Weapons in GTA San Andreas: Difference between revisions

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==Types==
==Types==
Here is a list of the available weapon slots, and the weapons that can be used in those slots.  Weapons in '''bold''' can be dual-wielded.
Here is a list of the available weapon slots, and the weapons that can be used in those slots.  Weapons in ''italics'' can be dual-wielded.


* '''Slot 1: Hand'''
* '''Slot 1: Hand'''
** [[Fist|Fist]]
** [[Fist]]
** [[Brass Knuckles|Brass Knuckles]]
** [[Brass Knuckles]]
* '''Slot 2: Melee Weapons'''
* '''Slot 2: Melee Weapons'''
**[[Knife|Knife]]
**[[Knife]]
**[[Golf Club|Golf Club]]
**[[Golf Club]]
**[[Shovel|Shovel]]
**[[Shovel]]
**[[Pool Cue|Pool Cue]]
**[[Pool Cue]]
**[[Nightstick|Nite Stick]]
**[[Nightstick]]
**[[Baseball bat|Baseball Bat]]
**[[Baseball Bat]]
**[[Katana|Katana]]
**[[Katana]]
**[[Chainsaw|Chainsaw]]
**[[Chainsaw|Chainsaw]]
**[[Skateboard|Skateboard]] (Unused, Beta)
**[[Skateboard|Skateboard]] (Unused, Beta)
* '''Slot 3: Handguns'''
* '''Slot 3: Handguns'''
** [[Pistol|9mm]]
** ''[[Pistol|9mm]]''
** [[Silenced 9mm|Silenced 9mm]]
** [[Silenced 9mm|Silenced 9mm]]
** [[Desert Eagle|Desert Eagle]]
** [[Desert Eagle|Desert Eagle]]
*'''Slot 4: Shotguns'''
*'''Slot 4: Shotguns'''
** [[Pump Action Shotgun|Shotgun]]
** [[Pump Action Shotgun|Shotgun]]
** [[Sawn-off shotgun|Sawed Off Shotgun]]
** ''[[Sawn-off shotgun|Sawn-off Shotgun]]''
** [[SPAS 12|SPAZ 12]]
** [[SPAS 12|Combat Shotgun]]
* '''Slot 5: Sub-Machine Guns'''
* '''Slot 5: Sub-Machine Guns'''
** [[TEC-9|Tec-9]]
** ''[[TEC-9|Tec-9]]''
** [[Micro-SMG|Micro SMG]]
** ''[[Micro Uzi|Micro SMG]]''
** [[MP5|SMG]]
** [[MP5|SMG]]
* '''Slot 6: Assault Rifles'''
* '''Slot 6: Assault Rifles'''
** [[AK-47|AK-47]]
** [[AK-47]]
** [[M-4 Carbine|M4]]
** [[M-4 Carbine|M4]]
* '''Slot 7: Rifles'''
* '''Slot 7: Rifles'''
** [[Rifle|Rifle]]
** [[Sniper Rifle]]
** [[Sniper Rifle|Sniper Rifle]]
** [[Country Rifle]]
* '''Slot 8: Heavy Weapons'''
* '''Slot 8: Heavy Weapons'''
** [[Flame thrower|Flamethrower]]
** [[Flame thrower|Flamethrower]]
** [[Rocket launcher|Rocket Launcher]]
** [[Rocket Launcher]]
** [[Heat-seeking rocket launcher|Heat Seeking Rocket Launcher]]
** [[Heat Seeking Rocket Launcher]]
** [[Minigun|Minigun]]
** [[Minigun]]
* '''Slot 9: Explosives'''
* '''Slot 9: Explosives'''
** [[Tear gas|Tear Gas]]
** [[Tear Gas]]
** [[Molotov cocktail|Molotov Cocktail]]
** [[Molotov Cocktail]]
** [[Hand grenade|Grenade]]
** [[Grenade]]
** [[Satchel Bomb|Satchel Bomb]]
** [[Satchel Charges]]
** [[Rocket|Rocket]]
** [[Rocket|Rocket]]
** [[Heat Seeking Rocket|Heat Seeking Rocket]]
** [[Heat Seeking Rocket|Heat Seeking Rocket]]
** [[Bomb|Bomb]]
** [[Bomb|Bomb]]
* '''Slot 10: Handheld Items'''
* '''Slot 10: Handheld Items'''
** [[Fire extinguisher|Fire Extinguisher]]
** [[Fire Extinguisher]]
** [[Spray paint|Spray Can]]
** [[Spray Can]]
** [[Camera|Camera]]
** [[Camera]]
** [[Jetpack|Jetpack]] (Not Used as Weapon)
** [[Jetpack|Jetpack]] (Not Used as Weapon)
* '''Slot 11: Gifts'''
* '''Slot 11: Gifts'''

Revision as of 02:42, 21 March 2009

Weapons in GTA San Andreas are a principal aspect of the game. Some weapons have returned from previous games, while some are additions available only in GTA San Andreas (and later GTA IV). A particularly useful addition is the silenced pistol, which is perfect for stealth maneuvering (another new feature), as it attracts less attention. There are also two key improvements in weapon handling, as compared to GTA Vice City: smart aiming and dual-weapon wielding.

Smart Aim

Smart aim involves computer-assisted auto-aiming, which occurs when pedestrian targets are within the weapon's range. The range is determined by the type of weapon and the player's proficiency with that weapon (Weapon Skill stat). Smart aiming is an improvement upon the auto-aim available in previous games where the computer will cycle between auto-aim and manual aim, depending upon the proximity of possible targets. Furthermore, when multiple targets are within range, smart aim selects the closest target first. Another key feature of smart aim is the targeting lock that changes color as the target's health decreases. Green progresses to orange, which progresses to red, and finally black upon the target's death. The smart aim feature is available on every weapon except the Rifle, the Sniper Rifle, projectiles, or any of the heavy weapons.

Dual-Wield

The second new feature is the ability to duel-wield several weapons after reaching a high enough weapon skill level. Certain weapons are light enough and feature reloading that is compatible with holding one in each hand. This allows the player to inflict twice the amount of damage per reload cycle.

Types

Here is a list of the available weapon slots, and the weapons that can be used in those slots. Weapons in italics can be dual-wielded.

See Also

The Ammo Trick