian's]] in the original game.
 
{{spoilers}}
==Mission Description==
After escaping [[Ray Boccino]] and the death of [[Jim Fitzgerald]], Johnny recieves a call from Congressman Tom Stubbs, asking Johnny to meet at the [[Lost MC Clubhouse]].
 
:''Do not trigger the mission until you have completed any activities you wish to partake in at the clubhouse (including watching TV) and have completed all side-missions required for 100% completion, if you are aiming for the accomplishment. If you're low on armor or ammo, and you have no other missions to complete, don't waste your money at this point, for reasons soon to become obvious.''
 
At the Clubhouse, Stubbs explains to Johnny that Ray Boccino and his associates will either be [[Pest Control|killed]] or arrested in the next few months; this proves to be true in [[Grand Theft Auto IV]].
 
He also explains that Billy Grey is going to testify against Johnny and the rest of the Alderney Chapter of the Lost MC, pinning a major drug dealing operation on them. Billy then plans to enter the Witness Protection Program.
 
Johnny calls up the reamining Lost MC members and tells them to meet him at the [[Alderney State Correctional Facility]] and to "bring all the fucking firepower you got." [[Terry Thorpe]], [[Clay Simons]], and a few other Lost MC members join up with Johnny outside the prison. At this point Johnny can access Terry's gun van, but this time all weapons and armor and ammo are ''free'', so stock up with the most powerful weaponry he's got.
 
Johnny blows up the front entrance and the Lost storm the prison, slaughtering their way through the prison yard. After a huge fire-fight with police, Johnny heads to the block where Billy is being held.
 
Billy is still outside, having killed a prison guard with a knife. Him and Johnny have some back and forth, Billy advances at Johnny with the knife and Johnny shoots him in the chest. Billy falls back, looking up at Johnny, until he finally dies.
 
Johnny and the Lost ride back to the clubhouse only to discover it is completely trashed by Ray Boccino's men. Johnny, (now joined by [[Angus Martin]]) and the remaining Lost members reflect on the life they led and the stupidity of it all, how the greed and drugs had changed so many friends. None of it for the better.
 
They agree to put the clubhouse out of it's misery. Terry douses the main room with gasoline, Johnny pushes Angus in his chair out to the street followed by Clay. The four stand on the street, staring up at the blazing inferno that was once their home, and prepare to take on an unexpected future.
 
==See also==
*[[Get Lost/Script|Mission script]]
*[[Get Lost/Walkthrough|Mission walkthrough]]
 
==Trivia==
 
*Depending on what explosive weapon Johnny has when he approaches the gate, he will say different things. The player can switch weapons to hear different things.
*When escaping the prison after killing Billy Grey, the guards will only have pistols. Along the way, you can see prisoners fighting it out with the guards, police arresting prisoners and prisoners making a run for it.
*You can no longer watch television after this mission.
*This is one of the few times you can see the [[Prison Bus]].
 
==Closing credits==
The closing credits play out over key scenes from Grand Theft Auto IV with [[Niko Bellic]], and Johnny and other Lost members can be seen riding their bikes around during some of these sequences. There are also a couple of scenes from TLAD shown.
The featured scenes include:
*Niko and Roman discovering the fires at the [[Hove Beach Safehouse]] and [[Roman's Taxi]] depot during the events of [[Roman's Sorrow]]. Johnny can be seen riding his bike past them towards the Navy Yard at the end.
*Niko chasing [[Ivan Bytchkov]] along the rooftops during the events of [[Ivan the Not So Terrible]], which seamlessly transitions into [[Roman Bellic]] being attacked by the Albanian loan sharks on the basketball court as Niko comes to save him in [[Bleed Out]].
*Johnny and [[Malc]] being pursued by the cops during the events of [[Shifting Weight]].
*Johnny and two unnamed Lost members riding their bikes through BOABO as they pass the dock where Niko executes Vlad during the events of [[Uncle Vlad]].
*Johnny fighting his way out of the museum during [[Collector's Item]]. The camera pans over to Niko exiting the museum, which takes place during [[Museum Piece]]. The camera then pans up to the roof and shows [[Luis Fernando Lopez|Luis]] on the roof as a teaser for things to come in [[The Ballad of Gay Tony]].
*Johnny and The Lost pursuing [[The Angels of Death]] during the events of [[Angels in America]].
*A cop car driving through the streets of Algonquin to the [[Bank of Liberty]] as Niko, [[Patrick McReary|Packie]], and [[Derrick McReary|Derrick]] escape the bank during the events of [[Three Leaf Clover]]. This being the last scene shown has extra significance, as it is where the story of TBoGT begins with [[I Luv LC]].
 
