Ambulance: Difference between revisions

No edit summary
Line 75: Line 75:
{{Navboxes
{{Navboxes
|title= Navigation
|title= Navigation
|list1={{gtaiii vehicles|state=collapsed}}{{gtavc vehicles|state=collapsed}}{{Gtasa vehicles|state=uncollapsed}}{{gtaiv vehicles|state=uncollapsed}}{{vehicles|state=collapsed}}{{gtaiv|state=collapsed}}
|list1={{gtaiii vehicles|state=collapsed}}{{gtavc vehicles|state=collapsed}}{{Gtasa vehicles|state=collapsed}}{{gtavcs vehicles|state=collapsed}}{{gtaiv vehicles|state=collapsed}}{{vehicles|state=collapsed}}
}}
}}
[[Category:Vehicles]]
[[Category:Vehicles]]

Revision as of 09:37, 31 October 2009

The Ambulance is an emergency vehicle that has appeared in every game in the series, except Grand Theft Auto 2, where it is known as the Medicar. Ambulances are usually found near hospitals and, in Grand Theft Auto III-era games, can be used to start the paramedic sub-mission.

Overview

Design

The vehicle is invariably a van or truck-based emergency vehicle featuring red and white lights and sirens and a matching paint scheme (with the exception of GTA 1's Ambulance in Vice City, which features a green-white paint scheme). Throughout the series the siren sound has varied slightly, as has the design of the vehicle itself. If the player decides to go on a killing spree and many pedestrians are killed, an ambulance will arrive and two paramedics will get out and attempt to revive the wounded. Typically if paramedics are killed it creates more police attention than other civilians.

In all games between GTA III and GTA Vice City Stories, the player receives 20 points of health upon entering an Ambulance. In Grand Theft Auto IV, the player can even dial 911 to summon an Ambulance, from which the player can replenish their health for a price, or steal to regain some, but not all, of their health.

Ambulances in GTA 1 and GTA III through to GTA Vice City Stories are based on various generations of the Ford E-Series chassis, mainly the third and fourth generations, while the GTA London rendition is based on a European or British model, although given its angle, the vehicle's origins is unknown. The ambulance chassis from GTA III through to GTA Vice City Stories appears to be a modified version of that used for the Enforcer, but is shorter, has different markings, and differently colored lights. Furthermore, the sound of the siren on each vehicle is distinct. Although the Ambulance in GTA IV sports a "Brute" badge on the front, it is clearly a modified version of the Declasse Burrito.

Performance

Handling-wise, the Ambulance was originally average in GTA 1 and GTA London, featuring good acceleration and grip but average top speed, braking and handling; however, their base export value is considerably high: if delivered in mind condition, the Ambulances fetches at $1,400 in GTA 1 and £900 in GTA London. From GTA III onwards, the Ambulance is fairly fast for its class and has decent brakes, but is very top heavy and unstable, making it prone to rolling over under rough cornering.

Paramedic side-mission

The Paramedic side-mission can be toggled on or off when driving the ambulance in all GTA III-era games. This mission requires the player to find, pick up and deliver patients to the hospital within a time limit, while endeavoring to drive as safely as possible (each bump further injures the passengers). With every level comes another patient to deliver, increasing the difficulty. Usually when the player beats level 12 the mission is complete (but can be carried on and replayed later) and a reward is achieved, e.g. infinite sprint or extra health.

Locations

Grand Theft Auto III, Grand Theft Auto Advance and Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories

Grand Theft Auto: San Andreas

Grand Theft Auto IV

Trivia

See also

  • Medicar, a car-based variant in GTA 2.