Liberty City in GTA 1
- :This article refers to Liberty City in the original Grand Theft Auto. For the Liberty City featured in GTA III, GTA Advance and GTA Liberty City Stories, see Liberty City in GTA III Era. For the Liberty City featured in GTA IV and GTA Chinatown Wars, see Liberty City in GTA IV Era.
CITY Liberty City | |
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Map of Liberty City in Grand Theft Auto 1. | |
Appearance(s): | Grand Theft Auto 1 |
State: | Liberty State |
Established: | 1603 |
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Liberty City is one of three cities featured in the original Grand Theft Auto, alongside Vice City and San Andreas, and is based off of New York City and the state of New Jersey. Liberty City is the first city the player must play in before unlocking the other two.
Fictional history
"The so-called "gateway to freedom", where millions of Europeans first entered the USA, is everything you imagined it could be and more. Glamorous and cynical, hard-edged and soft-livered, beautiful and damned, it is a city living on the edge. From the glamour of Island City to the down at heel bums of The Brix, this is truly the city that sleeps with one eye open. Founded on land bought from Native Americans for just $37, a barrel of mead and a sack of feathers by Belgian settlers in 1603, the ancient 5 boroughs of Liberty Island (incorporating Nixon Island and Law Island), The Brix, Estoria, Kings and Brocklyn have effectively been joined in the metropolitan area by urban areas from the neighboring state of New Guernsey.
Whether you have lived in Liberty all your life, or are visiting for the first time, there is always something new to see. From the tragedy of Law Island, where a plague out break once killed a million immigrants awaiting transfers to the mainland, to the ethnic charm of Island Heights, to the galleries and sky scrapers of downtown Island City, there is so much to see and do.
What really makes Liberty City, though, is the people who choose to live there. From plague to city-wide bankruptcy in the 1970s, from new dawns to broken promises, these people have lived through it all, secure in the knowledge that as long as they have coffee in the morning and an easy buck to make, things can't be that bad. Liberty City has acquired a terrible reputation for violent, organized crime over the years. Yet, as the mayor's office spokesman says, "Liberty City used to be a very violent place, but since we took office, it now has the 47th lowest murder rate of any cite on the eastern sea board". Nonetheless, inexperienced visitors are advised to avoid The Park at night, when drug-addled squirrels run wild, keep out of Kings at day or night, and to avoid The Brix at any given time."
Design
Weighing against its later counterpart, the city's geography and alignment of districts in the game are much more reminiscent of New York City, featuring two major mainlands with a Manhattan-like central island (which contains a large park at the center, a reference to Central Park), and several smaller islands along a river of the city, with the mainlands and islands connected primarily by road bridges. Neighboring New Jersey and surrounding boroughs in New York City are also spoofed, the former described as being in a separate state of its own (similar to Alderney in Grand Theft Auto IV).
Like New York City, Liberty City is designed as heavily urbanized city with vast numbers of buildings and only a minimal number of parks and greenery. A looping train line, running along elevated and underground lines, also services locations all across the city.
Districts
Liberty City has the largest number of districts among the three in the game, with a total of twenty. The districts are evidently based on real life areas in New York City and New Jersey, while their names are wordplays of those from their real life counterparts.
Although districts within the western landmass are stated earlier to be located within the "state" of New Guernsey, they form part of Liberty City's metropolitan area (similar to the New York metropolitan area) and do not feature much aesthetic distinctions from the rest of the city. Technically, both the New Guernsey landmass and the rest of Liberty City are treated in-game as a single entity, similar to the wholes of San Andreas and Vice City.
- Eastern landmass
- Ardler (based on Arverne, Queens)
- Brocklyn (based on Brooklyn)
- Brocklyn Docks (based on the Brooklyn Navy Yard)
- Estoria (based on Astoria, Queens)
- Kings (based on Queens)
- Tellberg (based on Williamsburg)
- Central Island (based on Manhattan)
- Island City (based on Lower or Upper Manhattan)
- Island Height (based on Washington Heights)
- No Law (based on Inwood, Manhattan)
- Park (based on Central Park)
- Northeast landmass
- Brix (based on The Bronx)
- Island View (based on Soundview)
- Minor islands
- Law Island (based on Wards Island and Randall's Island)
- Nixon Island (based on Roosevelt Island, possibly named after Richard Nixon)
- New Guernsey (based on New Jersey)
- Eaglewood (based on Englewood)
- Hackenslash (based on Hackensack)
- Fort Law (based on Fort Lee)
- Schlechberg (based on Guttenberg, New Jersey)
- Guernsey City (based on Jersey City)
Residents
- Crazy Bob
- Cabot
- Chink
- Coffey
- Dulli
- Eddie
- Joe
- Dumb Kurt
- Mel
- Seymour Reamer
- Tommy Romero
- Robert Seragliano
- Shitter
- Skye
- Sonetti
- Sonetti's Right-Hand Man
- Tony
- Vega
- Pablo Vercotti
- Jimmy Waterson
See also
- Liberty City
- Liberty City in GTA III Era (appearing in Grand Theft Auto III, Grand Theft Auto Advance and Grand Theft Auto: Liberty City Stories, and briefly in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas)
- Liberty City in GTA IV Era (appearing in Grand Theft Auto IV, The Lost and Damned, The Ballad of Gay Tony and Grand Theft Auto: Chinatown Wars)