==Post game==
After the credits, Johnny finds himself outside [[Brian Jeremy's Safehouse]]. From this point on, the clubhouse is inaccessible and its weapon and vehicle spawn points disabled, but all are still active in this second safehouse. The parking spot in front of the safehouse can still be used for storing vehicles, however, and any left parked there before the endgame will still be there. Despite the comments made in the final cutscene about the demise of the club, in the post-game Johnny can still engage in gang warfare and request gun van service and bike delivery from his members.
 
==Gallery==
 
<gallery widths="148">
File:Get Lost 2.jpg|[[Billy Grey]] in the prison talking to another inmate.
File:Get Lost 3.jpg|[[Terry Thorpe|Terry]], [[Clay Simons|Clay]] and two other lost bikers arrive to help Johnny.
File:Get Lost 4.jpg|Johnny gets free weapons from Terry's gun van.
File:Get Lost 5.jpg|Johnny blows up the prison doors with a [[Rocket Launcher]].
File:Get Lost 6.jpg|Johnny, Terry and Clay attack the guards in the prison.
File:Get Lost 7.jpg|[[The Lost Brotherhood]] pushes deeper into the prison.
File:Get Lost 8.jpg|Johnny corners [[Billy Grey]].
File:Get Lost 9.jpg|Johnny shoots billy after he attempts to attack Johnny with a [[Knife]].
File:Get Lost 10.jpg|Johnny follows Terry and Clay out of the prison.
File:Get Lost 11.jpg|Johnny [[Convoy Riding|leads]] the bikers back to [[The Lost Clubhouse]].
</gallery>


==Mission Summary==
Congressman Tom Stubbs calls shortly after you complete [[Was It Worth It?]] (Johnny can call Stubbs first) He wants to meet Johnny at [[The Lost Clubhouse]]. Walk into the yellow marker outside to trigger the meeting. First, Stubbs announces that[[ Ray Boccino ]]is going down, so he's no longer a concern for [[the Lost]]. but the congressman also confirms that [[Billy Grey ]]plans to finger Johnny as kingpin of a major drug operation and then disappear into the federal witness protection program.
==The Mission==
Go to the [[Alderney State Correctional Facility ]]down in southeast [[Alderney]]. Your Lost brothers soon arrive. Approach [[Terry]] at the back of his van and load up on all weapons- grab as much as you can, they're free this time. Blow up the prison doors. An easy start is to launch a rocket at the laundry service van parked just inside the entryway- causing several guards to be killed. Use a [[sniper rifle ]]to pick off guards who use laundry bins for cover in the entrance area. Follow Terry and [[Clay]] to the left. When you reach the north end of the yard, another wave of guards opens fire at the corner. One well-placed [[grenade]] tossed early can make quick work of this crew. Fight your way around the northwest corner- don't miss the [[First Aid ]]kit on the side of the water basin right at the corner.Then head east where another laundry van is surrounded by hostile guards. blow it up to thin their ranks and pick off the shooter on the roof. Go into the recreational yard with guns ablaze, but use nearby barrels for cover- you still have a lot of fighting to do. Kill the [[NOOSE]] goons that drop from the helicopters. When battling the NOOSE, explosives are your best friend. use [[RPG|rocket launchers]] and grenades to flush out groups, and when you run out, finish them off with guns. When the last goon drops- the location of Billy Grey is revealed. Hold Billy at gunpoint.Johnny hesitates at first but shoots Billly in the chest after he lunges at him with a knife. After Grey's corpse is at your feet, return to Terry and Clay and get on your bike. Follow The Lost back to the clubhouse for the final sequence.
[[Category:Missions in The Lost and Damned]]
[[Category:Missions in The Lost and Damned]]
[[de:Get Lost]]
[[es:Get Lost]]
[[fr:Get Lost]]

Latest revision as of 19:52, 12 April 2024

Mission
Get Lost
Stubbs and Klebitz discussing Billy Grey.
Stubbs and Klebitz discussing Billy Grey.

Stubbs and Klebitz discussing Billy Grey.
Game The Lost and Damned
For Thomas Stubbs
Objective Infiltrate the Alderney State Correctional Facility and execute Billy Grey
Location Alderney State Correctional Facility, Alderney
Unlocks Credits, Achievement/Trophy
Unlocked by Was It Worth It? and Off Route
ADVERTISEMENT

Get Lost is a mission and the finale of Grand Theft Auto: The Lost and Damned. It is given by Thomas Stubbs to Johnny Klebitz but is for the Alderney Chapter of the The Lost Brotherhood .

By matching up the time lines it can be assumed this mission takes place around the same time Niko Bellic encounters Bernie Crane in Weekend at Florian's in the original game.

Mission Description

After escaping Ray Boccino and the death of Jim Fitzgerald, Johnny recieves a call from Congressman Tom Stubbs, asking Johnny to meet at the Lost MC Clubhouse.

Do not trigger the mission until you have completed any activities you wish to partake in at the clubhouse (including watching TV) and have completed all side-missions required for 100% completion, if you are aiming for the accomplishment. If you're low on armor or ammo, and you have no other missions to complete, don't waste your money at this point, for reasons soon to become obvious.

At the Clubhouse, Stubbs explains to Johnny that Ray Boccino and his associates will either be killed or arrested in the next few months; this proves to be true in Grand Theft Auto IV.

He also explains that Billy Grey is going to testify against Johnny and the rest of the Alderney Chapter of the Lost MC, pinning a major drug dealing operation on them. Billy then plans to enter the Witness Protection Program.

Johnny calls up the reamining Lost MC members and tells them to meet him at the Alderney State Correctional Facility and to "bring all the fucking firepower you got." Terry Thorpe, Clay Simons, and a few other Lost MC members join up with Johnny outside the prison. At this point Johnny can access Terry's gun van, but this time all weapons and armor and ammo are free, so stock up with the most powerful weaponry he's got.

Johnny blows up the front entrance and the Lost storm the prison, slaughtering their way through the prison yard. After a huge fire-fight with police, Johnny heads to the block where Billy is being held.

Billy is still outside, having killed a prison guard with a knife. Him and Johnny have some back and forth, Billy advances at Johnny with the knife and Johnny shoots him in the chest. Billy falls back, looking up at Johnny, until he finally dies.

Johnny and the Lost ride back to the clubhouse only to discover it is completely trashed by Ray Boccino's men. Johnny, (now joined by Angus Martin) and the remaining Lost members reflect on the life they led and the stupidity of it all, how the greed and drugs had changed so many friends. None of it for the better.

They agree to put the clubhouse out of it's misery. Terry douses the main room with gasoline, Johnny pushes Angus in his chair out to the street followed by Clay. The four stand on the street, staring up at the blazing inferno that was once their home, and prepare to take on an unexpected future.

See also

Trivia

  • Depending on what explosive weapon Johnny has when he approaches the gate, he will say different things. The player can switch weapons to hear different things.
  • When escaping the prison after killing Billy Grey, the guards will only have pistols. Along the way, you can see prisoners fighting it out with the guards, police arresting prisoners and prisoners making a run for it.
  • You can no longer watch television after this mission.
  • This is one of the few times you can see the Prison Bus.

Closing credits

The closing credits play out over key scenes from Grand Theft Auto IV with Niko Bellic, and Johnny and other Lost members can be seen riding their bikes around during some of these sequences. There are also a couple of scenes from TLAD shown. The featured scenes include:

Post game

After the credits, Johnny finds himself outside Brian Jeremy's Safehouse. From this point on, the clubhouse is inaccessible and its weapon and vehicle spawn points disabled, but all are still active in this second safehouse. The parking spot in front of the safehouse can still be used for storing vehicles, however, and any left parked there before the endgame will still be there. Despite the comments made in the final cutscene about the demise of the club, in the post-game Johnny can still engage in gang warfare and request gun van service and bike delivery from his members.

Gallery